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Why deleting SWF will never work

So, today there's a lot of SWF threads, since there's basically nothing else to discuss and I want to show you one simple example of deleting the partying functionality from the game and did it help at all.
Before I start, I'll say that I have ~1100 hrs in the game and play Killer and survivour (both solo and SWF) equally.

Alright, let's start!
I'll tell you a story about a game called Armello. This is some sort of Game of Thrones for 4 players. This game had an issue with teamers, who played in a group of 3vs1 when the game was intended to be played 1vs1vs1vs1. So, the developers just removed an ability to play with friends in public matches. People, who only played with friends for sun left immediately, since no one wants to play with 1 or 2 bots. But the actual toxic players remained and still do the thing survivours in DbD did before SWF was introduced: dodged the lobby until they're matched with friends (which is pretty easy with the small pleyerbase of that game).

So, if you remove SWF from DbD something similar will happen: a LOT of players, who just played SWF to play with friends wil quit the game, while the most toxic ones will remain and will be able to join their friends because of the lessened survivour amount. Not to mention that such a decision will increase queue times by a lot which most of the other playes won't like too (though, there really are special people who like to spend 30 minutes of their life waiting for a 10 minute game #fun)

Not to mention that Survivours are kind of a majority of this game and this decision would considerably lessen devs' income, which is also why SWF will never be removed (LOL, so stop whining already).

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Comments

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  • powerbats
    powerbats Member Posts: 7,068

    @TheXenoborg said:
    SWF must never be deleted. It was a great addition to the game, but it is true that it doesn't belong in the game. - Which is why it's important for the devs to tweak it and make it an organic part of the game.

    In the end, it's not about killers asking for "ez pz games", just a more balanced experience.

    We can all agree a more balanced experience would be nice, it's the way to get there that's so hard to agree on since both sides will want something that favors them.My concerns with buffing killers versus swf is the solo queue players will get wrecked, especially at low ranks.

    I'm not sure you could base it on rank ranges since then both sides would try and exploit it by ranking up/deranking. But having a separate queue for ranked and casual play would be nice.

  • ShrimpTwiggs
    ShrimpTwiggs Member Posts: 1,181

    Deleting SWF isn't the way to go since doing so could very well kill the game. As someone who plays mostly survivor, it's true that the survivor role is too strong at the moment, but some people want them nerfed into oblivion. We should all be trying to encourage balance for both survivors and killers. We need both for this game to work, so I don't get why there's this us-vs-them mentality.

  • RWoodrow
    RWoodrow Member Posts: 270
    powerbats said:

    @TheXenoborg said:
    SWF must never be deleted. It was a great addition to the game, but it is true that it doesn't belong in the game. - Which is why it's important for the devs to tweak it and make it an organic part of the game.

    In the end, it's not about killers asking for "ez pz games", just a more balanced experience.

    We can all agree a more balanced experience would be nice, it's the way to get there that's so hard to agree on since both sides will want something that favors them.My concerns with buffing killers versus swf is the solo queue players will get wrecked, especially at low ranks.

    I'm not sure you could base it on rank ranges since then both sides would try and exploit it by ranking up/deranking. But having a separate queue for ranked and casual play would be nice.



    I still believe the only way to balance the game is to balance it based on 4 survivors on comms. If you were to try to "bring the solo survivor experience up to the level of SWF" as the developers want to do, people will exploit it and the game will be further unbalanced. Example - I want all the buffs of a solo but want to SWF. I can just room dodge til I get in a lobby with my friends like the old days before SWF.

    Your concern about solo que survivors is a valid one though. My only solution would be to add an in-game, opt-in or opt-out communication system that would allow solo que survivors to join in with the SWF group. It's not a perfect solution, I know, but it's the best one I've been able to come up with. Any ideas are welcome.

    I used to like the idea of a ranked and casual mode but could never get it to work. I was either "splitting the player base" or "multiplying problems". Mostly I was just told to "git gud" or "stop cryin"...you know, all the usual troll comments. I would like to hear your thoughts on it though.

  • ObscuredbyFog
    ObscuredbyFog Member Posts: 94

    If you remove SWF you remove a part of the player base that can grow into solo players as well. I started this game in a small SWF group. Now I play solo and proud. I don't need coms to deal with most groups. But it does need balancing. Especially when its a full on 4x SWF vs 1 killer.

  • Envees
    Envees Member Posts: 370

    @PinkEricka said:
    I agree that it’s ridiculous. It’s sad that a lot of killers on here are expecting an easy win handed to them... and they call us survivors “entitled”. lol.

    On the plus side, I understand the killers are whining about balance issue fixes but they’re asking for way too many bogus things all because of trolling swf groups.

    When %70 of games start with at least 2 SWF then you know that in 7 out of 10 games there are 2 swf who are possibly cheating and communicating in a game meant to have none.

    Dont try to sound like SWF are a rare occasion. The other %30 are 3 or more swf with the odd solo like me thrown in so survs dont have to wait too long for a game.

  • PinkEricka
    PinkEricka Member Posts: 1,042
    Envees said:

    @PinkEricka said:
    I agree that it’s ridiculous. It’s sad that a lot of killers on here are expecting an easy win handed to them... and they call us survivors “entitled”. lol.

    On the plus side, I understand the killers are whining about balance issue fixes but they’re asking for way too many bogus things all because of trolling swf groups.

    When %70 of games start with at least 2 SWF then you know that in 7 out of 10 games there are 2 swf who are possibly cheating and communicating in a game meant to have none.

    Dont try to sound like SWF are a rare occasion. The other %30 are 3 or more swf with the odd solo like me thrown in so survs dont have to wait too long for a game.

    It’s not cheating if it’s allowed. ALL the survivors are working as a team to escape so what’s wrong with communication?

    Killers are whining about the removal of SWF because they don’t like survivors communicating with each other... like I said, they want an easy win handed to them. I.E giving a crying toddler a piece of candy so they can shut up.
  • Master
    Master Member Posts: 10,200

    @SanKa_Games said:
    So, today there's a lot of SWF threads, since there's basically nothing else to discuss and I want to show you one simple example of deleting the partying functionality from the game and did it help at all.
    Before I start, I'll say that I have ~1100 hrs in the game and play Killer and survivour (both solo and SWF) equally.

    Alright, let's start!
    I'll tell you a story about a game called Armello. This is some sort of Game of Thrones for 4 players. This game had an issue with teamers, who played in a group of 3vs1 when the game was intended to be played 1vs1vs1vs1. So, the developers just removed an ability to play with friends in public matches. People, who only played with friends for sun left immediately, since no one wants to play with 1 or 2 bots. But the actual toxic players remained and still do the thing survivours in DbD did before SWF was introduced: dodged the lobby until they're matched with friends (which is pretty easy with the small pleyerbase of that game).

    So, if you remove SWF from DbD something similar will happen: a LOT of players, who just played SWF to play with friends wil quit the game, while the most toxic ones will remain and will be able to join their friends because of the lessened survivour amount. Not to mention that such a decision will increase queue times by a lot which most of the other playes won't like too (though, there really are special people who like to spend 30 minutes of their life waiting for a 10 minute game #fun)

    Not to mention that Survivours are kind of a majority of this game and this decision would considerably lessen devs' income, which is also why SWF will never be removed (LOL, so stop whining already).

    SWF has actually nothing to do with toxicity. Its just common that toxic guys group up because they know how broken SWF is.
    Oh, and if you dont want bots in your team then you have to climb up the ranked ladder as in every other game (that means that rank has to mean sth in DBD first, but thats a different story)

    Its always funny when guys like you start arguing "people gonna quit the game".
    The same threads poped up after 2.0 ptb with vacuum remove etc and now more people play the game than ever.

    Increased queue times? Fine, I prefer that over dodging SWF which actually takes my attention.

    Also usually people suggest to introduce different queues, the game has enough players for that, and that SWF should be banned from ranked.

  • Envees
    Envees Member Posts: 370

    @PinkEricka said:
    Envees said:

    @PinkEricka said:

    I agree that it’s ridiculous. It’s sad that a lot of killers on here are expecting an easy win handed to them... and they call us survivors “entitled”. lol.

    On the plus side, I understand the killers are whining about balance issue fixes but they’re asking for way too many bogus things all because of trolling swf groups.

    When %70 of games start with at least 2 SWF then you know that in 7 out of 10 games there are 2 swf who are possibly cheating and communicating in a game meant to have none.

    Dont try to sound like SWF are a rare occasion. The other %30 are 3 or more swf with the odd solo like me thrown in so survs dont have to wait too long for a game.

    It’s not cheating if it’s allowed. ALL the survivors are working as a team to escape so what’s wrong with communication?

    Killers are whining about the removal of SWF because they don’t like survivors communicating with each other... like I said, they want an easy win handed to them. I.E giving a crying toddler a piece of candy so they can shut up.

    You were not meant to communicate other than the over there and come here gestures. Otherwise the devs would have built coms into the game. But i think the devs know how busted their game would be if they did this so did not for the sake of saving their game while the rest of us here argue about it.

  • PinkEricka
    PinkEricka Member Posts: 1,042
    Envees said:

    @PinkEricka said:
    Envees said:

    @PinkEricka said:

    I agree that it’s ridiculous. It’s sad that a lot of killers on here are expecting an easy win handed to them... and they call us survivors “entitled”. lol.

    On the plus side, I understand the killers are whining about balance issue fixes but they’re asking for way too many bogus things all because of trolling swf groups.

    When %70 of games start with at least 2 SWF then you know that in 7 out of 10 games there are 2 swf who are possibly cheating and communicating in a game meant to have none.

    Dont try to sound like SWF are a rare occasion. The other %30 are 3 or more swf with the odd solo like me thrown in so survs dont have to wait too long for a game.

    It’s not cheating if it’s allowed. ALL the survivors are working as a team to escape so what’s wrong with communication?

    Killers are whining about the removal of SWF because they don’t like survivors communicating with each other... like I said, they want an easy win handed to them. I.E giving a crying toddler a piece of candy so they can shut up.

    You were not meant to communicate other than the over there and come here gestures. Otherwise the devs would have built coms into the game. But i think the devs know how busted their game would be if they did this so did not for the sake of saving their game while the rest of us here argue about it.

    Well, it’s too late now... SWF increased profit for them so it’s never going away, no action is going to be taken about it no matter how “broken” it is...
  • Boss
    Boss Member Posts: 13,616

    I agree it shouldn't be deleted.
    What should happen is it getting its own matchmaking, the unranked version.

  • Wolf74
    Wolf74 Member Posts: 2,959

    @SanKa_Games said:
    So, today there's a lot of SWF threads, since there's basically nothing else to discuss and I want to show you one simple example of deleting the partying functionality from the game and did it help at all.
    Before I start, I'll say that I have ~1100 hrs in the game and play Killer and survivour (both solo and SWF) equally.

    Alright, let's start!
    I'll tell you a story about a game called Armello. This is some sort of Game of Thrones for 4 players. This game had an issue with teamers, who played in a group of 3vs1 when the game was intended to be played 1vs1vs1vs1. So, the developers just removed an ability to play with friends in public matches. People, who only played with friends for sun left immediately, since no one wants to play with 1 or 2 bots. But the actual toxic players remained and still do the thing survivours in DbD did before SWF was introduced: dodged the lobby until they're matched with friends (which is pretty easy with the small pleyerbase of that game).

    So, if you remove SWF from DbD something similar will happen: a LOT of players, who just played SWF to play with friends wil quit the game, while the most toxic ones will remain and will be able to join their friends because of the lessened survivour amount. Not to mention that such a decision will increase queue times by a lot which most of the other playes won't like too (though, there really are special people who like to spend 30 minutes of their life waiting for a 10 minute game #fun)

    Not to mention that Survivours are kind of a majority of this game and this decision would considerably lessen devs' income, which is also why SWF will never be removed (LOL, so stop whining already).

    As an answer I just copy paste one of my answers towards basically the same issue.
    About "splitting the playerbase" and how the game would die if SWF got removed.
    I strongly disagree that point of view and see it as flawed logic, but here is my part to it:

    ""Don't split the playerbase"
    There we go again...
    Your logic follows a flawed assumption.
    That the playerbase would stay the same and we would just split it up.
    In fact the playerbase would change.
    Some would leave, some would come.
    And since most likely the wrong people would leave, since they can't use their unfair advantage anymore, the quality of the community would become better and that way attract more player.
    Old ones will return, new ones get attracted.
    Maybe even some REAL horror fans would join in that have no problem with playing against an overpowered killer, because that's what they EXPECT if they are fans of the genre.
    70% of all lobbies contain Swf, but only roughly (less than) 50% of all survivor join the lobby via Swf, including those that join via Swf despite being solo, to avoid bugs and stuff.
    So we are talking about less than half the survivor playerbase -remember, we have a shortage of killer at the moment, not survivor (more killer per survivor = faster que times, better QoL for survivor)- that had to choose if they stay or leave.
    So lets get real, even if a boldly high number of 80% would say, they will stop playing altogether. We know by experience far less than half would really quit.
    So what? We would lose MAX 20% of the survivor playerbase.
    That would be compensated easy with returning players and new player.
    And after that we would have a better, less toxic community with more real fans and less people who just play to troll.
    Which would attract even more player if the word spread out.
    In a nutshell you can expect a RISE in player.
    "

  • fcc2014
    fcc2014 Member Posts: 4,388
    edited July 2018

    If this game was on just pc you could probably get away with eliminating swf. Now that is on 2 other platforms and has increased it's player base it can't be done. The blow back from the community would kill BHVR and all future projects. They would lose the market places trust. If you bought something to play with your friends and that feature is removed why would you ever trust any future game they make. Don't give me kill your friends. That is a playground feature like in fortnite. No consequences and very little replay value.

  • yugidragon
    yugidragon Member Posts: 18

    I know there's people that like to play SWF and play it even more than solo, but I personally dislike it, because it's a big disadvantage playing as killer and I know i'll have a bad and unfun time. For me it's simple though, I just dodge them. Of course it takes a while to find solo(duo maybe) people, but I rather do this and have some fun.

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  • Sin_A_Man_BunZ
    Sin_A_Man_BunZ Member Posts: 11

    I've seen how it can be pretty easy for a SWF team to completely wreck a killer and grief / troll. It's frustrating for sure and I totally understand a lot of the killer sentiment of wanting to fully delete it from the game.

    I've only ever been able to think of three possible solutions that might make it a tad bit better for all involved. I think if they could implement at least one of these changes, it would make the experience more tolerable for killers and not a complete ruin of the game for survivors.

    1) Anyone playing as a SWF team is not allowed to bring any items into the game. Allow them to use offerings and perks all like normal, but set it so they just aren't allowed to equip any items to their characters. That would probably help since most of the complaints are less about how they team up but more about all the BNP's, Insta-Heals, Flashlights, Keys and such.

    2) Give killers an automatic Safety Pip and BloodPoint Bonus for playing against a SWF team. Even if it's just two people teaming up as SWF, set up the matches so that the killer can't possibly rank down or de-pip at all from that matches outcome and then toss in bonus points for playing it to completion. The bonus BP could be anything from an extra set amount of BP (Like a flat 10,000) or just a multiplier (2SWF = 50% / 3SWF = 75% / 4SWF = 100%) but have it set up so the killer MUST complete the match, no rage disconnects.

    3) Just give all survivors the option to use In-Game Voice Chat during matches but buff the hell out of all killers and their perks. The survivors would have the option to communicate or mute other survivors but only they can talk to each other. Killers still wouldn't be able to speak or hear them at all and could only communicate in after-match chat boxes. Sure this could be rough because not everyone speaks the same language and obviously there are people that might abuse it or be annoying... but it won't happen every match and that's what the mute option is for.

  • Envees
    Envees Member Posts: 370

    @PinkEricka said:
    Envees said:

    @PinkEricka said:

    Envees said:

    @PinkEricka said:
    
    I agree that it’s ridiculous. It’s sad that a lot of killers on here are expecting an easy win handed to them... and they call us survivors “entitled”. lol.
    
    On the plus side, I understand the killers are whining about balance issue fixes but they’re asking for way too many bogus things all because of trolling swf groups.
    
    
    
    When %70 of games start with at least 2 SWF then you know that in 7 out of 10 games there are 2 swf who are possibly cheating and communicating in a game meant to have none.
    
    Dont try to sound like SWF are a rare occasion. The other %30 are 3 or more swf with the odd solo like me thrown in so survs dont have to wait too long for a game.
    
    
    
    It’s not cheating if it’s allowed. ALL the survivors are working as a team to escape so what’s wrong with communication?
    

    Killers are whining about the removal of SWF because they don’t like survivors communicating with each other... like I said, they want an easy win handed to them. I.E giving a crying toddler a piece of candy so they can shut up.

    You were not meant to communicate other than the over there and come here gestures. Otherwise the devs would have built coms into the game. But i think the devs know how busted their game would be if they did this so did not for the sake of saving their game while the rest of us here argue about it.

    Well, it’s too late now... SWF increased profit for them so it’s never going away, no action is going to be taken about it no matter how “broken” it is...

    Hence the low player count despite having sold 5 million copies. This tells me that people play the game, get excited about it in the beginning till they figure out killer is BS and not worth their time and quit. Or they turn into a swf bully squad and stay.

    5 million copies yet player count never reached more than 30k avg when i played last one month ago.

    This also explains the frequent on sale status of the game. They need fresh meat to replace all the leavers.

    BTW. I dont want swf removed. I want to be given the tools to nullify their use of coms which i deem cheating. Since this was not forthcoming i quit.

    I will reserve the right to comment here till the next patch though.

  • Wolf74
    Wolf74 Member Posts: 2,959

    @fcc2014 said:
    If this game was on just pc you could probably get away with eliminating swf. Now that is on 2 other platforms and has increased it's player base it can't be done. The blow back from the community would kill BHVR and all future projects. They would lose the market places trust. If you bought something to play with your friends and that feature is removed why would you ever trust any future game they make. Don't give me kill your friends. That is a playground feature like in fortnite. No consequences and very little replay value.

    So you say it is more important for the survivor player to have "fun" and for the killer player?
    Because the survivors "fun" is what destroys the killer "fun".

    And if you like it or not, but this game needs both sides to get played.

  • fcc2014
    fcc2014 Member Posts: 4,388

    @Wolf74 said:

    So you say it is more important for the survivor player to have "fun" and for the killer player?
    Because the survivors "fun" is what destroys the killer "fun".

    And if you like it or not, but this game needs both sides to get played.

    Not sure how you got that out of what i said, but interpret how you like to fit your point. I'm sorry if you not getting 4 easy kills ruins your fun as killer. Apparently you grew up in a generation where everyone got a trophy. Sometimes the other person is much more experienced and a better player.

  • pauloandrade22
    pauloandrade22 Member Posts: 697

    @fcc2014 said:

    @RemoveSWF said:
    I'll be happy if SWF players all leave the game.

    If they refuse to leave and just dodge lobbies until they get matched with their friends, that's okay too! It's hassle for them, not me. I can wait.

    I'd rather wait for a good game than get a ######### SWF game instantly

    So you are concerned about potentially getting a coordinated team that may show you up. How about just play the lobby you are given instead of looking for easy lobbies. Challenge yourself!

    I have to say that you just made my day.

    But for real that pic describes SWF to its fullest. Especially the first part.

  • pauloandrade22
    pauloandrade22 Member Posts: 697

    @fcc2014 said:

    @Wolf74 said:

    So you say it is more important for the survivor player to have "fun" and for the killer player?
    Because the survivors "fun" is what destroys the killer "fun".

    And if you like it or not, but this game needs both sides to get played.

    Not sure how you got that out of what i said, but interpret how you like to fit your point. I'm sorry if you not getting 4 easy kills ruins your fun as killer. Apparently you grew up in a generation where everyone got a trophy. Sometimes the other person is much more experienced and a better player.

    As killer you "should" be the power role. The only one who is that is nurse (thank god for that). The rest are at the mercy of the survivors no matter their skill.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,019

    SWF is awesome. So glad its here to stay forever.

  • Wolf74
    Wolf74 Member Posts: 2,959

    @fcc2014 said:

    @Wolf74 said:

    So you say it is more important for the survivor player to have "fun" and for the killer player?
    Because the survivors "fun" is what destroys the killer "fun".

    And if you like it or not, but this game needs both sides to get played.

    Not sure how you got that out of what i said, but interpret how you like to fit your point. I'm sorry if you not getting 4 easy kills ruins your fun as killer. Apparently you grew up in a generation where everyone got a trophy. Sometimes the other person is much more experienced and a better player.

    lol
    Lack of arguments? Just attack the person, right ?
    Try googling ad hominem. ;)

  • Someissues
    Someissues Member Posts: 1,604

    No one is asking to remove SWF, if a Killer is up against a group of 4s, he should have an extra perk slot

    Otherwise Killers will just dodge nonstop until there is a solution in place

  • pauloandrade22
    pauloandrade22 Member Posts: 697

    @Dwight_Fairfield said:
    SWF is awesome. So glad its here to stay forever.

    SWF can inhale a dick.

  • fcc2014
    fcc2014 Member Posts: 4,388

    @pauloandrade22 said:

    I have to say that you just made my day.

    But for real that pic describes SWF to its fullest. Especially the first part.

    I'm glad that made you Laugh, but to be honest when i play with my friends it is more closer to the 2nd one. One pretending like he is on MTV Cribs, another breaking hooks not because he has a daily just because he has Jake(always gets caught btw too) Another will search a box or break a totem before fixing a generator. Are there teams like the 1st part absolutely. I've played against them and it is a nightmare but not EVERY lobby is like that nor is every SWF you go up against. Red rank individual survivors are just as coordinated as most SWF teams.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,019

    @pauloandrade22 said:

    @Dwight_Fairfield said:
    SWF is awesome. So glad its here to stay forever.

    SWF can inhale a dick.

    It really can. Its multi-talented.

  • fcc2014
    fcc2014 Member Posts: 4,388
    edited July 2018

    @Wolf74 said:

    lol
    Lack of arguments? Just attack the person, right ?
    Try googling ad hominem. ;)

    I believe your response got an adequate response based on your interpretation of what i said. Sorry if i triggered something.

  • Sin_A_Man_BunZ
    Sin_A_Man_BunZ Member Posts: 11

    @Someissues said:
    No one is asking to remove SWF, if a Killer is up against a group of 4s, he should have an extra perk slot

    Otherwise Killers will just dodge nonstop until there is a solution in place

    I used to think an extra perk slot was a good idea too, but after putting more thought into it, decided against it.

    My reasoning was, what if you play as Nurse and have 2 SWF players that just instantly DC because they simply hate playing against Nurse killers, or you kill one and the other DC's or gets purposely killed so they can move on to the next match with their friend. Great, now the other 2 poor players who had absolutely NOTHING to do with that SWF duo has to play against a killer using an extra perk while they get a huge disadvantage

    I totally understand your reasoning and the sentiment behind thinking it would be a fix, but personally I just don't think it's a proper fix.

  • pauloandrade22
    pauloandrade22 Member Posts: 697

    @fcc2014 said:

    @Dwight_Fairfield said:
    SWF is awesome. So glad its here to stay forever.

    The new where did everyone go achievement

    that is some ancient pic though.

  • Envees
    Envees Member Posts: 370

    Trouble with those pics is that after playing the game thousands of times SWF crews know the maps, what to do, who is the distraction, who carries what and what roles they play, who saves and who runs what perks. Or they discuss it prior to the game. Is that not the point of SWF? You have played together so many times it becomes routine.

    Those pics are just trying to deflect from the fact that they are cheating.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,019
    edited July 2018

    @pauloandrade22 said:

    that is some ancient pic though.

    You know what they say. The classics are the best ;)

  • fcc2014
    fcc2014 Member Posts: 4,388

    @pauloandrade22 said:

    that is some ancient pic though.

    I'm currently using limited resources at work. It's the thought that counts though right?

  • pauloandrade22
    pauloandrade22 Member Posts: 697

    @Dwight_Fairfield said:

    @pauloandrade22 said:

    that is some ancient pic though.

    You know what they say. The classics are the best ;)

    In kinky stuff yeah. In music maybe. IN DBD Not in a long shot. This game is SO MUCH BETTER NOW THAN IN 2 YEARS AGO ITS NOT EVEN FUNNY.

    Sorry for caps.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,019

    @pauloandrade22 said:

    In kinky stuff yeah. In music maybe. IN DBD Not in a long shot. This game is SO MUCH BETTER NOW THAN IN 2 YEARS AGO ITS NOT EVEN FUNNY.

    Sorry for caps.

    Sorry you lost me after kinky stuff......

  • pauloandrade22
    pauloandrade22 Member Posts: 697

    @Dwight_Fairfield said:

    @pauloandrade22 said:

    @Dwight_Fairfield said:
    SWF is awesome. So glad its here to stay forever.

    SWF can inhale a dick.

    It really can. Its multi-talented.

    hahahahahahahahahahahahahahhaahahahhahahahahahahha... ah..

  • fcc2014
    fcc2014 Member Posts: 4,388

    @pauloandrade22 I updated it just for you.

  • pauloandrade22
    pauloandrade22 Member Posts: 697

    @fcc2014 said:

    @pauloandrade22 said:

    I have to say that you just made my day.

    But for real that pic describes SWF to its fullest. Especially the first part.

    I'm glad that made you Laugh, but to be honest when i play with my friends it is more closer to the 2nd one. One pretending like he is on MTV Cribs, another breaking hooks not because he has a daily just because he has Jake(always gets caught btw too) Another will search a box or break a totem before fixing a generator. Are there teams like the 1st part absolutely. I've played against them and it is a nightmare but not EVERY lobby is like that nor is every SWF you go up against. Red rank individual survivors are just as coordinated as most SWF teams.

    I remember the times i have versed SWF . Its either a toxicity fest ( the worst one), an 6 or less minute game with me getting one due to hardcamp ( also extremely unfun/frustating) a suicide/dc squad ( my personal favourites for winning) But my favorites are the MEME Squads like a full pizza dwight or the cultist SWF group that i met too. THOSE ARE THE TRUE TREASURES OF SWF . Unfortunally most are the toxicity fest. Why cant you guys meme more often. I even let those teams win because they make me laugh and have fun .

  • pauloandrade22
    pauloandrade22 Member Posts: 697

    @fcc2014 said:
    @pauloandrade22 I updated it just for you.

    Hey you guessed my first killer. how LOL is that?

  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    @fcc2014 said:
    The new where did everyone go achievement

    But if we remove SWF, then the game will be balanced!

  • pauloandrade22
    pauloandrade22 Member Posts: 697

    @Dwight_Fairfield said:

    @pauloandrade22 said:

    In kinky stuff yeah. In music maybe. IN DBD Not in a long shot. This game is SO MUCH BETTER NOW THAN IN 2 YEARS AGO ITS NOT EVEN FUNNY.

    Sorry for caps.

    Sorry you lost me after kinky stuff......

    Huhh you know? 18+ content? and in music that can be true classics can be good there (or not).
    But the classic DBD was filled with bugs and infinites ( although the FPS were better) hence why i said what i said.

  • fcc2014
    fcc2014 Member Posts: 4,388

    @pauloandrade22 said:

    I remember the times i have versed SWF . Its either a toxicity fest ( the worst one), an 6 or less minute game with me getting one due to hardcamp ( also extremely unfun/frustating) a suicide/dc squad ( my personal favourites for winning) But my favorites are the MEME Squads like a full pizza dwight or the cultist SWF group that i met too. THOSE ARE THE TRUE TREASURES OF SWF . Unfortunally most are the toxicity fest. Why cant you guys meme more often. I even let those teams win because they make me laugh and have fun .

    My favorite was My Michael vs Pizza Dwights. I set it to Backstreet Boys.

    https://youtu.be/d6zWOMBmstM

  • Wolf74
    Wolf74 Member Posts: 2,959

    @fcc2014 said:
    @pauloandrade22 I updated it just for you.

    You really believe that?^^
    Funny how survivor mains draw horror scenarios like that.^^

  • Outland
    Outland Member Posts: 535

    @PinkEricka said:
    Envees said:

    @PinkEricka said:

    I agree that it’s ridiculous. It’s sad that a lot of killers on here are expecting an easy win handed to them... and they call us survivors “entitled”. lol.

    On the plus side, I understand the killers are whining about balance issue fixes but they’re asking for way too many bogus things all because of trolling swf groups.

    When %70 of games start with at least 2 SWF then you know that in 7 out of 10 games there are 2 swf who are possibly cheating and communicating in a game meant to have none.

    Dont try to sound like SWF are a rare occasion. The other %30 are 3 or more swf with the odd solo like me thrown in so survs dont have to wait too long for a game.

    It’s not cheating if it’s allowed. ALL the survivors are working as a team to escape so what’s wrong with communication?

    Killers are whining about the removal of SWF because they don’t like survivors communicating with each other... like I said, they want an easy win handed to them. I.E giving a crying toddler a piece of candy so they can shut up.

    Well I tried to leave this thread alone, and then I found this piece of dribble.

    Communication is NOT ALLOWED, it just something that BHVR are powerless to stop. If BHVR condoned Discord it would be one of the Third Party Software's that are on the WhiteList. And my friend IT IS NOT.

    So you keep telling yourself you aren't cheating, you know full well that the advantage you gain from communications is not a legit part of the game.

    Killers do not want Easy Wins, we want the game to be balanced, where everyone plays by the rules actually designed into the game. SWF is fine, and we have nothing against playing SWF groups, we get it playing with friends is fun. But we do not like when you stack the deck even further by using communications and taking all sorts of free information that actually ruins the fun of the Killer.

    So lets try this scenario, perhaps if playing a SWF, Killers were given free wall hacks on the SWF members? That way they have the same advantage that communications is giving you? Would that be acceptable, or even fun to play against?

    I'm willing to bet you don't like that scenario in the least, but Killers are supposed to just accept that kind of disadvantage?

  • fcc2014
    fcc2014 Member Posts: 4,388
    Wolf74 said:

    @fcc2014 said:
    @pauloandrade22 I updated it just for you.

    You really believe that?^^
    Funny how survivor mains draw horror scenarios like that.^^

    Keep assuming. If you think removing a multiplayer function from this game won't do anything to the player base you and i have nothing more to say.
  • PinkEricka
    PinkEricka Member Posts: 1,042
    Outland said:

    @PinkEricka said:
    Envees said:

    @PinkEricka said:

    I agree that it’s ridiculous. It’s sad that a lot of killers on here are expecting an easy win handed to them... and they call us survivors “entitled”. lol.

    On the plus side, I understand the killers are whining about balance issue fixes but they’re asking for way too many bogus things all because of trolling swf groups.

    When %70 of games start with at least 2 SWF then you know that in 7 out of 10 games there are 2 swf who are possibly cheating and communicating in a game meant to have none.

    Dont try to sound like SWF are a rare occasion. The other %30 are 3 or more swf with the odd solo like me thrown in so survs dont have to wait too long for a game.

    It’s not cheating if it’s allowed. ALL the survivors are working as a team to escape so what’s wrong with communication?

    Killers are whining about the removal of SWF because they don’t like survivors communicating with each other... like I said, they want an easy win handed to them. I.E giving a crying toddler a piece of candy so they can shut up.

    Well I tried to leave this thread alone, and then I found this piece of dribble.

    Communication is NOT ALLOWED, it just something that BHVR are powerless to stop. If BHVR condoned Discord it would be one of the Third Party Software's that are on the WhiteList. And my friend IT IS NOT.

    So you keep telling yourself you aren't cheating, you know full well that the advantage you gain from communications is not a legit part of the game.

    Killers do not want Easy Wins, we want the game to be balanced, where everyone plays by the rules actually designed into the game. SWF is fine, and we have nothing against playing SWF groups, we get it playing with friends is fun. But we do not like when you stack the deck even further by using communications and taking all sorts of free information that actually ruins the fun of the Killer.

    So lets try this scenario, perhaps if playing a SWF, Killers were given free wall hacks on the SWF members? That way they have the same advantage that communications is giving you? Would that be acceptable, or even fun to play against?

    I'm willing to bet you don't like that scenario in the least, but Killers are supposed to just accept that kind of disadvantage?

    Have the devs ever spoken out about it being against the rules? They seem pretty okay with it to me. What’s the point in even playing SWF if you can’t talk to your friend while you’re doing it? If it’s like that, you mind as well just go back to lobby hopping in order to get in the same lobby as your friend.

    From what I’m seeing, killers keep whining about how they’re REALLY WEAK when they’re not. Yes, we all acknowledge that killers need to be buffed but it’s getting too pathetic that they keep asking for almost all of our perks to be nerfed and how SWF is cancer.

    I know that it’s not every killer but Jesus Christ, I’ve seen multiple killer threads with mostly LF avatars about how survivors are too powerful, they should’nt be able to escape, and how they should easily be able to get 4K each game...  That’s NOT balanced, that’s just weighing the scale heavily more on the killers side.

    By the way, Wall hacking and communication is a bad example of “cheating”. Those are two different things. If they’re complaining about communication with SWF then guess what? GIT GUD. I’ve seen plenty of killers win games against SWF. However, I do believe they should force a spectate mode/leave instead of revealing all the killers perks and add-ons..



  • Wolf74
    Wolf74 Member Posts: 2,959

    @fcc2014 said:
    Wolf74 said:

    @fcc2014 said:

    @pauloandrade22 I updated it just for you.

    You really believe that?^^

    Funny how survivor mains draw horror scenarios like that.^^

    Keep assuming. If you think removing a multiplayer function from this game won't do anything to the player base you and i have nothing more to say.

    Have you read my statement about it?
    Try to debunk it.