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Underrated perks
So I asked everyone what their go to perk was. How about a perk you think is completely underrated? For killer I really think Franklins goes unnoticed too much. It's such a nice perk to watch them drop their item and run around trying to get it back. It's an easy to way to down someone too cause you just smack them and leave them but remember where you smacked them at. They will always come back to the spot for their item. Hell, get a pallet hit and the item is stuck under the pallet forever :D. For survivor probably has to be small game. It's super useful for learning totem spawn points and gets you easy bp all match. People really look over this perk because its not meta enough but taking out totems is useful for early players and noed players. Has great synergy with the new inner strength perk as well.
Comments
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Killer:
Discordance
the map knowledge you gain with this is amazing!
especially if you run it on mobile killers like Hillbilly - you will be able to tell exactly where to strike to A: prevent a gen from poping and B: scare multiple players off the objective and therefore slow the game down.
granted it only works when there are multiple players working on a gen, but i rarely ever see games where it doesnt go off.
Survivor:
Plunderers Instinct
the amount of red keys i found with that is just ridiculous xD
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Spine Chill and Urban Evasion
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Spine Chill - When used properly it has saved me from being spotted on countless occasions.
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Spine Chill is amazing for solo surviving.
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ive had such varying degrees of success with Plunderer's. one game i got two commons and an uncommon with it (i was getting items and leaving them at the exit gates for all the newbies) and in another game i got a rainbow map and skeleton key.
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If you pair Plunder's with a luck offering that's when you'll get all the keys and maps.
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i thought luck didnt affect chests, only the hook and Trapper's traps
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They changed it last year for them to effect chests too.
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Plunderer's + Ace in the Hole is where the good stuff starts.
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Small game and corrupt intervention
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Aftercare and I'm All Ears
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We'll Make It and Agitation.
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Brutal Strength
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New dying light! Its so great earning that slow down!
For survivor head on, its so amazing to use mid chase with QaQ!
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distortion a perk that's underrated and absolutely deserves a buff
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Distortion, Small Game
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Head On (with Q&Q) and We'll make it.
We'll make it is amazing! Who cares about the non heal meta when my heals are 100% faster! Now survivors who do well without a health state will do even better now that they've got two.
Head On with Q&Q is great! Yes it can be used mid chase you're just not using it right. If used in a chase with Q&Q at the right time you can prolong the chase even longer than usual.
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For survivor, Poised - especially with the dark sense buff - is really underrated and makes for fun perk combos. Stake out and Lightweight are also really underrated because on paper they don’t sound like much, but you literally never have to worry about ruin and it’s almost like a budget spine chill, and lightweight really is more effective than you think at tier 3, especially with drop points and line of sight breaks.
For killer, I’m going to give Bloodhound, Lightborn, and Brutal Strength a shout out. Flashlights bother me the most and it’s great seeing a cocky survivor realize their pallet blind is bs, Bloodhound is great for tracking and is far less likely to screw up than scratch marks, and Brutal Strength is just neat and saves some time as well as being acoustically pleasant.
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Iron Will easily. If the killer can’t hear you then they have nothing to go on except for their eyes. Breaking line of sight and knowing when to walk and NOT run can save your ass.
Any combination of Quick and Quiet, Calm Spirit, Iron Will, Lightweight, Dance With Me, Poised, Fixated, and Lithe can be VERY disorienting for killers.
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For killers, Surveillance.
For survivors, Poised + Dark Sense is pretty good now for stealth plays.
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Head on (with quick and quiet) and better together.
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Lightweight. Survivors don't know how many times they get caught only because the scratchmarks persisted long enough for the killer to have a faint trail.
Lightweight also gives a false positive as to your location, as since if they see the trail has gone cold early, they'll believe you didn't run anywhere, when you very well could have run halfway across the map.
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Kindred. I’m a solo Survivor, so the information it gives to my allies is invaluable.
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Survivors: Iron will with lightweight
Killers: Infectious Fright with Monitor and Abuse
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Stridor. Bye-bye Iron Will gamerzz
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Poised <3
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Bond. Avoid survivors being chased and lead the killer away from the team. Work Gens together.
Botany. Counters Sloppy and killer slow heal add ons. Heal others faster.
Leader. Help destroy hex totems faster when guarded by killers. Others heal you faster. Help open gates faster.
We are going to live forever. Earn that juicy BP for safely helping your team.
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i know its rather new but ive only seen it once, Better Together. I feel like having other survivors know the gen you're working on can be so beneficial. not only to come help you work on the gen, but also so you know to not run the killer that way.
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Shadowborn. I just need it. There is no going back. Dont do Shadowborn kids.
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