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A quick reminder as to why Nurse add-ons are being reworked.
Comments
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How dare i what? I've seen two of your comments in seperate threads where you talk about all this time you've spent practising with her and it's going to be ruined.
It's clear you're biased. Don't go around calling other people biased when the only reason you don't want nurse changed is because YOU have spent time practising with her.
Avoiding yet again, such an expert at this game but deflect the question because "the Devs dont even know". They don't need to go around rating their own killers, lol.
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My mistake then.
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Yes I do hate feeling that all the practicing I've done may be diminished and it sucks..your the one praising video evidence of one thing and denying it in another..so you can just leave me be or I'll simply ignore you because never once has anything intelligent come from you
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Because you can literally go and watch tru3s 100s of other videos and watch him decimate.
Zubat put 0 effort into winning that match.
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Great..were they top of the heap 4 man survivors using powerful items and perks..? Because i sincerely doubt it
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I do want to point out that all Survivors involved in that match were mostly red ranks, running mostly optimal perks. Idk about SWF however.
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Mhm..as I thought...I'm not denying it's too strong but I'm tired of this new crusade to ruin the nurse by showing four mediocre players get slapped due to bad luck
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Funny because then you should know that is what its like playing half the killers in this game
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I stated that I think Nurse basekit is fine, I'm just showing why her add-ons aren't.
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True but now you've got people saying " well that's not good enough she needs a full rework " give these people an inch and they take a mile
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Your putting words In my mouth and intentionally false ones too
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The problem is that even her base is OP. Only changing the addons wont do good.
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I don't think the outcome of the match would be different if he did not use addons.
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4 man teams are 5% of the player base but of course we should balance around those.
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Good nurses are about the same but here we are..and also 4 mans and randoms will have very little difference between them before long so yes we should
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Survivors are so quick to hate on nurse but they don't realize the amount of time it takes to actually get good with her.
With such terrible add-ons (except for.one), she relies heavily on player skill. When you layer in perks and even mind games at high levels, she is one.of the hardest to master.
When survivors are outplayed by a nurse they have genuinely been outplayed due to killer skill.
Now....I am waiting for some survivor (lol, "killer main btw") to pop in and say "it took me 10 mins to learn nurse...git gud" but everyone knows the truth. Even more so on console.I
Her add-ons are bad but her base kit is amazing. She is S tier for a reason: when a noobie picks her up she is F tier.
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I know how long it’s takes to “git gud” with her, it isn’t an excuse for her add ons being op. I typically played without add ons and could still do really well, my main time I lost was on corn maps.
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Except you don't need to be a good nurse if you're using addons they negate all mistakes by allowing you to cover ground in a matter of seconds.
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Dont need to be a good survivor if you rely on free chase extenders that also cover your mistakes ..but that's different right?..
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Yes, this is what I mean. She is VERY good with just base kit. I feel her add-ons should change play style somehow to give more options. As of now, most of her add-ons suck...or are WAY op.
The add-ons need a rework but it has nothing to do with her or her powers. Her learning curve balances out how good she is when well played. I new hands, she really sucks. She's the perfect skill based killer. Am not not even sure how I would adjust her add-ons to make add-ons viable.
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What are you even talking about now? You're so tilted over survivors it's embarrassing.
At the start of a game, start a chase and come back to tell me about all the "free chase extenders" they used.
Addtionally, if you want to label windows and pallets as "free chase extenders" just try and imagine the game without those and tell me if you think it would be more enjoyable for survivors to run in straight lines.
Every "chase extender" has been nerfed.
DS
Pallet Vaccum
Pallet Quantity
New Maps Have More Unsafe Pallets
Exhaustion
Vault Speed
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Mhm..wasnt talking about pallets ..geez you are an odd one..talking to you isnt getting anywhere
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Ok so like i said, go chase a survivor and come back and list all these "free chase extenders" that you proclaim exist.
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Indeed..you spew falsehoods like cobra venom..
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It really is too bad so many nurse mains are so vocal defending their busted killer. I am pretty certain that if nurse was a little easier to get good with, that she would have been fixed long ago. And that's pretty sad..because how much time it takes to get good with her really shouldn't affect balance decisions.
And the thing is, the only nurse mains who are actually defending nurse are ones who haven't gotten good enough with her yet, so they don't know her true potential.
The guy in this thread..talking about console nurse and claiming PC survivors just don't know how to play well against nurse..like, that's quite a bit of mental gymnastics..
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Guys the addons are getting reworked, stay calm. Mid Chapter patch i guess. I just hope they don't do silly things with her base.
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chase extenders flat out aren't good for the game, if it were up to me i'd look for more ways to add "chase breakers", so survivors can actually break a chase and escape the killer instead of just looking to extend it to 5 gens every time, but which takes a lot more skill, so most people just default to loopbotting
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Idk, Infectious Fright seemed to be the MVP of the both matches, not Omega Blink 😁.
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They should delete her and then fix the maps for once and for all so all the other killers are viable. Sick and tired of playing her over and over again. Small brain nurse players will defend her to the very end though even though she breaks the game. She should never ever had been in the game if the main defense for survivors is pallets and windows (she ignores both).
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I knew Infectious Fright was going to be a nasty perk on Nurse as soon as I saw it lol.
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Partially agree. While the thought of never hearing that screech at the beginning of most red rank matches is alluring, deleting her would be overkill. She has a really cool concept for a killer. She is fun to play against when the nurse is just decent (hasn't learned to dominate), so she does have potential to be a really fun killer to go against. It's just that at base she is just so strong, and her addons push her way past the limit of balance. And almost every good killer perk synergizes so well with her. If a perk is good for another killer, there is a very good chance it is amazing for her.
Insane mobility, Insane chase, Insane synergy with perks and addons. Something has got to give.
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She's still broken regardless of the omega blink crutch.
Unless they rework the entire power, she'll still be top tier numero uno. Hill Billy still has more development though, and overall mechanics.
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DBD is a game based upon movement and when you create a killer that violates basic movement principals, It kind of breaks the game. Imagine if nurse didn't exist and people got the idea to add this killer power to the game today, I have feeling that this killer power wouldn't even pass beta phase. In any case, Omega blink and more than 2 blinks is has been proven to be stupidly overpowered and even if nurses had no add-on whatsoever, Nurse would still be strongest killer in the entire game just because she can ignore the survivor's defenses completely regarding vaults and pallets. Most of the maps are strategically designed to be massive open field maps with random debris and nurse's blink mechanic excels in those environments. Nurse only really becomes balanced when the map has enough wall-blockers to create uncertainty on the survivor's position and the only map that provides that type of fairness is lery. They said they're only going to touch her add-on, so her base should remain the same, so if your seasoned nurse, you'll still probably be able to dominate most teams with ease. The only thing i am curious about is if they'll make her easier to play for new players by making Plaid Flannel add-on default in her kit, than nurses will have much better understanding of their blink so even new players can probably pick-up nurse at that point. I can't wait to see her ultra rare add-on, as it could be very interesting.
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I am positive that a potential rework of the nurse will raise her movement speed to normal killerspeed. She will still be able to teleport into M1 but can’t put people into the dying state with it. Also her addons will give her blind, bleeding and exhausted on hit after blinks. After that people complain they want the old nurse back cause it’s basically a M1 killed now
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You guys are talking about nurse like everyone that plays her is a top Rank 1 streamer.
Calm down. Nurse base is fine.
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If you want me to read this, maybe add some paragraphs and not a wall of text?
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I don't mind an add-on change, but I don't want:
Inflict the hemorrhage status effect for 60 seconds after a lethal blink attack without using more than 1 blink.
Inflict the blindness status effect for 60 seconds after a lethal blink attack without using more than 1 blink.
Give us add-ons that are interesting, don't do a Z-Block because it's far from useful in my opinion. :)
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There's always that one delusional kid hoping his crutch stays meta forever, lol. Even in games like League of legends you see them crying in the forums trying to protect what ever is considered straight broken by pro players.
This guys in here so delusional he probably thinks that ps4 survivors are better than PC survivors at the highest levels. It's like comparing CS-GO, or any fps caliber player at the highest levels aim to a console players... It's just night and day, and it's the reason why a majority of games aren't cross platform. You can look at fortnite as an example how their top performers are very limited and trash compared to PC players in the lobby....
The majority of people who play Nurse at the highest levels know she is broken and that is all that really matters.
I would actually love to see these people defending Nurse go up against some of the TOP nurses on PC. Let's set that up. Immortalis96 you in bud? I want to see your great survivor skills. I'll even buy you the game on steam to watch you fail, I just want the recording of it so I can have a good laugh, and post it on the forums. Hit me up
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Because when you are always at rank 1, that's the level of nurse you always meet. It gets super tiring.
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They have to be careful though. The problem I see is that Nurse's base power is already really strong. So of course any strong addon has a high chance of making her op again. I do understand why people wouldn't want those useless addons, but I do feel like it'll be tough for the devs to come up with addons that don't make her in any way op. They'll probably have to make the addons very lackluster, even the high rarity addons probably won't have too much effect, similarly to Demogorgon's addons.
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yeah nurse addons are broken but insta heals are fine keep! them pretty good job so far.
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Who said that insta-heals are fine? Although LF can deal with them to an extent. :D
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Nobody ever said insta heals are fine? Also it doesnt make sense at all to keep one busted thing in the game just because something on the other side is busted.
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Gens popping quickly are entirely a killer’s fault. It’s called pressure. If you can’t get people off a gen (Ruin, hooking a teammate) then it’s going to be a quick game. There’s also perks that prevent gen-rushing, so there’s no excuses unless you’re bad lol
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I can makeup some add-ons on the top of my head:
- After performing a lethal blink attack with your first blink, see the aura of the survivor you attacked for 5 seconds.
- After performing a lethal blink attack with your first blink, the survivor you attacked will suffer from the oblivious status effect for 60 seconds.
- After performing a lethal blink attack with your first blink, the next time you are fatigued, you do not suffer darkness effect of your fatigue.
- After performing a lethal blink attack with your first blink, your next blink will travel 150% further than it's normal distance.
- After performing a lethal blink attack with your first blink, upon downing a survivor, see the auras of all survivors for 5 seconds.
- After performing a lethal blink attack with your first blink, the next time you are fatigued, the duration of the fagutie will be reduced by 25%.
I can go on forever, and sure, some of these are powerful, but it has a lot of conditions. Inexperienced Nurse will waste time trying to get these add-ons to work in their favor, but Nurses who are skilled will have an easier time — not a cake walk. :)
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“DBD is a game based upon movement and when you create a killer that violates basic movement principals, It kind of breaks the game. Imagine if nurse didn't exist and people got the idea to add this killer power to the game today, I have feeling that this killer power wouldn't even pass beta phase.
In any case, Omega blink and more than 2 blinks is has been proven to be stupidly overpowered and even if nurses had no add-on whatsoever, Nurse would still be strongest killer in the entire game just because she can ignore the survivor's defenses completely regarding vaults and pallets. Most of the maps are strategically designed to be massive open field maps with random debris and nurse's blink mechanic excels in those environments.
Nurse only really becomes balanced when the map has enough wall-blockers to create uncertainty on the survivor's position and the only map that provides that type of fairness is lery. They said they're only going to touch her add-on, so her base should remain the same, so if your seasoned nurse, you'll still probably be able to dominate most teams with ease. The only thing i am curious about is if they'll make her easier to play for new players by making Plaid Flannel add-on default in her kit, than nurses will have much better understanding of their blink so even new players can probably pick-up nurse at that point.
I can't wait to see her ultra rare add-on, as it could be very interesting.”
This better @Masantonio?
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Leatherkek is a M1 killer (unless you're camping). M1 killers are the ones that struggle the most against instaheals, so I don't get where you're coming from.
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You just aren’t playing him right, remember, the player is the one that makes a killer an “m1 killer”. You can’t insta-heal downed survivors because LF will get both of you, your only chance to insta-heal against LF is dropping a pallet before hand.
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Thanks. I can comprehend now.
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