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So, basement looks exactly the same in every map no matter the theme of the map.
I feel basement should look different depending on the map. Some maps are ok for your standard look, but in some maps, it just looks like it doesn't belong there. I really feel like it'd be cool to have different aesthetics to basement so that it looks like it should be there for each map. Hawkins National Laboratory is a great example of the arguement that basement looks weird being there the way it is. I feel it should look like some kind of experiment room and then all the hooks in the middle with the theme of that map and killer. What does everone else think? Let me know.
Comments
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You are probably the only one who actually cares
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I think so as well, also why is this in off-topic?
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Idk
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Its the same as the actual exit parts of the map and why they look the same, each "map" is located in the Entity's realm. The basement is the "heart" of the Entity's power during the trial and is one of the reasons the hooks cannot be broken and why you get more BP for actions there.
This is partly speculation as the lore of the game still remains largely a mystery but it makes sense as to why it is always the same.
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Killer Shack is the same, just RNG based, that's all.
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