http://dbd.game/killswitch
Inner strength brings up some humorous irony
With the new perks coming out, Im reading alot of peoples reactions to them on how useful theyll be. One of the funny things Ive heard is about how Inner strength wont be useful due to there not being enough totems for the team to cleanse... I find it funny considering that the idea of cleansing all the totems is seen as asking too much whenever a NOED NERF thread gets started.
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That's not irony, it's just hypocrisy. Fairly typical of both major factions here.
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Just waiting on threads asking for more than 5 totems to be added so survivors are able to cleanse more, lol. "Expecting 4 survivors to share 5 totems is ridiculous"
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Honestly, I'd love more totems in general. Maybe secret offerings to add totems?
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That would be interesting. Just cant have the opposite happen where an offering could make there be less than 5 totems, due to perk loadouts then being impossible.
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Inner Strength only works one time, if I’m not mistaken. So if you cleans 3 totems, it won’t stack.
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Nothing states it only works one time, you just cant stack tokens. After you use it, you have to cleanse another totem to use it again. Think of it similar to the pebble in this regard.
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Do people really complain about that? When I play (solo) I'm lucky if my teammates cleanse one or two totems, there's really no shortage of them...
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isnt it a 1 time use tho? i dont see why they complain about it if thats the case, imma use it regardless
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I actually saw a post on here claiming ppl will "troll" their teams by cleansing ALL the totems...because...successfully countering NOED is the trolliest thing you can do to your team, lol.
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I mean, I tend to be on totem duty when I'm SWF with anyone, be it 1-3 others. I ran the numbers, and I spawn close to Ruin/Lullaby close to 35% of games, and am the one to cleanse the relevant totems 55-65% of the time. I started putting Small Game on after these numbers, so NOED tends not to happen to my teams.
From what they described of Inner Strength: it is not one time use, it's just that it's not token based. Once it's been used, you can activate it again.
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Inner strength ironically will be ran with Head On
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