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Legion has a 4-second stun with 1 chain of one survivor and why does Nurse have 5tps with 4 seconds?
I do not see the logic, where Legion receives a stun of 4 seconds at any time, if it chains 1 survivor and stops Feral Frenzy ... is this balanced? While the nurse to receive a stun of 4 seconds must throw 5 tps. ######### BEHAVIOUR, is this really balanced?
Balanced legion? Please ... it's the most useless thing that has ever existed in Dead by daylight. Why doesn't Behavior admit that Legion is in a very bad state?
It is so simple that:
That his stun be less as many blows to the survivors with Feral Frenzy. The more HITS (chains) LESS the Stun will be. Easy, Behavior?
- 1 Hit with Feral Frenzy and stop the abilite: 4 seconds of stun
- 2 Hit with Feral Frenzy and stop the abilite: 3 seconds of stun
- 3 Hit with Feral Frenzy and stop the abilite: 2 seconds of stun
- 4 Hit with Feral Frenzy and stop the abilite: 1 seconds of stun
Making Legion more fun and not BORED ... a 4-second stun does NOTHING FUN to play it. The devs should have realized according to their statistics that the killer should be the least played ... Why? It's a mystery....
Although we ask you to make some small changes, the devs will make what they think.
Comments
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The stun is so you can't easily frenzy, cancel, and get a quick hit, its not just about the killer's experience.
Although, 4 seconds feels like too much AND they nerfed the addons. Stun shouldn't have been touched honestly.
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Because Legion is meant to hit multiple people with feral frenzy and dont have a reload cooldown on successful hit. Plus you can read auras when you hit someone with it. If you're lucky enough you can make 3 or 4 injured people in less than 30sec.
Nonsense to compare it with the nurse s fatigue.
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If they are close and don't run away. A survivors you need to be 15 meters away from the legion and run .
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You dont see the auras tho.
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You understood me.
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He don't see auras, but it would be cool with certain addon to see auras of the survivors instead of Killer instinct
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Nurse's power is lethal. Legion's power is not and is hit with a 4 second stun after every feral frenzy regardless to how many were injured.
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It does make sense to compare it to Nurse because she is infinitely more threatening compared to Legion. If anything, Legion should have a two seconds stun because he is just an M1 killer. Deep Wounds doesn't do anything at the moment besides being a slight annoyance, and it never downed me. Yeah, sure, "Deep Wounds isn't supposed to down survivors but slow the game down" but I, as well as many survivors, work on generators while in Deep Wounds. You get 30 seconds plus the amount of time in the killer's terror radius to work on generators, it's crazy.
Nurse on the other hand can down survivors practically instantly if they are in a bad position. As a Nurse main, I would be okay if blinks had a higher base fagutie duration because she is more dangerous than Legion will ever be in my opinion.
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Well they're going to "slightly adjust" nurse soon™. Maybe her fatigue gets increased for "counterplay"
Legion has that long fatigue after their weak ability because "######### this killer" and stupid survivors needing many inbuild weaknesses in killer kits to deal with them.
No scratchmarks, removal of attack cooldown reduction for frenzy, instant dismissal of frenzy upon missing or attacking the same target twice, removal of the timer reduction on hits...
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I like that idea, it's already nearly impossible to chain 4 survivors, so it should get rewarded and punish survivors to let that happen.
Also, I would Really appreciate if they would remove the blurry black vision blocker after frenzy. Legion is not Nurse. There is no need to allow survivors to stealth away. It's an unnecessary feature and is pissing me off
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I'm going to speak for @Peanits here if he's okay with that:
Basically, they removed scratch marks, and blood trails so you are encouraged to go after the killer instinct markers to chain frenzy hits.
They also removed timer reduction on frenzy hits because survivors had no counterplay besides juking. Even if juking did work on some Legions, it wouldn't work on experienced Legions because they know what to expect from survivors. Now we're at square one, pre-update Legion has no counterplay, which is something the developers don't like. Admittedly, Nurse has more counterplay than pre-update Legion.
If we want to buff Legion, I would actually make his power waste the survivors time:
- Performing any action that has a progress bar will drain the bar at double than the normal speed.
- Survivors cannot see their remaining Deep Wounds timer, but only the Deep Wounds bar.
This will make sure survivors mend instead of goofing around generators, and alleviating the purpose of Deep Wounds.
Post edited by NMCKE on3 -
These are not the same killers. Legion is meant to be a time waster thanks to his unique mending mecanic.
I repeat, comparing Legion and Nurse is a nonsense. But that doesnt mean I dont agree with the OP buff for Legion.
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To be honest:
-To hit multiple survivors against a experienced survivor group is anyways very hard, because they usually stay far away from each other. No matter if we speak about the frenzy duration of the pre patch Legion, or the new one - you usually get not multiple survivors because they stay so far away from each other (besides the early game where they didn't know that they are up against a Legion).
So your buff, would be a minor buff-fix and should be done asap, if they plan not to undone the changes, or to do a bigger rework (again) - something we can't never know for sure.
-I fear that comparing the Legion to other killers rises only the awareness of the devs towards the other killers in a bad way.
-I guess the devs hoped to be finished with the Legion, after the Legion patch. That could have worked... If they had not only listen to a minority under the survivor's that had call out for a nerf over and over again.
Now they have to face the consequences of this action, because now a big part of the Legion mains and also survivor's that where ok with the Legion rise their opinion (or have done it already).
I am curious how long their own pride holds them back to admit that something has terrible run wrong with this patch and how long it will take to see finaly a second Legion patch announced.
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OK this post makes me realise you don't play legion, there are many imprecisions :
1 legion's power is meant to be used as you need and it is often impossible to hit multiple survivors with ff due to the enormous size of the map. In this scenario, it doesn't make sense for the legion player to blindly run looking for another survivor because ff will run out before finding one. It is much better to di down who you have there to create pressure.
2 killer instinct is not aura reading, it does give an indication but since the nerf, it is sometimes confusing and makes it difficult to track survivors who are moving.
3 ff is a non lethal power, it is just a mere nuisance and the band aid fix of it not working in the tr makes it a joke since survivors can work on gens while around them.
So all in all,
Maps were designed in a way where ff is not thst useful when survivors are spread out. Good survivors are
Killer instinct is not a good tracking tool anymore since the nerf
Legion's power is weak and its made even weaker for the fact that instead of fixing the exploits like the moonwalk, it is now made into a large bt effect.
There's no sense for the stun to be this long and the screen go black
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Can we just go ahead and say that Legion sucks? At least be happy the normal movement speed got boosted, otherwise a Hag speed after a 4 second stun would be even worse.
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You are absolutely right, legion needs buffs
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Both nurse and legion are too weak at the moment. We are far from the balance standard of 4k under 3min
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We can stop with this, when finally common sense has arrived and the Legion got reworked, or the rework got undone, so that she makes fun again.
When that is... It lays not in our hands.
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1) Discordance. Or a "start all together" offering. Even if you dont use those, it is common to have multiple survivors close to each other. OK for the maps, but Legion is not the worst considering this argument #huntress
2) Aura was not the correct word but you got the idea.
3) Yes, FF is a power based on wasting time while injuring multiple survivors in a short time.
I may be wrong, since you stated I don't play Legion.
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Clearly if they made that change to LEGION that, would receive a minor stun if it chains several blows with feral frenzy I think it would be a great change (as I mentioned in the thread) .. would we have to slow down again? to 4.4ms?
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I know that you dont play Legion, but... do you play Killer at all? Killers do not have "start all together"/Shrouds of Binding. Even then, a power that is only effective for the first seconds of the match... HA.
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I'd like that as a change actually but two things.
1: Nobody thinks they are balanced, not even the devs so what are you talking about? We know.
2: Apples and oranges, nurse gets stunned after teleport or a single hit, Legion after entire power bar or possible 5 hits. You can't compare the two like that, they are different enough to be inconpsrable
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Devs want you to forget legion ever happened so they beat, gutted, buried and lit the grave on fire for them. 🤧
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All of these suggestions is pointless because devs not care about Legion. 🔥
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Sad, but true...
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Sooner or later they will arrive their turn just like the trapper :)
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