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Killer perks over powered much?
At this stage in the games life it is in my opinion ruined on the survivor side especially. Theyve made it ridiculously difficult with over powered perks some of which in anyone with common senses mind should not be allowes to be selected together. And even certain abilities combined make no sense like the wealth being able tongo invisible and have no terror radius at the same time? Whos bright idea was that? And how are killers still able to hit you when youve jumped through a window and carried on running theres so many more things wrong on this but I dont have the time to even begin. But these as a start need sorting out because you can't have any fun as a killer when you can literally do while eating your dinner at the same time and its no fun as a survivor (or should i say sacrifice) because theres about a 15%, 20% chance at a push that you'll survive which is decreased if your up against a hook camper its all become abit laughable anyway which is a shame as this game was amazing on release :(
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And yet you've not mentioned a single perk which is suppose to be overpowered.
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Monstrous shrine obviously.
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Ruin OP I don't want to learn how to work through it I just want it to be removed so I can have an easier time
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Oh yes the most OP of perks .
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Killers have 4 perks against survivors 16, more if they are SWF because they VOIP allows them to share basic information normally limited to perks at no cost. Killer perks are if anything, not strong enough considering the disadvantage a killer is at.
Most useful killer perks have poor-synergy together or form off-builds which are sub-optimal. Survivors meanwhile have recieved an average of two new 2nd-chance perks every year, all of which not only synergise and can be equipped to all four perk slots without clashing, but each one in-use decreases significantly the chance that another will have to be used. Imagine every survivor using all their perk slots for this.
They each get two chances to be hooked before it's fatal. They can heal an unlimited number of times working together or act independently if they run Self-Care; punishing a killer for not tunelling someone already injured. They can then restart the chase after being picked up if they were rescued recently and the killer doesn't have to tunnel them: just search the wrong locker. If the killer is able to slug them instead and they can't get healed, they can self-revive with Unbreakable after a long chase where MoM or Dead Hard gave them a way to ignore a hit. When hooked at the end of the game, providing the existing 2nd-chance perks have given them the chance to be rescued, either Decisive Strike or Borrowed Time will virtually garauntee they get away no matter what almost any killer does.
Now times all that by four.
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You're finding survivor hard, and think that basic killer mechanics, not perks, are OP? You're including WRAITH'S power as OP, of all killers, WRAITH?
So tell us, how has your first week of DBD been?
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Who ever gave this dumbster fire of a thread attention is a brain dead idiot.
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Yes, that includes me.
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Yeah op pls nerf
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i love this so much
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What moron decided they needed to buff Surveillance? It was already OP as it originally was.
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When will they learn?
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No perk in the game is OP.
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Your usual whining post. Nothing to see here. KiLlErS ArE WeAk
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@ArecBalrin has the right idea
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Your usual post as well, everyone else's opinions are wrong.
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Are you new??
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"...Killers have 4 perks against survivors 16.." I saw it so many times, but it's not true. Survivors' perk usually affect only 1 survivor or can be used only once, while killer perks affect all survivors and can last all the game
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“The wealth being able to tongo invisible”
...what am I reading??
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Biggest thing I took away from the OP is that I now want The Wealth as the next killer.
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C'mon dis haz 2 bee a joke
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Just because you're bad at the game and can't adapt in that time period doesn't mean everyone else is.
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"killers weak"
"survivors OP"
The fact that your post has this amount of support really brings light to the fact that the forums are extremely killer biased
Let me tell you where and why your logic is flawed
Killers have 4 perks against survivors 16
The classic "argument" that has been repeated over and over again
You are not taking into account those 16 perks are all distributed between 4 survivors, perks that most of the time wont directly affect you as killer and will only give an small defensive advantage or will only reveal the aura of their teammates
Killer perks are if anything, not strong enough considering the disadvantage a killer is at.
Judge by yourself, how many of the perks listed here can actually be considered weak or not worth using on any killer? Almost every perk helps you ends chases faster or make tracking survivors easier, saying that killer perks are weak is downright stupid.
Most useful killer perks have poor-synergy together or form off-builds which are sub-optimal.
all of which not only synergise and can be equipped to all four perk slots without clashing, but each one in-use decreases significantly the chance that another will have to be used
Literally, what the hell? Killers have way more perk variety with better synergies than those of the survivors
Montos videos are a prime example of this, just how many survivor builds has he done in the past 6 months? Only like 4 or 3, on the other hand he makes killer builds every day, because killer perks synergize way better than those of the survivors.
Please name at least 5 synergies of survivor perks, i am waiting.
We are reaching victim levels here
Survivors meanwhile have recieved an average of two new 2nd-chance perks every year
They get nerfed the week after they have been released, so...
They each get two chances to be hooked before it's fatal
Well, thanks for naming one of the game mechanics. I dont know what point you are trying to prove here
They can heal an unlimited number of times working together or act independently if they run Self-Care
Which makes them waste time, time you can use chasing other survivors and downing them, its up to you how you use it.
After this, you just make a rant about survivor perks you dont like.
If the killer is able to slug them instead and they can't get healed, they can self-revive with Unbreakable after a long chase where MoM or Dead Hard gave them a way to ignore a hit.
I am starting to think that the people that upvoted you post didnt actually read it, have your forgotten that MoM got nerfed to the ground in the GF update?
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wrong quote?😮
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If you are basing it on Monto's vids they you are ignorant yourself.
He himself mentioned many times that these builds usually need few games to even show a decent game.
You want to know why you don't see many survivor perk builds? BECAUSE THERE ARE EVERYWHERE!!!.
Most streamers play survivor, not many will play for example doctor with ######### build on crap map against good survivor because they will get destroyed.
On the other hand, survivors do indeed have perk synergies.
Many perks affect survivors when they are close by which increases repair speed a lot, Adrenaline synergizes with other end game perks like hope.
You have Q&Q, head on combo, Lither with Dance with me, Urban Evasion with the pebble.
Just going off the top of my head. Most of survivor builds everyone can try as you don't really need any perks for survivor.
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Give it time dude. You'll be making killers rage quit in no time.
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I think the format where a person chooses to respond with selective-quote followed by counter-point, then another selective-quote followed by counter-point and so in, that's a very obtuse way of making a reply. It becomes an entire house of cards of bad-faith.
I choose what my points are and how I frame them, not you. If I attract supporting upvotes, it's not necessarily because they all agree with me; some might appreciate that I have a particular stance on how I engage with others directly. I might use hyperbole and rhetoric when I'm discussing ideas and general points-of-view, but when it comes to individuals; no matter how much I may disagree with them or think them misguided, that they have personal agency is sacrosanct.
If I ever set out to demolish the genuine express views of someone, I first assume I know nothing of them. Then once I am confident I have a good idea, I will get clariifcation and specification from the person. When I have an accurate picture of what they really believe and why, that's still not good enough: I will then assume it has no inherent flaws internally even if they are obvious. I will set myself the difficult challenge: of arguing against the strongest possible version of their viewpoint, with no assumption of bad-faith on their part.
People have noticed this and I am striving to be consistent with it: I want better standards of discussion than what currently exists here.
Reading your own post and trying to sum-up it's entirety; I'm not even sure if you're arguing with me, or for an audience.
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Can't wait to play some goof ol wealth. His tongo ability kinda sounds like wraith but more terrifying.
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Wraith OP😂😂😂
What's next, Left Behind needs a Nerf?
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This thread should be ignored at this point. OP never even stated which Perks they consider OP.
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The problem here is, many of the points in your post are nothing more than mere victimizations and focus on extremely rare situations that almost never happen
If my post is so vague and poorly written is because i dont usually write rants so big, i had to this time because so many of the points you made were stupid.
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When you selectively quote anything, it will usually look stupid.
You have a wildly different standard for what 'victimisations' are if you think anything in my post resembles that.
What reference I make to situations describes the process by which 2nd-chance perk synergy works and it works like this all the time. The more 2nd-chance perks a survivor has equipped, the less chance there is of any single one of them needing to be used; hence the situations in which any specific one is activated is of course rare. That is the point and all survivors benefit from it, not just the survivor who has equipped them.
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"like the wealth being able tongo invisible and have no terror radius at the same time? Whos bright idea was that?"
Oh boy, okay, here we go...
- Flashlights stun him if he's cloaked. (NOT invisible btw, he can't be unless he's standing still. (Meaning that, if you can't see him, he's either motionless, or you're not looking around for him well enough.))
- Keys with Blood Amber will counter his Power.
- Alert, Breakdown, Buckle Up, Dark Sense, Kindred, Object of Obsession, Premonition & Spine Chill are all Perks that can help you keep track of him regardless of if he's cloaked or not.
- Sprint Burst is also VERY good to deny him the Surprise Attack.
- He's one of the weakest Killers once he's in a loop.
Hope that helped.
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"Killers are weak cuz there are 4 survivors and they all have 4 perks which makes up for 16 perks in total!!! Thats so unfair! how am i supposed to do anything about that?!!!"
How in the world isnt that victimization?
The more 2nd-chance perks a survivor has equipped, the less chance there is of any single one of them needing to be used; hence the situations in which any specific one is activated is of course rare. That is the point and all survivors benefit from it, not just the survivor who has equipped them.
So, you are admitting that sometimes said second chance perks wont even be used in a single game? Then, why insist they give such a massive advantage to the survivors? why insist they are overwhelming to the killer because "they are 16 perks"?
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False-quoting goes quite a bit further than mere selective-quoting, it in fact crosses a personal boundary into wilful misrepresentation.
I've told the people who habitually do it that I will be reporting it from now on. Please do not do it again.
I have already explained how the synergy of 2nd-chance perks work and how the synergy is so great that it means any specific one being triggered is a rare event because of it. It does not need repeating by me now, it just needs some reflection from you.
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Perhaps if you stopped writing in shakespeare it would be easier to understand you.
I've told the people who habitually do it that I will be reporting it from now on. Please do not do it again.
And no, i am not false quoting you, i am just replying to your points, nothing that is ban meritorious
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It's not with your time tbh I would just ignore him in all of the threads you encounter him. I already have accepted him as a troll from past arguments I have read from him on his part :/
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This is the first time you've indicated you're just not understanding. This conflicts with the fact that you responded to one point by taking of quote of what I said and then changing it's tone and character; you understood well enough to make the misrepresentation.
Misrepresenting someone in this way is personally abusive. Just stop. You don't need a degree in English to understand that; it's basic common-sense.
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Is this b8 or are you legitimately crying because you can't adapt?
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I'm sorry we don't all come here to write a thesis about how unbalanced this game is.
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Boo wah!!! Let's just cater to all the survivors who can't and won't do anything to help the teams and make the game impossibly easy for YOU to win every time...That's what's wrong with the game to begin with and why the killers need the perks they have.... Cuz every whiny survivor expects to win every time and when they dont, we end up with posts like this. And for the record, I'm actually a survivor main, and even I get tired of posts like these.... ugh! 😒😒😒
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You should then, because most things said about the state of the game are poorly-supported. If people somehow hypothetically had a minimum meaningful word-count, they'd have to put a lot more thought into what they're saying rather than making drive-by arguments without any substance.
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I agree, on both accounts...I think one of the problems is that we have so many characters to choose from and more that is coming, that it's hard to make one of their "new ideas" fresh, because it seems like to me that all the "new" powers of these new characters are just an extension of some power or ability that alreasy exists, with survivors and killers alike... They just keep adding on to the powers and abilities of the same type and calling them new. I'd like to see something completely different in both categories and then, maybe, then we'll start getting faith back in these "new" characters and what they can do... just IMO tho, that's all.
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...
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Buddy I was kidding lol. Satire
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Sorry bout that then, lol. Sometimes you can't tell on here when someone is kidding by saying something like that or when they're really serious about saying something like that... Haha.
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Drive-by statements hold more water than anything i've ever read from you, to be quite frank.
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