Devs, Possible solution to the Gen Rush, CAMPING, TUNNELING: Survivors get a debuff if ...
Each time a survivor is hung on the hook, THIS survivor gets a debuff of: 2/4% speed of action (repair only)
- This will kill 3 birds with one stone: Goodbye to camping, tunneling and gens rush (Some killers will encourage you to look for all possible survivors to apply the debuff)
The numbers may be different.
Why this effect?
Once it is hung on the hook, the survivor is damaged by the entity, so ... his repair actions are damaged.
Hmmm Opinions about this?
Comments
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Get Good
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Promotes camping
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It's a neat idea. But survivors would just reply "get good" because they don't want the game to be any longer than it already is accoring to the stereotype of entitled survivor mains
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This seem a nice idea to me. I am not saying that this is really needed, but it seem a nice idea. It reward for multiple hooking and to chase different people (you dont want to chase someone who has a repair penality).
As i said, not sure if this is needed, but i find this suggestion way better than most stupid ones that i see in the forum.
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Promotes camping. Survivors need a second objective
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I don’t necessarily agree with the idea, but why are two people saying this promotes camping? The person on the HOOK gets the permanent repair penalty. If the killer camps them, it completely negates it! Unless I’m the one missing something, it doesn’t promote camping whatsoever.
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You know every time you say that your IQ drops 10 points?
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I like the idea, maybe make it a perk, we need more gen slowing perks.
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Technically speaking we have this with Thanatophobia but this also goes in line with neither the Devs nor players want the Gens to go slower.
The only reason Gens go so fast is because the Killers are not deisgned to be strong enough to create pressure on 3 of the 4 doing Gens when you're chasing someone.
Gens are boring and don't take very long, we need something other than Gens.
WHAT IF---When every Gen is completed, the Survivors need to do something else before they can complete the next Gen? Like 3 people are on Gens and as soon as one of those Gens are completed, the other ones being worked on explode and go to 0 and can't be worked on until---insert 2nd Objective. When the 2nd Objective is completed the next Gen can be repaired and this can happen up to 3 times.
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It does not promote camping, the survivor who is on the hook (he) receives the penalty not his teammate, so ... it is very profitable to look for others to hang them and that everyone receives the penalty.
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It doesn't promote camping. It's a good reason not to camp because you'd want to hook all four survivors as quickly as possible to take full advantage of the debuff.
I think it's a good idea.
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It does not promote camping, the survivor who is on the hook (he) receives the penalty not his companions, so ... it is very profitable to look for others to hang them and that everyone receives the penalty.
So it is a way to eliminate CAMPING and make the killer look for the survivors, it is a great idea to avoid two things: GEN RUSH and camping.
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Get good just seemed like a reasonable response to this one lol just already stuff in the game to slow Gene's down, but killers just want more and more, I would rather another objective the yet another perk to make Gene's go evennnnnnnnnnn slower lol
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Well I barely say it to be honest 😂 I just couldn't be arsed to write anything else, get good just seemed like the easiest thing to post
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i dont think so... This idea will avoid camping, tunneling and the rush gen, it will make the killer look for all the survivors to apply the debuff.
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