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Survivors message system

I just spit some idea out of myself in the other thread so I thought maybe it's worth discussing.

Game in it's current state can't really be balanced because of huge gap between SWF with comms and solo survivors.

How about adding message system for survivors in a wheel like form to pick from few pre-defined messages?

Survivors would be able to inform each other of stuff like I'm getting camped or I'm in chase or I'm going for the hook save.

That would pretty much bring them to the equal playing field to SWF and progress from there.

What do you think?

Comments

  • ritsuno
    ritsuno Member Posts: 16
    edited August 2019

    Just make the ping system from apex. Highlight gens, or totems or killer. Just make it flash a few time and make a noise maybe.


    Or ya know... the thing death garden has...


    That would work really well.

  • RakimSockem
    RakimSockem Member Posts: 2,001

    Kinda like Overwatch or Apex. I like that idea.

  • FoxWolfFrostFire
    FoxWolfFrostFire Member Posts: 197

    I'm already made a thread about this. But behold!

    First

    Ping: using the ping button while looking at a Gen, totem, pallet, or trap, snare, or locker in 12 meters you'll reveal the aura of that inject for 3 seconds in a 36 meter area to all other survivors

    Perk change for this

    Vigil: the range in which you can highlight objects is increased by 3/6/9 meters and you can also ping fellow survivors allowing their aura to stay visible for 30 seconds

    Object of obsession: you can now ping the killer; alerting and revealing your aura to the killer for 12 seconds; if you're not the obsession you expose your self for 10 seconds. This can only be done every 120 seconds

    Open Hand: states it works with sense pinged auras

    Deja'vu: Anything you ping besides the killer, will get automatically ping another 1/2/3 times every 30 seconds after the first ping.

    Street Wise: Anything you Ping will stay highlighted 1/2/3 seconds longer and keep the standard effect

    Detective's Hunch: You gain five tokens, you and use one token by hitting the killer with the ping key to cause all other survivor's to see an alert of his current location

    Bonus side effect: Blind status will be treated as more powerful thus buffing it


    Second

    Communication Wheel

    By holding down the communication button or pressing the corresponding hotkey the survivor will say 1 of 10 voice lines beatable clearly at 6 meters, faintly at 12 meters and unhearable past that while heath, injured, and not in chase. While hooked, dying, or in chase voice lines can be heard from 24 meters clearly and 36 meters faintly.


    Voice lines are

    Follow me

    Help me

    Split up

    Take this

    Can I have that?

    Let me help

    Help me with this

    It is coming

    I think it left

    It is here

  • theArashi
    theArashi Member Posts: 998

    Cool.

    Can't wait to listen to people talking in Russian French and Swedish to me.

    I don't give a crap about voice chat as it simple doesn't work in regions where many nationalities play with each other.

  • theArashi
    theArashi Member Posts: 998

    Yea, Just like that.

    No highlighting anything, just messages.

    That would do the trick.