http://dbd.game/killswitch
Ivory mori is fine in my opinion
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Comments
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Okay? Practically no one has a problem with it unless you put it on specifically for one person just to grief.
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Think about this than.
You Mori a survivor and there is 3-4 gens left without ruin
C - chased F - free to do whatever P - pressured to get an unhook H - hooked
You will usually have one tracking perk so finding a survivor isn't much of a problem, so you are currently in a chase with one.
1 - C 2 - F
You down the survivor you are chasing and hook them. Because you ( hopefully ) have BBQ you know where another survivor is and begin a chase with them.
1 - C 1 - H 1 - P
While you are chasing this survivor there will be no gens being done since the only other survivor is getting the unhook. Now if you are good with the killer you are using you should be able to down the survivor you are chasing which from there will just reset to the last part until someone dies.
Now if there were 4 survivors left in this game the survivor's wouldn't be in a constant cycle of recusing, being chased, on the hook, and working on a generator for a little. This causes the killer to actually make meaningful decisions in who to chase ( the dude working a gen, the one going for the unhook, or maybe search the area for the survivor i don't know the location for ). With the Ivory you don't have to make any decisions as when you start to chase one the other has to go for the unhook.
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Ivory makes juggling possible, pressuring 3 while 1 is rushing away from all the mess makes juggling impossible.
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I disagree. an offering shouldn't be as game changing as removing 2 hook states from any survivor
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- It only does that to 1 survivor
- And keys and toolboxes are fine?
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The offering by nature is unbalanced in the first place, as it takes a Survivor out of the game after 1 hook...
For the sake of a full blown discussion like the other thread... I'll agree that an Ivory mori is immensely more fair than say an Ebony, because an Ivory only Kills one Survivor, as an Ebony kills all Survivors after 1 hook.
But I will say the mechanic IS unbalanced, regardless of me agreeing that a Ivory is less severe... So is a Ivory, or in-general a one Kill mori fair? No, but its more fair than say facing an Ebony.
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1. 1 survivor dead is huge for the killer
2. did I say they were?
3. I thought we were talking about moris?
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This is pretty much my stance. IMO, Cypress is trash, Ivory and Ebony are too much.
You were the first person in this thread to mention keys and toolboxes.
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If you're gonna suggest to nerf mori's to be only on last hook, then what's the point of even bothering to make animations for each killer's mori?
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Well you say mori's are game changing, and need to be removed, but mori's are all people cry about, compared to how broken keys and toolboxes are.
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I never suggested that at all? Did you read what I commented...
I was just half-agreeing that Ivory's are fair, because in comparison you'd rather have one unlucky person get killed than everyone get killed by a Ebony... Like, its still an unbalanced offering, but in comparison to an Ebony, its more tame.
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plenty of people "cry" about those too. I'd imagine u see it on discussions focused on those items. you know, not this one
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The way I see it, if you remove the current Moris and allow the green and yellow bloodpoint offerings to Mori people you have two-hooked, you fix the balance problems of Moris without making Moris their own separate useless offerings.
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Ebonys are fine. Don't @ me.
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But then what's the point of using mori's if it doesn't get a person off a gen? It's pointless if your suggestion becomes reality, because then it'd become better to just hook them for pop.
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Because it looks cool? It also still plays around DS to an extent. Balance tweaks could also be done to make up for the fact that Moris aren't nearly as useful.
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I'm not @ ing you, I agree
People complain about it so much but simply don't ignore the fact that it is countered by literally sitting on generators or being stealthy
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Personally I'm not a fan of moris in general, since their conditions are really situational (cypress) or too easy to accomplish. They don't add much to the game except frustration for the survivors
Devour Hope is a lot better from many point of views: needs input/strategy from the killer to work, is powerful enough to make survivors ######### themselves but at the same time is counterable in more than one way.
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All moris are fine, the only thing I'd change just to please the comunity is for EBONY MEMENTO MORI to be able to kill everyone but in their third hook, not second.
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I'm sure you think Insta heals and toolboxes with addons are fine too, but probably complain about gen speeds, lol.
These forums are great. You find some interesting opinions, but at least the devs for the most part ignore them.
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