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idéa survivors: view to the first person

neogin27jere
neogin27jere Member Posts: 20
edited August 2019 in Creations

Hello,

I was inspired by Outlast game play, to find a real survival horror game on DBD.

for the survivor to find this aspect of survivor

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Post edited by neogin27jere on

Comments

  • thisdude9001
    thisdude9001 Member Posts: 96

    This is a lot of stuff. Probably don't need all the extra hiding spots. Like the killer changes. This is mostly all good.

  • neogin27jere
    neogin27jere Member Posts: 20

    hello,

    The change is more on the surviving side, rehabilitated the killer compared to the change of sight for the survivors, more new hiding places and varied will be necessary (some place in some map there is no hiding "locker")


    In my opinion, the first person view will give a much more immersive side to the survivor, found the role of survivor who fights for survival by making choices, be much more careful, hide from the killer and be attentive to his environment.


    the "before end game / end game" I adapted to my sense to always give this chance to the last survivor to go out alive.

    currently the survivors no longer at all afraid of the killer, it's even the opposite


    Le changement est plus du coté survivant, réadapté le tueur par rapport au changement de vue pour les survivants, plus de nouvelles cachettes et varié sera nécessaire (certain endroit dans certaine carte il n'y a pas de cachette "casier")

    A mon sens, la vue 1er personne donnera un coté beaucoup plus immersif au survivant, retrouvé le rôle de survivant qui lutte pour sa survie en faisant des choix, être beaucoup plus prudent, se cacher du tueur et être attentif a son environnement.

    le before end game/end game j'ai adapté a mon sens pour donner toujours cette chance au dernier survivant de sortir vivant.

    actuellement les survivants non plus du tout peur du tueur, c'est même l'inverse