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Iron Maiden - My balancing idea

Hi all people in the fog!

With the introduction of Inner Strength, probably being a meta candidate, a few discussions about Iron Maiden have appeared. I wanted to share an idea I've posted awhile back in my balance suggestions thread and ask what do you think should be done about this perk (thanks @Karltastisk for a suggestion to post this!)


You open Lockers 25% faster. After exiting a Locker, that Survivor's Aura is revealed to you for 5 seconds and the Survivor suffers from the Exposed status effect for 10 seconds and additional 5 seconds for each second spent in a Locker, up to a maximum of 40/50/60 seconds

The why behind this: "15 seconds straight out hardly ever lets you get an instadown, even with an Aura vision. I think that the expose duration accumulating overtime would give more benefits upon using this perk, at a cost of a bit slower Locker searching." (copied from mentioned thread)


Basically, what it'd make it so you don't get punished the same way every time you jump out of a locker. There's a big difference between hiding from BBQ for 4 seconds and activating Inner Strength for 8+ seconds. Now, quick maths on how it'd change the duration of expose:

  • Situation I: you know the Killer has BBQ and you decide to sit in a locker for 5 seconds to make sure you don't get found. 10 + 5*5 = 35 seconds of expose
  • Situation II: You cleansed a dull totem and you're injured so you hide in a locker to trigger Inner Strength which takes 10 seconds (assuming). 10 + 10*5 = 60 seconds; maximum duration for tier III


To sum up, this change aims to make levelling this perk up more impactful and expand its usefulness to other killers than Huntress and to some extent Doctor. What do you think about this?

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