What Is Your Normal Build?
I know for a fact that if I ask this question in the Killer side, the build is always going to be different depending on the killer they use. So instead I want to know what you personally as a survivor do you use as your normal everyday build. A build you usually use in most matches.
Me as a survivor I usually run Dead Hard, Adrenaline, Self Care, and Quick and Quiet.
But what about you? What's your basic everyday build?
With love, DoomOrb
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Prove Thyself, Lithe, Lightweight,
The forth perk I switch it up.
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Bond and Spine Chill all the time. I vary up the other two, but I tend to favor some combination of Iron Will, Alert, Borrowed Time, and Deliverance.
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Head on, borrowed time, deliverance, QQ has been a go to for a bit now. Though I do drop borrowed here or deliverance for other utility stuffs.
I did run DS recently instead of borrowed. Never tried since Laurie came out but it was pretty fun with all of the other stuff going. But I wouldn't say I use it.
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If survival is my goal:
Dead hard, Iron Will ,Adrenaline, Borrowed Time
For Points and during double bloodpoint events it is always
DH, Adrenaline, BT, Were gonna live forever.
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Self Care / Borrowed Time / Lithe / Dance With Me
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Spine chill, iron will, woo and ds.
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Balanced landing, iron will, adrenaline, OoO.
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as solo I'd rather run aftercare than OoO tho.
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Lately it's been Empathy, DS, Prove Thyself, and either Quick and Quiet or Borrowed Time
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Right now it's Head On, Quick and Quiet, Ds, and balanced Landing. Head On is my new favorite perk. Fear the locker Dwights! >:D
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I Like running lithe or balanced landing maybe even dead hard,bond,adrenaline probably gonna run ds when i get laurel leveled up but right now 4th perk is were going to live forever no were going to live forever? then i run
selfcarewaste of a perk slot1 -
balance landing I love passive skill in this perk :D
Iron will very good perk or we're gonna live forever for points :D
Borrowed time Anti-camp perk :)
Decisive strike Anti-tunnel perk :)
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I'm used to equip
> Sprint Brust, but i'm very disapointed with this perk, and it doesn't efficient work against rank < 8 killers, you must be very clever to confuse the killer;
> Urban Evasion, works great with sprint Brust and small Survivors (like Claudette), not efficient or worth with tall survivors;
* SelfCare, because i dont play with friends
>SpineChill, very usefull if you understand the generator's tip.
But, i would say (you'll hate this answer) it depends on the survivor body shape, like if you want go stealth, this is the best build i know, like a lot of matches the killer don't even see me, but if u want be more bold/fearless i would change all of them, except (maybe) for SpineChill
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As of now:
Dead Hard, Spine Chill, DS, and Borrowed Time.
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QQ head on are my main perks, rn im using WoO and alert with them
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- Dead Hard
- Decisive Strike
- Spine Chill
- Adrenaline / Borrowed Time / Unbreakable / We're gonna live forever
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It used to be IW, WMI, Solidarity, and Empathy for an epic gamer healer build, but now it's a build focused more on doing things that aren't encouraged by the current Survivor meta.
Small Game for totem cleansing.
We'll Make It for healing.
Lithe for gaining distance on the Killer instead of mindlessly looping.
Iron Will for trying to actually lose the Killer.
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My build comprend 65 different perks that i switch really often. I could list them all but its gonna be useless since 65 is the number of survivor's perks we currently have.
Ofc i have some favourite. Adrenaline, balanced landing, no mither, bond and head on.
But if i want to do a good build for playing, it would be something like adrenaline, balanced landing, we'll make it and borrowed time.
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Bond, Decisive Strike, Dead Hard and either Adrenaline or We're gonna live forever
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I'm very surprised how many of you don't run self care, but then again I tend to have distrust on other survivors except for those who I'm swf. So maybe is just the rank.
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Ha ha, nice
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While solo I use spine chill, Iron Will, WGLF/Adrenaline and dead hard.
In swf I swap WGLF for BT.
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Sounds like a solid build.
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Quick and quiet, head on, decisive strike, and iron will/wglf/borrowed time/prove thyself
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For solo it's Self Care, Dead Hard, Borrowed Time and Adrenaline or Q&Q.
For SWF It's D'S, Prove Thyself, Empathy, and Sprint Burst
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Distortion for protection against braindead wallhack perks
Iron Will to ez escape chases
Unbreakable so I can LOL hard at any killer that tries to slug
Borrowed Time to protect my Benevolent emblem
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My builds have been the same for a long time and i doubt i'll ever change them (unless they release a more useful perk to me or dastrically change the way the game works).
Solo build: bond, kindred, open handed, small game.
Swf build: borrowed time, adrenaline, resilience, small game.
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Urban Evasion, WGLF
Often times I run those with Prove Thyself and another escape perk like Sprint Burst, Q&Q, Iron Will, or pair Q&Q with Dance With Me.
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Lately I'm trying to get better at chases and pallet loops. I'm typically running:
- Adrenaline - gives me a little extra confidence to run a killer while 1 generator is left.
- Dead Hard - mainly for closing the distance to pallets or windows when milliseconds count.
- Bond - gives me a chance to divert my path if I'm about to run the killer right at some teammates.
- Spine Chill - Ghostface, Shape, Pig, Spirit, and Wraith counter, also for determining if I should bail on the generator I'm working on when the terror radius starts up.
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We're Going To Live Forever, Borrowed Time, Dead Hard, and Self-Care
If I don't use WGTLF I switch it with D-Strike.
That's my main build, I want to be able help to my team but I also want to be self sufficient and not rely on them.
If I just stopped caring about my team like they do with me 90% of the time this would be my main build
Urban Evasion, Stake Out, Dead Hard, and Self Care----I like to be sneaky, no I don't use Claudette; I use Nea.
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Adrenaline, Decisive Strike, Unbreakable/Borrowed Time, Balanced Landing
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Deliverance, Destrike, Head On, Breakdown
On my P3 Laurie
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DS, Adrenaline, Dead Hard and Iron Will.
During Double - BP I usually use Dead Hard, Adrenaline, BT and We're gonna farm forever.
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Decisive Strike - To punish tunneling, mostly.
Borrowed Time - To punish tunneling as well.
Bond - Gives me an early warning by watching other survivors' action. Let's me dump the killer off on someone else if I need a breather.
Iron Will - Let's me lose the killer, even when injured.
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As solo: Decisive Strike, Spine Chill, Balance Landing and deliverance.
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Balance landing, adreline, self care , atm I’m using quick and quiet or I change for borrowed time
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For Survivor I use:
Spine Chill, gives good info I'd need.
Small Game, helps find totems. I could change this for Kindred if I think I'm not going to do well in the chase.
Self Care (with medkit), could be exchanged for DS (I'm not the type to dash into a locker though, so I don't think I'm toxic).
Empathy, gives good information throughout the map, and tells me where the killer is. Can be exchanged for Alert.
Funny enough, I don't like exhaustion perks, because I don't need them most of the time. I also play as a stealthy survivor, so... that may have something to do with it.
For Killer I use:
BBQ: I like the points, and it keeps track of how many I hooked when I bring a Mori. It also allows me to know if I should stay or I should go.
Mad Grit: I get a lot of body blocking survivors, so I just run this. Could be exchanged for Agitation.
Ruin: Because games go too quickly most of the time. Can be exchanged for Lullaby or PGtW.
Whatever I feel like, be it enduring, STBFL, Brutal Strength... etc.
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Either
Quick and quiet, head on, alert and small game
Bond, small game, adrenaline and alert
Wraith:
Spirit fury, enduring, brutal strength BBQ
Spirit & GhostFace depends on my mood.
Always BBQ
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adreanline borrowed time then 2 whatever perks
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Iron Will, Urban Evasion, lightweight, and diversion.
Fun sneaky/juking build.
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Always wglf for bloodpoints and borrowed time on survivor. Usually dead hard as my exhaustion perk, though sometimes I swap in head on, or do the houdini build.
On my killers usually bbq for bloodpoints, ruin occasionally, but almost always monitor and abuse.. it's too fun being able to sneak up on people. Pop goes the weasel on Freddy, and discordance for finding people. Nurses on ghost face is fun.
Edit: completely forgot to add I love anti slug builds on survivor and slug builds on killer haha
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Killer: Spirit, STBFL, BBQ, Ruin, NC.
Survivor: Sheriff Jake, Spine Chill, Lithe, DS, Adrenaline.
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Since the forums got changed my previous answer makes me look like a Survivor main so here's my Killer list lol
Freddy---Thana, Knockout, Sloppy Butcher, and Devour Hope---Survivors love this build <3
Pig---Ruin, Nurse's, and Sloppy---4th perk can be anything
Ghostface---Corrupt Intervention, Thrilling Tremors, Knockout, and Discordance---Basically if the Survivors aren't complete pieces of ######### and actually work on Gens for the first 2 minutes I can potentially block all of the Gens in the beginning of the match very quickly. From there I use Thrilling and Knock to create pressure and use Discordance for easy Stalk.
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Got to make sure the killer grabs me instead of slugging me! :)
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Depends on who I am playing with and what I'm trying to accomplish, lately I've been playing with a noobish friend and because he is in yellow ranks and besides him I get 2 more newbies, I heavily rely on Dead Hard, Borrowed Time, Decisive, Adrenaline/Self-Care, pretty sweaty, I know.
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Dead Hard - For chases
Borrowed Time - In case of killer tunnelling/camping
Iron Will - To have a chance to escape the killer
Decisive Strike - In case of tunnelling or farming teammates
Sometimes I switch Iron Will with Hope, cause I love the speed boost, it's saved my life multiple times
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We'll Make It! Botany Knowledge, Dead Hard and Bond
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