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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

So, basement looks exactly the same in every map no matter the theme of the map.

I feel basement should look different depending on the map. Some maps are ok for your standard look, but in some maps, it just looks like it doesn't belong there. I really feel like it'd be cool to have different aesthetics to basement so that it looks like it should be there for each map. Hawkins National Laboratory is a great example of the arguement that basement looks weird being there the way it is. I feel it should look like some kind of experiment room and then all the hooks in the middle with the theme of that map and killer. What does everone else think? Let me know.

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