Blood lodge is cRaZy
So this map got :
A god pallet
A bus with (maybe) a super good window to loop the killer for ages and maybe a good pallet
-A crane with basically a GOD pallet AND a window to loop the killer even more.
-Literally a pallet town with a lot of unmindgamable pallets
-More than 6 tiles where jungle gyms/t walls can spawn
-The lodge itself, so another really good window.
Devs pls rework this map, it's so damn strong
Comments
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I wouldn't say the crane's pallet is a God pallet, but yeah Blood Lodge is hot garbage.
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It’s called Pallet Lodge for a reason.
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Wretched Shop, Gas Haven, this map, and the Ironworks all need a redo.
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Maybe not GOD, but super super super super unmindgamable
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Ironworks is my favourite map. The infinite makes all killers but nurse rage ( of course)
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It's as bad as going against a SWF that built for Haddonfield.
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Crane pallet isn't exactly god tier, and the bus broken loop is rng based...
But yeah, unless you play Huntress or Nurse that dominate on this map, say goodbye to your ability if you're a stealth killer, Spirit Fury Enduring essential on this map.
Sooner or later every map will be reworked, all we have to do is wait.
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Lol many put 4 OFFERING , and I mean four, to go for sure to haddonfield, put balanced landing, loop you for ages at some weird houses , and maybe they even find an infinite rng based. Gg in that case
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I hope this is one of the next maps to receive a rework.
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Fine? Well, your statement doesn't stick to the facts, which state in percentages that the win rate for survivors on blood lodge is really high
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A lot of the loops are waist high too. Including the other Azarov maps.
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Nothing quite as amazing and wanting to go for another map so you put up a offering. See them either instantly DC or get dominated in another map.
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Do you happen to have a picture of that? I dont remember it being that bad
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Oh yeah, I chuckle every time I load into pallet town. Managed to survive an iridescent heads huntress there earlier today, the map is so safe.
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How's about no
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It is a God pallet, if you don't break it they can loop you around the tractor even with BL3. 100% god pallet
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Laughs in snare Freddy. But I will admit, that map is very difficult to manage for most of the killer roster.
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Honestly some of the corn maps are braindead (specifically the map with only corn and the map with the barn), gigantic with of course the corn for easier hiding. Sometimes a gen gets done before I even find someone because they waited and I passed them, God help you if you don't have ruin on those maps and they don't play awful.
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How's about yes said by me, truetalent, zubatlel, all those people on the forums that want this game to be balanced?
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I am killer main and I love blood Lodge get good with countering looping instead of bitching then you will see a difference. Out of azarov places in dbd the worst one is wretched shop. Even then it is still able to be countered.
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Much as I wouldn't be shocked for this to be true, but do you actually have any sources for these 'facts?'
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A lot of the map can be a dead zone.
It USED to be pallet town. It’s nothing like it was before.
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Could you please provide a link to the source that has the information about the "win rate (in percentage) for survivors on blood lodge"?
Thanks!
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This is it , sent directly by @Peanits in this post : https://forum.deadbydaylight.com/en/discussion/comment/519712
So this is the 8th strongest map in the game. This spread all through the ranks. Making a statistic of only rank ones could be difficult
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PS there are 32 maps currently in the game
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Yes but also it’s my favorite map for Huntress and that’s about the only killer that thrives on it lol and Nurse, but she’s Nurse
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Correction
Pallet town
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The finest wood money can buy!
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Thanks, I never saw this specific infographic previously. Interesting, though: it seems that blood lodge is the least of our worries compared to other maps and 40-50% survival rate isn't a bad kill ratio, imo. Top of the list needs looking at first, for definite.
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The problem here is that this statistic counts all the randoms and the rank 20s so it's ######### up
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How do you counter all the safe pallet loops that can't be mindgamed because they are too big and the surivor can see the killer?
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Dont cry. Take it and break it.
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On one hand I 3ked with the Demo on this map (the 4th survivor escaped with a key when there were still 2 survivors left)
On the other hand it wasn't against particularly good Survivors so I don't think it means much.
I was able to put portals on the exit gates which was cool.
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Yeah. That's my issue with it, too. Would be nice to get that breakdown. Honestly though, blood lodge for me isn't thast bad when I play killer. There are definitely much worse.
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Have you ever seen a gameplay of truetalent on this map with Billy? He gets rekt. To many pallets
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Just because tru3 got rekt on it doesnt mean everyone gets rekt on it tbh
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Peanits confirmed that survival rate was 43% at R1, old MoM was a thing around then I believe so this has likely even decreased.
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I think the idea of having 1 to 2 unmindgameable is okay as it can give the survivor a much needed breath.
I think there are for too many currently in the game.
The vast majority of pallets in the game should be mindgameable and rely on skill from both survivors and killers.
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Every Auto haven map either has a lifetime supply of pallets or are completely dry of them. Getting a great amount of pallets on one is RNG.
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