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Weaponizing dcs..a long term worry

immortalls96
immortalls96 Member Posts: 4,652
edited August 2019 in General Discussions

So this has been a worry of mine ever since the legion was reworked because the devs caved into this and while I agree legion needed changes you cannot tell me both sides got equal benafit..that's when the x=DC trend started to gain steam..I worry the devs are being manipulated into making changes hastily and one sided due to just trying to get these dcs to stop, now dedicated servers are supposed to help with this but I have my doubts as to its effectiveness..as it stands some upcoming things the devs are doing worry me a lot and things like this may make it to where they dont see both sides as equals..as it stands I notice some even taking little jabs at killer players but I'm not getting into the details of that..I bring this up now because I was making a leather face guide yesterday and miraculously when I put on a cypress mori someone quit before the match started multiple times..then the moment I took it off the match proceeded smoothly..so now I worry we may see more x= DC abuse and itll cause catastrophic decisions to be made in order to stop what should be taken far more intensely by the devs..have any of you seen things like this? Recently..if so..do share

Comments

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    I agree that it is a problem that survivors dc in the loading screen when they see a secret killer offering (=mori).

    So what's your worry? That survivors won't get punished for dc'ing in the loading screen?

  • oxygen
    oxygen Member Posts: 3,327

    Disconnecting will be a whole lot more inconvenient to do once the escalating matchmaking cooldown system is implemented. People that DC for absurd reasons can enjoy waiting longer and longer between each time they get to re-queue, perhaps even do everyone else a favor and ragequit for the day once it gets too high for their liking 😉

    Not sure if it'll count pre-match "dcs" or in other words force-closing the game in the offering/loading screen, but I hope it does.

  • immortalls96
    immortalls96 Member Posts: 4,652

    The difference is one is when the game starts and is technically bannable

  • Talmeer
    Talmeer Member Posts: 1,520
    edited August 2019

    @immortalls96

    That's the reason why I sometimes say that the devs have "encourage the dcers".

    No matter if they have make the Legion changes because they wanted to do them, or because of the dcers. The dcers have claim it as their "win" and that was something you could already see before, if you have watch them.

    The problem is, if you encourage toxic people, they spread their venom rapidly so fast they can and your ultimate weapon as a admin is just your abilitie to ban. This abilitie loses its "force" imo if too many people are there to ban, because then those people get more and more support by the rest of the community.

    So... after my opinion it would have been whiser, if they had not up the patch (at least not to the time where the nerf threads were up) and to ban the loudest people that say by themself that they dc (inclusive streamers - especially them since they are great to make an example of them for this behavior), before they could "infect" too many people with their toxicity.

    Now the doors to hell are open and the people dc over and over again, for every reason.

    I have seen it coming. That is everything I can say to this mess.

  • Toybasher
    Toybasher Member Posts: 922
    edited August 2019

    My issue is WEAPONIZED DC's.


    I had a few Blood Wardens cheated out of me by having the survivor DC before I can hook them. I had a streamer's buddy even bring up I had Blood Warden (I was running an endgame build, NOED, Remember Me, Rancor, Blood Warden) since they lost a distortion stack inside the exit gate area, since Blood Warden reveals survivor auras in there. She DC'd, and what could have been a great 4K (the other 3 were in the gate at the time) turned into a 0K.


    I have also had tons of survivors DC to give hatch, even though I slugged the 3rd survivor to chase the 4th.


    DCing before match starts I agree is petty but at least the match is cancelled. I hate actual "Tactical Disconnects" to give a gameplay advantage. I.E. people who DC on death hook to prevent BBQ aura reveal or Pop Goes The Weasel from proccing.

  • BunnyTheHutt
    BunnyTheHutt Member Posts: 1,773

    FIrst off. Please hit space. The format is really messy.

    Secondly, I do feel that Dedicated Server's won't stop the DCing as much as people believe. People are gonna leave when they want, so it ain't gonna stop much even if a ban is above their head.

  • AWesley91
    AWesley91 Member Posts: 151

    Kinda hard to convince people one is good and fine and one is bad.

  • immortalls96
    immortalls96 Member Posts: 4,652

    A killer isnt obligated to stay in the lobby...however leaving the match does violate tos ..so theres a big difference

  • chieftaco
    chieftaco Member Posts: 230

    currently i try to avoid my "home" because IMO reds and lower purples are where all the garbo players that tactically dc are right now.. every time i get lower i run into an endless stream of false start games because of offerings.. it's really sad, but it is what it is.. somehow the dc'ers have taken over the reds so they can have it, i'm good :) i'm trying to play the game not be a little b..

  • chieftaco
    chieftaco Member Posts: 230

    as a follow up, also difficult was when i had to unfollow / unsub many streamers i used to enjoy for either doing themselves or playing with people who did the tactical dc'ing.. kinda sickening to watch if you're actually a player of the game..

  • Kabu
    Kabu Member Posts: 926

    Had someone dc on me yesterday who said it was because I chose Ghostface... Ghostface.....

  • twistedmonkey
    twistedmonkey Member Posts: 4,293

    One is only bannable as it hinders peoples ability to progress in the game making it a loss of points and pips and unfun for those left.

    Both are technically the same situation though as the the reason they are used is to bypass legit game items, mechanics and what they find unfun.

    If they fixed the point and pip situation and decided to no longer ban for dcing and punished lobby dodging instead by banning for too many I wonder if people would still argue they are different due to the TOS.

    This is why I put both acts in the same bracket. Dodging can increase queue times which can also lead to less points and pips over time in reality and make it unfun sitting in the lobby for prolonged periods.

    Imo dodging needs fixed so unless it's a high ping if you leave the lobby you have the same rules as a dcer which I think should be done using a timeout system.

  • chieftaco
    chieftaco Member Posts: 230

    literally the most left-handed twisted thing i've ever read.. lobby dodging same as dc'ing in game? hahahaha

    understand this: if you think i as a killer should be forced to play dumb games vs blendette squads just because the luck god dropped them in my lobby, understand that if i do play that game it's a total waste of time for everyone cuz i promise i'll hide better than all of them and there'll be depips for everybody :)

    your suggestion was not very well thought out. If i as the killer keep getting the same group over and over, whether i dominated them or not, i don't want to keep getting them..

    there are many many reasons for me to leave a lobby, there are very few for me to leave a game in progress (or loading).. if you are getting bounced from too many lobbies, try something different. take TTV out of your names, don't be looking like a garbo immersed team, change your names & look different, or get better internet.. after completing that checklist your lobby experience will probably be much different.

    EntitledBoner

  • RakimSockem
    RakimSockem Member Posts: 2,002

    I'll just bullet point this to make it easier to read:

    1. Legion NEEDED a nerf and it wasn't solely because of DC's, it's because they were a toxic and broken killer.
    2. Your entire X = DC argument existed before Legion and continues to persist after his nerf. I played against a killer the other day who DC'd as soon as the match started and then said "I don't play Haddonfield"
    3. For those complaining about survivors disconnecting in the loading screen when they see a Mori, killers DC even before then. The survivor doesn't want to play the game against a Mori. And many killers don't want to play against a team of toolboxes, medkits, and flashlights. Lobby dodge = DC imo
  • chieftaco
    chieftaco Member Posts: 230


    i like your bullet point #3 about killers technically dc'ing because they don't want to face your toolboxes, medkits, and flashlights.. if a killer cared about that they'll bring franklins.. if they dodge your lobby it's because you look like you're gonna be a lame game, period..

    it's not the items, it's the blendette powers you've activated on your characters so you can blend into the shadows and laugh when the killer is "blind" because he doesn't want to walk around checking behind every pile of crap on the map looking for you :)

    some people have fun playing like that & that's fine.. that doesn't mean everyone does. still, we are given a 60 second timer in the lobby to let everyone decide if they want to load into the game or not once all players are here. It's like that for a reason. It gives all 5 players 60 seconds to decide if they want to play this particular game or not. If you wait the 60 seconds, it is the same as pressing ready.

    if everyone readies up, a game agreement has taken place.. at that point, a dc becomes a dc.. it's a game mechanic, the 60 second countdown. it's not long enough for people to add & message each other and make arrangements to play a game a certain way, but it is long enough for you to decide if these are the guys you want to load into the fog with..

  • RakimSockem
    RakimSockem Member Posts: 2,002

    I run Feng with her red dress and green hair. I don't blend with anything LOL

    And the lobby is just a waiting area for survivors. The survivor lobby and killer lobby are NOT the same so Idk why you just tried to do some wordplay gymnastics to make them seem like they were. The only thing a survivor gets to decide technically at that point is how much lag they're willing to deal with based on the killer ping. The killer has that choice as well as adapting their perk build and offering to counter what they're playing against. That's not the same thing at all XD

  • chieftaco
    chieftaco Member Posts: 230

    that's all the information you need to make your choice tho. no word play happening friend.

    if they wanted you to see what perks and offerings and killer you were going against, they'd show you. it is supposed to be a surprise, and it is supposed to sometimes be extra tense, period. that's where a big part of the fun comes from. the fun is not supposed to start and end with "oh #########, he almost saw me!"

    xD back atcha


  • AWesley91
    AWesley91 Member Posts: 151

    Another crybaby who loves lobby dodge but hates when others do it.

  • chieftaco
    chieftaco Member Posts: 230

    game dodge is not equal to lobby dodge friend.. call names all you want, you'll grow out of that.. :)

  • AWesley91
    AWesley91 Member Posts: 151

    It's reality. Entitled killer players think it's fine if they dodge survivors/items they don't like, but hate when survivors dodge killers/items thet don't like.

    Only an idiot or a liar can deny it.

  • chieftaco
    chieftaco Member Posts: 230

    you know what else only an idiot can do? assume the people they are talking to are a killer.. i put it to you now that you are talking to me about my perspective as a survivor.

    i, as a survivor, have no respect for you survivors that dodge the game because of an offering or whatever reason. It keeps me in an endless lobbying up cycle that is uber boring.

    i also enjoy being mori'd, seeing as it's something special that doesn't happen often & the killer has to plan to do it and use an offering to attempt it and then still seal the deal. it's a lot of fun to actually PLAY the matches, not constantly get kicked back to lobbying up in hopes of a more boring game lobby in the future.

    you should really refrain from speaking probably.. :)

  • chieftaco
    chieftaco Member Posts: 230

    my bad i clicked quote but it didn't do it.. message above :)

  • twistedmonkey
    twistedmonkey Member Posts: 4,293

    Why? If both are done due to unfun mechanics and its just one affects the other then shouldn't both be either sorted or punishable?

    You do realise that stating you shouldn't have to play versus survivor setups while wishing to play whatever you want as killer and expecting them to accept it is highly hypocritical.

    If it's part of the game it's fair play. Would you consider it ok of survivors could dodge whatever killers or addons they disliked? It's really farsical to say survivors should setup in a way so they won't get dodged when they are simply using what the game provides.

    Dcing while in the loading screen is also the same as dodging as no one loses anything and you get sent back to the lobby so that point is actually the least worrying part if dcers.

    People being matched with the same users is down to the match making and can be worked on so it doesn't happen but in some ranks it may happen depending on how many players are around.

    Again I don't agree with any dcing or dodging as both are simply cherry picking games and abusing a feature. If you don't like the game for what it is why even play it?

  • immortalls96
    immortalls96 Member Posts: 4,652

    Because as I said before and I'll say it slow for you..its..against..tos...and soon a killer leaving wont disband you..a survivor leaving mid match will still screw everyone..

  • twistedmonkey
    twistedmonkey Member Posts: 4,293
    edited August 2019

    Did you actually read what I wrote? I stated that in my post and why one act is worse due to what it does to the others.

    It still doesn't change the fact that both are morally wrong in the first place and both are used to try and get around what the player deems unfun.

    This is why I said both should be treated with time outs but dodging should have conditions like ping. What can you logically find wrong with that being an option?

    Post edited by twistedmonkey on
  • Almo
    Almo Member Posts: 1,120

    We saw gameplay problems with the Legion, so we made changes to address those. We're still monitoring their performance, and considering further changes.

    I assure you that the DC rate against Legion was not the main reason we did the update. It was one clue there was an issue, but it was just one piece of the puzzle.

  • immortalls96
    immortalls96 Member Posts: 4,652

    Perhaps and I conceded that..but..its not how everyone sees it..especially the perpetrators

  • Almo
    Almo Member Posts: 1,120
    edited August 2019

    I'm not sure what you're referring to, and I wouldn't be the right person to talk to about that anyway.

  • Gab
    Gab Member Posts: 3

    Is dc'ing a problem or a symptom? If more and more survivors are dc'ing, then they are not having fun...plain and simple. I've casually played this game since launch about 50/50 killer survivor, and have seen it cycle. Killer buffs, killer nerfs, survivor buffs, survivor nerfs, long survivor queues, and long killer queues.

    The current cycle is long killer queues. That means that there isn't a 4 to 1 ratio of survivors to killers, which means that the next cycle is near. If the killer queue time is 15 minutes and they start banning survivors for dc'ing, i.e. even less survivors in the queue, I would hate to see how long the killer queue times peak.

    Let's all be honest, the ranking system, i.e. the way the devs can try to control the matches, is completely useless now. Just log onto twitch to see the real rank 1 killers playing at rank 15 destroying beginners at this game. You'll see 4 slugs with no generators done and people bleeding out on the ground. Their winning condition is a 4k...whatever it takes. They have all perks and score is meaningless to them because they want to depip. Those survivors that are dc'ing are doing it because they are having a bad time.

    Like I said, the new cycles is near. We should expect a bunch of killer nerfs or survivor buffs to address the dc'ing and long killer queues.

  • immortalls96
    immortalls96 Member Posts: 4,652

    Except last time someone checked the real issue was a lack of killers..not survivors..survivors are fine..still brain dead easy..theres not enough killers to host 4 survivors each, hence why survivor ranks are everywhere

  • chieftaco
    chieftaco Member Posts: 230

    the problem is people thinking they need to express an odd opinion by "dc'ing" because "i don't think this game is going to be any fun" and "i shouldn't have to play a game that isn't fun", thereby ruining every match that they deem not fun for everyone else involved..

    the more people that do it, the worse it gets for a larger user base.. the problem isn't people not having fun, it's people being little b-words and not playing games they don't want to play. it's a game about trying to escape a brutal killer with the help of a random team, not a game where you bounce on an NPC item to make silly sounds and crazy colors people can just laugh all tickled at..

    dead by daylight doesn't include a feature where you can select to only go against rank 20 no perk bing-bongs on purpose.. all of the dc-as-a-strategy folks don't deserve to be lower ranks as long as they're dc'ing because they don't "enjoy" certain matches.. they ruin games for everyone else literally because they don't care to put the time or effort into getting better against a certain killer or map or whatever.

    if the killer is so bad what benefit do you get over dc'ing vs just playing a short match, earning a little bit of skill & experience, & moving on?

    i can say i don't dc against any map or any killer and at this point in my dbd gaming i'm a huge fan of all of the killers and maps and stuff that most people hate because they're too scared of trying to actually improve..

    and remember, i say all of this from the survivor on your team's standpoint.

  • chieftaco
    chieftaco Member Posts: 230

    unfortunately this isn't true.. if the problem was really lack of killers we would get much faster killer lobbies.

  • immortalls96
    immortalls96 Member Posts: 4,652

    How? If there are no killers...how can you get lobbies..?

  • chieftaco
    chieftaco Member Posts: 230
    edited August 2019

    if i click killer right now in game and create a lobby, there is a wait before it will create one.. if there were not enough killers, creating a killer lobby would happen instantly.

    Post edited by Rizzo on
  • Mochan
    Mochan Member Posts: 2,886

    They need to stop showing the offerings to be honest. Better if it's a surprise and that way survivors don't dodge moris.