Anti gen rush perk?

Dont get me wrong I play both sides pretty regularly and I dont get salty over people doing their objective whether it be gen rushing or tunneling/camping I say all styles of gameplay are fair play, but having 3 gens pop after completing the first chase of the match can get a little annoying so I had an idea make a perk where when chasing someone once you reach bloodlust 1 anybody working on a gen would get a skillcheck no auditory warning a little harder than a regular but easier than say a BNP skillcheck if you miss the gen is blocked for 20 seconds or so. So you either have to wait or go find a new gen. Perk could be on a 120 sec cooldown possibly a hex? I think it's pretty fair cause if you hit the skill check nothing happens and if you miss you just have to find a new gen. What do you guys think broken? Any changes?

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