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My review of the Demogorgon
Overall, a pretty decent killer, decent design and sounds.
Lunge attack is pretty much balanced, unless you're one of those survivors who always run in a straight line and consider it "op"
The only thing I would like to see for the lunge attack, is just one simple Brown or yellow add-on, and that is, the brown add-on or yellow allows (or green) you have a slightly increase curvature movement, so it can allow some more skilled plays, that's about it, everything else is good.
The other add-ons are a ok or meh, their really not that interesting, only the two red add-ons seem interesting, and honestly the red add-on that allows you to destroy pallets using your pounce should be a base kit, I mean we can see from how hard and fast the demogorgon likes to hit things, and that red add-on should be replaced like something with survivors not being able to see and hear you coming from a portal or survivors are no longer able to break your portals or something.
Now the portals themselves...as I see them right now, they are really not that all great, yes very good to get around places, yes being able to stop them if you catch them doing so ONLY if your not too late otherwise you won't be able to and they will destroy your portal fairly quick. Remember you have to place one portal and then take a few detrimental seconds to find another location and place another one and then use it to active it which then allows survivors to see it, and honestly when I watch the video showcasing a bit of the demos power, I counted that it took 20 seconds to close, but BHVR likes to lie about things and really only takes 15 seconds, makes it even worse of how I thought as well that only 2 survivors can be on it, but nope, 3 survivors can be on it at once. Now yes of course maybe later when this all goes live, in the red ranks, survivors won't even bother closing the portals, because of the fact that you can hear and even see him coming. So what I like to see is no more then 2 survivors on one portal, and either make it take longer to close the portal or make the skill checks harder, and I don't mean overjoke (overcharge) hard, I mean like the old ds skill check hard and more frequent, rather not have another jokeface power.
The other thing is how slow you traverse when going from one portal to another, yes there is add-ons for it to make it go faster, but the base speed should be a little faster, that's about it for the portals.
And now the perks, which I honestly don't know why you already change them from being 32 to 24, cruel limits I kinda understand but that fact that some generators tend to spawn in the middle of nowhere kinda makes it pointless sometimes, surge I really don't understand, and mind breaker? Why? Who came up with that? Cruel limits should be based on your Terror radius and be modified by your terror radius via perks n such, surge should be based on your terror radius as well and be modified by your terror radius.
Mind breaker I already see as a perk that is not gonna be used at all cause of how weak and pointless it is, if anything what mind breaker should do, is any next two survivors you hit, the next time they are hooked and then unhooked, their mind is broken and they are afflicted by the oblivious status effect for 30/40/50 or when survivors are working on a generator, after 5/4/3 seconds, they become oblivious.
And last thing, cruel limits? Why did you even change the name from Cruel confinement to cruel limits? Honestly I shouldn't even complain about it but it sounded so good the way it was named before and now it just sounds dumb.
Comments
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Demogorgon is mid tier killer. Deal with it.
You can't change trapper or wraith to high tier. Same with demo - he will always be mid tier
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1- we really don't know what demo falls into the tier list yet, wait for live version, you get true results there
2- Things don't always stay in their same tire they can be change or buffed
And really, im not asking for demo to be top S tire killer, I just simply saying how his perks either need changing or buffs (And perks don't determined a killers tire, atleast not their true tire and strength) because of the way they look right now and how they work as well, and of course for his portals that makes it easy to destroy and a bit too slow when going from one portal to another and really his portal does not determined whether he is high or low tire, if I really wanted him to be higher then what he is now, I would have gone and said things about his shred attack, but the only thing I asked for what just one simple high rare addon that slightly increases turning when using the shred attack
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What i want to see from this shred ability, is that the camara stiffness when you finish your shred attack to be a bit more flexible, it's very inconvenient to have that stiff camera point and not be able to look around faster after the attack. this is pure in function of a better fluidity of his gameplay
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