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Idea to help with swf if it's such s problem

lucvus
lucvus Member Posts: 52
Let me start by saying I don't care about swf. I enjoy it on both sides. Cause as a killer I get to play against stratagems and become better. Sure I lose sometimes but its so satisfying knowing their friends are watching them die and cant stop it. Infact swf is an advantage for killers alot of the time. Those ride or die friends who will throw themselves at you to help is sometimes the difference between 1k and 4k. Cant tell you how many times I hook 1 guy and doors are opened. They could all leave but don't and I snatch them up turning 1k into 3k or 4k. All they had to do was leave but nope. So anyway if people are so concerned about swf. How about either. 1. Show a notification when they enter "players x and x are in a team" but arguably would cause Dodgers alot more or 2. How about a small penalty to repair, heal, altruism speeds to each member in the swf. Let's say 10% it's not huge but. It would apply to each member of the swf. That way it somewhat equalizes the playing field.  Not multiplicative but let's say you got 2 people. Each one gets a 10% penalty. That's pretty small on a single person but if they work together that becomes 20% penalty but with the boost you get from 2 people on a single gen it balances out. Now if that person is 2 manning a gen with a random. The swf members still have a 10% penalty but wouldn't be noticed much when working with a random. Plus if its s full swf. All 4 on 1 gen would collectively cause a 40% penalty to the gen repair speed because of the collective penalties but wouldn't drop it that massive when considering how fast 4 man gen repair is. Hopefully you get the idea and math wasn't hard for you. It sounds major if you don't understand it. But it's really not. To break it down easy.  Each member in a swf only receives a 10percent penalty.  It only sounds huge if all 4 are on the same gen. 

Just a thought. Either way. It's better than screaming opt out or remove swf. At least I gave a well thought out alternative. 

Comments

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  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited July 2018
    First of all, let's call it what it is: friends playing the game together. It's not some HORRIBLE, EVIL FORCE CALLED SWF. It's just two or more friends playing the game.

    Now let's think about what we're suggesting: discouraging friends from playing the game together. I told my friend: hey, Im playing this awesome game called DBD. It's so cool! Come buy it with me, and invite Steve. He might like it too. We can play together!

    So we all queue up and realize: wait. Why are the generators taking so long to do? Let me check online. Oh yeah. Behavior decided: ######### you if you play with friends. So we shouldn't play the game together. So that's what we get for referring friends. It's only been a few hours, so let's just refund the game, sorry guys.

    And add the fact that gens go faster when you do them separately anyway. 🤷‍♂️
  • lucvus
    lucvus Member Posts: 52
    Think you missed the point. They won't remove it. And face camp still isn't a guarantee but it's fine
     I'm at least trying offer an idea. But people wanna cry like that kid in Wal-Mart who wants candy and mommy says no.
  • lucvus
    lucvus Member Posts: 52
    First of all, let's call it what it is: friends playing the game together. It's not some HORRIBLE, EVIL FORCE CALLED SWF. It's just two or more friends playing the game.

    Now let's think about what we're suggesting: discouraging friends from playing the game together. I told my friend: hey, Im playing this awesome game called DBD. It's so cool! Come buy it with me, and invite Steve. He might like it too. We can play together!

    So we all queue up and realize: wait. Why are the generators taking so long to do? Let me check online. Oh yeah. Behavior decided: [BAD WORD] you if you play with friends. So we shouldn't play the game together. So that's what we get for referring friends. It's only been a few hours, so let's just refund the game, sorry guys.

    And add the fact that gens go faster when you do them separately anyway. 🤷‍♂️
    You do realize that 10 % isnt that noticed.  Not to mention the addative increase in repairs when you have 2 or more people is not twice as fast its almost 3 times faster. Well maybe 2 and a half. But point is. If you got a full 4 set and you got 4 people on 1 gen, you got bigger issues lol. Cause 4 people should be smarter than that. Optimize your coordination.  As I said I love swf. And for people with math issues this sounds harsh. But it's really not. It takes like 30 seconds with 4 ppl on 1 gen. With the small penalty per member is like 43 seconds. 40% of 30 seconds added is barely noticeable and that's not even counting took boxes. But whatever. I tried. People just don't know what compromise is. 
  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited July 2018
    @lucvus There's no need to compromise. Handicapping players for playing together is absurd to begin with.

    The reality is that salty killers will blame every loss on SWF, despite dodging SWF to hell to begin with, and having no indicator of who is or isn't SWF. Even if there is a speed penalty, there will be no end to complaints.

    Again, gens go faster when doing them separately. 4 people on individual gens and the killer can only chase away one per gen, and three gens will pop in ninety seconds as usual. People will still complain. What will you do then? More "compromise"? If it's not noticeable, what makes you think that will satisfy salty killer mains?
  • fcc2014
    fcc2014 Member Posts: 4,388

    @RemoveSWF said:
    No.

    Remove it.

    Not removing it? I will hardcamp every single one of you to death. I'll make you want to stop playing this game.

    Yes get one kill a game while the other 3 teabag you at the gate.

  • lucvus
    lucvus Member Posts: 52
    @lucvus There's no need to compromise. Handicapping players for playing together is absurd to begin with.

    The reality is that salty killers will blame every loss on SWF, despite dodging SWF to hell to begin with, and having no indicator of who is or isn't SWF. Even if there is a speed penalty, there will be no end to complaints.

    Again, gens go faster when doing them separately. 4 people on individual gens and the killer can only chase away one per gen, and three gens will pop in ninety seconds as usual. People will still complain. What will you do then? More "compromise"?
    Am I the only adult here or something.  Life is compromised. And secondly you talk about handicap when playing with friends. And yet the killer is instantly getting handicapped? I play both sides and have been since I bought the game. I worry about this new generation.  Cant use tools, cant do basic math wants everything their way, right now, no compromise.  Your in for a rough life. It's a small compromise as opposed to the new gen cry till its done response. My idea could happen. Yours never will. Why.  Because compromise is a fact of life. Until you understand that you will be miserable. I'll be suggesting this to the dev's. Bet I get better responses than the cry babies. 
  • This content has been removed.
  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited July 2018
    lucvus said:
    @lucvus There's no need to compromise. Handicapping players for playing together is absurd to begin with.

    The reality is that salty killers will blame every loss on SWF, despite dodging SWF to hell to begin with, and having no indicator of who is or isn't SWF. Even if there is a speed penalty, there will be no end to complaints.

    Again, gens go faster when doing them separately. 4 people on individual gens and the killer can only chase away one per gen, and three gens will pop in ninety seconds as usual. People will still complain. What will you do then? More "compromise"?
    Am I the only adult here or something.  Life is compromised. And secondly you talk about handicap when playing with friends. And yet the killer is instantly getting handicapped? I play both sides and have been since I bought the game. I worry about this new generation.  Cant use tools, cant do basic math wants everything their way, right now, no compromise.  Your in for a rough life. It's a small compromise as opposed to the new gen cry till its done response. My idea could happen. Yours never will. Why.  Because compromise is a fact of life. Until you understand that you will be miserable. I'll be suggesting this to the dev's. Bet I get better responses than the cry babies. 
    Oh yes, default to calling other people babies rather than responding to criticism. Very persuasive. Then talk about real life as if we're both not playing the same game here. Very mature.

    What idea are you referring to? Did I ever say that the situation should never be changed? I've already thrown my suggestion out, over five times by now.

    I simply do not agree with handicapping social players.
  • lucvus
    lucvus Member Posts: 52
    edited July 2018
    Little side note on how to math. If 10% of 30 seconds is 3. 3x4 is 12. 12 + 30 is 42. That's 42 seconds to finish a gen with 4 people not counting tool boxes. 1 person 10% of 2 minutes (solo repair) is 12 seconds. Thats 2 minutes and 12 seconds. That's not counting tool boxes. And with that I'm done. No wonder the UK is removing analog clocks from schools. This new generation is a train wreck. 
  • fcc2014
    fcc2014 Member Posts: 4,388

    @RemoveSWF said:

    @fcc2014 said:

    @RemoveSWF said:
    No.

    Remove it.

    Not removing it? I will hardcamp every single one of you to death. I'll make you want to stop playing this game.

    Yes get one kill a game while the other 3 teabag you at the gate.

    Sure.

    The point isn't to kill them, the point is to ruin the game for them.

    Enjoy generator repair simulator.

    Enjoy rank 19/20 as killer

  • This content has been removed.
  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited July 2018
    lucvus said:
    Little side note on how to math. If 10% of 30 seconds is 3. 3x4 is 12. 12 + 30 is 42. That's 42 seconds to finish a gen with 4 people not counting tool boxes. 1 person 10% of 2 minutes (solo repair) is 12 seconds. Thats 2 minutes and 12 seconds. That's not counting tool boxes. And with that I'm done. No wonder the UK is removing analog clocks from schools. This new generation is a train wreck. 
    Good for you. Solo generators taking 88 seconds to complete will still lead to 3 generators popped in 88 seconds with 1 person playing merry go round as usual.

    SWF that actually want to ruin games don't do generators together. Are you aware of that or are we playing different games?

    Let me know when you're done with your tantrum.
  • fcc2014
    fcc2014 Member Posts: 4,388

    @RemoveSWF you assume i'm a survivor main. I play both. I had multiple SWF matches last night with two survivors in the red ranks and 2 rank 20s in the swf group. It is what it is. You do your best learn and move on. You don't need to lobby dodge or have your life consumed by eliminating SWF.

  • lucvus
    lucvus Member Posts: 52
    lucvus said:
    Little side note on how to math. If 10% of 30 seconds is 3. 3x4 is 12. 12 + 30 is 42. That's 42 seconds to finish a gen with 4 people not counting tool boxes. 1 person 10% of 2 minutes (solo repair) is 12 seconds. Thats 2 minutes and 12 seconds. That's not counting tool boxes. And with that I'm done. No wonder the UK is removing analog clocks from schools. This new generation is a train wreck. 
    Good for you. Solo generators taking 88 seconds to complete will still lead to 3 generators popped in 88 seconds with 1 person playing merry go round as usual.

    SWF that actually want to ruin games don't do generators together. Are you aware of that or are we playing different games?
    All you did was prove my point much easier. I was using extreme numbers to show even at that point its barely noticeable. But if you want real numbers. Let's say 90 seconds for 1 gen 10 % is 9 seconds so 1 minute 39 seconds for 1 person versus 1 minute 30 seconds for 1 person. Which means barely any real difference.  Now count tool boxes. And people want to say my idea was unreasonable. Thanks for making it easier. 
  • EpicFailTryHard
    EpicFailTryHard Member Posts: 1,316
    imagine perks that allow survivors to know what gens are almost done and where they are, who needs healed and where, which gate is open and which isn't, what each survivor's intent is and what they are about to do...

    kiss my ass.  swf sucks and it's why i quit playing killer.
  • SadonicShadow
    SadonicShadow Member Posts: 1,146

    @EpicFailTryHard said:
    imagine perks that allow survivors to know what gens are almost done and where they are, who needs healed and where, which gate is open and which isn't, what each survivor's intent is and what they are about to do...

    kiss my ass.  swf sucks and it's why i quit playing killer.

    I am right there with you. With the terrible map balance, crutch perks and pallet loops its already a slog to play killer but throw in a coordinated SWF and its game over before the game has even started. I have stopped playing killer aswell. I just play survivor now once in a blue moon when one of my friends wants to play a few matches.

  • lyric
    lyric Member Posts: 611
    RemoveSWF said:

    @fcc2014 said:

    @RemoveSWF said:

    @fcc2014 said:

    @RemoveSWF said:
    No.

    Remove it.

    Not removing it? I will hardcamp every single one of you to death. I'll make you want to stop playing this game.

    Yes get one kill a game while the other 3 teabag you at the gate.

    Sure.

    The point isn't to kill them, the point is to ruin the game for them.

    Enjoy generator repair simulator.

    Enjoy rank 19/20 as killer

    I do.

    You think killers want to be Rank 1?

    AHAHHAHAHA!

    Survivor mains are so funny.

    Don’t make excuses for your rank, if you hard camp ALL the time you’re more than likely a garbage killer, I will say camping is legit if you have bbq and don’t see any aura but to say you’re gonna do it all the time to ruin everyone’s game? No, it just ruins it for the killer who stood there like an idiot and let everyone else get away
  • deadwolfwalking
    deadwolfwalking Member Posts: 624

    @RemoveSWF said:
    No.

    Remove it.

    Not removing it? I will hardcamp every single one of you to death. I'll make you want to stop playing this game.

    but then what would your username be?Patch 4.0?

  • EpicFailTryHard
    EpicFailTryHard Member Posts: 1,316
    camping is the only way to play against swf.  a playstyle forced upon the killer.  i was literally just now foolish enough to attempt a daily for the clown.  nah, i'm good.  it is helpful to get reminded now and then of why i don't play killer.
  • fcc2014
    fcc2014 Member Posts: 4,388

    @EpicFailTryHard said:
    camping is the only way to play against swf.  a playstyle forced upon the killer.  i was literally just now foolish enough to attempt a daily for the clown.  nah, i'm good.  it is helpful to get reminded now and then of why i don't play killer.

    Last week you were playing killer and making posts about being a killer and not tunneling and still doing a good job. You run into some better players and you give up? It is a game play for fun if you don't have fun play something else.

  • Master
    Master Member Posts: 10,200

    @lucvus said:
    Let me start by saying I don't care about swf. I enjoy it on both sides. Cause as a killer I get to play against stratagems and become better. Sure I lose sometimes but its so satisfying knowing their friends are watching them die and cant stop it. Infact swf is an advantage for killers alot of the time. Those ride or die friends who will throw themselves at you to help is sometimes the difference between 1k and 4k. Cant tell you how many times I hook 1 guy and doors are opened. They could all leave but don't and I snatch them up turning 1k into 3k or 4k. All they had to do was leave but nope. So anyway if people are so concerned about swf. How about either. 1. Show a notification when they enter "players x and x are in a team" but arguably would cause Dodgers alot more or 2. How about a small penalty to repair, heal, altruism speeds to each member in the swf. Let's say 10% it's not huge but. It would apply to each member of the swf. That way it somewhat equalizes the playing field.  Not multiplicative but let's say you got 2 people. Each one gets a 10% penalty. That's pretty small on a single person but if they work together that becomes 20% penalty but with the boost you get from 2 people on a single gen it balances out. Now if that person is 2 manning a gen with a random. The swf members still have a 10% penalty but wouldn't be noticed much when working with a random. Plus if its s full swf. All 4 on 1 gen would collectively cause a 40% penalty to the gen repair speed because of the collective penalties but wouldn't drop it that massive when considering how fast 4 man gen repair is. Hopefully you get the idea and math wasn't hard for you. It sounds major if you don't understand it. But it's really not. To break it down easy.  Each member in a swf only receives a 10percent penalty.  It only sounds huge if all 4 are on the same gen. 

    Just a thought. Either way. It's better than screaming opt out or remove swf. At least I gave a well thought out alternative. 

    SWF is never an advantage for a killer. the only "advantage" that could happen is over-altruism, but that is only the mindset of a fresh SWF aprty believing that everybody is suppsoed to escape.
    Veteran wills accept their death, tell their mates to do gens while the killer camps

    A notification for SWF would actually reduce doding. Killers that dodge any SWF-suspicious party will now dodge innocent survivors who happeened to join at the same time too, but the notification would make them possible to only dodge SWF. then theres always the killers that dont care and go against a 4 man flashlight etc, those wont bother about the notification

    2 Very hard to balance such a percentage if you ask me and survivors always complained about the boredom of doing gens, so I guess that wont happen

    Oh and to put the 10% into relation, that would be a thanatophobia effect for 2 survivors injured.

  • EpicFailTryHard
    EpicFailTryHard Member Posts: 1,316
    fcc2014 said:

    @EpicFailTryHard said:
    camping is the only way to play against swf.  a playstyle forced upon the killer.  i was literally just now foolish enough to attempt a daily for the clown.  nah, i'm good.  it is helpful to get reminded now and then of why i don't play killer.

    Last week you were playing killer and making posts about being a killer and not tunneling and still doing a good job. You run into some better players and you give up? It is a game play for fun if you don't have fun play something else.



    yeah, i remember.  i was there.  i also made a thread stating that i was wrong.  better players=swf.  not my definition of better but knock yourself out.