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Ghostface buff idea
So I played Ghostface for a couple of games now and tho he is really fun to play it feels very dependent on how good the survivors are, how successful you can be with him.
-Especially if someone that is already in the death animation can still spot you- grrr
Nvm, that was just me being tilt over some mechanics or bugs depending on the point of view.
I had the idea that it might be interesting to see how much it would improve if Ghostface can only be stoped/smacked out of his ability while stalking, but in return needs like 1 second to stop the stalking himself and while he does that doesn't gain any progression on a survivor. So that he can't just instantly stop stalking if he gets spotted. It would give him the general advantage and unique ability to not have a Terror radius or red stain until he smacks something. So the idea is to give the killer counterplay to being looked at other than hiding and hope it was fast enough and at the same time giving him something he can use besides the stalking.
There are a lot of jokes about him being a killer without an ability, so maybe this as a change would give him his own dynamic and it would give a higher skill capacity.
Was just a thought I had, I would like to hear other opinions about it.
Have a nice one and stay Mad about these hitboxes.
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@FrostBîte There was a post about two new status effects coming into the game during this next upcoming update. These two status effects will buff killers that are silent: Pig and Ghostface are good examples of this. One status effect will make it so aura reading will not detect these killers aka OoO. Though your idea is interesting.
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