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Adrenaline Rework

βLAKE
βLAKE Member Posts: 544
edited August 2019 in Feedback and Suggestions

I was thinking that since Adrenaline is one of the most popular and overused survivor perks (and I don't blame it because its so good) I feel like a rework should be in store. Here is what I propose:

When the exit gates are powered the survivor has a 150% running speed boost of 5 seconds (like normal)

You remain exhausted afterwards for 60/50/40 seconds

If you are injured when the perk is active you will momentarily gain one health state (dying to injured or injured to healthy) for a certain amount of time ( maybe 80 seconds? or more)

The reason why I say it should be time based when it comes to the health state gain is because it makes no sense for a survivor to magically heal their wounds because of an adrenaline dump. I feel it makes more sense that after a sudden adrenaline boost starts to fade that you would start to feel the pain you originally before the boost.

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