The issue with revealing location (infectious fright)
So, is it just me or do you have SOMETIMES difficulties with infectious fright location survivors? Because for me, when survivors are to close there will be no location revealed, which is not intended I guess?
Also, it's sometimes not easy to tell the distance because the notification bubble seems to be quite inconsistent in the size. I tested this out in kyf with friends and it feels like random and based on objects between me and the screaming survivor.
@Peanits can you take a look at this? It's already a perk which doesn't activate all the time and once the survivors know you have it they will avoid getting tagged in important situations.
I know revealing the aura like in the PTB was a bit overkill, but maybe a mixture of aura and revealing location would be the sweet spot.
Comments
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Oh as i read the title i though someones issueing that IF is OP on certain killer. Well, never mind then. Nothing interesting here.
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No its not OP at all, it needs some QoL improvements imo
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If they had kept the couple seconds of aura reading with it in how it was on the PTB it would be a decent perk. I don't think that was too strong at all.
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It feels fine atm. Playing it on Myers with M&A, was fun.
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It works as intended, However calm spirt (perk) makes it so survivors don't scream.
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Tbh I think it's fine the way it is. I am trying to get it on the Demogorgan.
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So would you like it to be where the further they are smaller the notification, closer they are bigger the notification? Or if they are just say further than 16 meters their auras appear for 3/4/5 seconds, but closer than 16 is a notification. (Also this doesnt need to be the numbers it's an example) The perks max range radius limit is just say 32meters where the aura show, and 16 meters less is where the notification icon appears. It is so you get to see where they are at, and if they are close you dont know outright know where they are at. Sorry if this is unclear.
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