We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Survivor Perks that I consider not good (including the new chapter)

Botany Knowledge - the healing speed isn't enough.

Saboteur - I don't need to explain.

Calm spirit - very situational, useful only if you go against a doctor or clown, but even then, the killer gets points when he shocks/intoxicates and you can take that as an advantage as killer

Sole Survivor - just no..

Open Handed, Ace in the hole, Up the ante - luck-based perks, if someone steals your boxes, your perks will be useless.

No Mither - no

Wake Up - the bonus is not enough.

Tenacity - no

Boil Over - so bad

Flip-Flop - no

Buckle up - no

Mettle of Man - trash after nerf

Babysitter - make your choice is the answer for this perk.

Camraderie - not useful at high ranks (1-12)


just my opinion. if I didn't mention some perks, it's because they can be used in nearly every game, even though some of them aren't that great.

Comments