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NOED or Devour + Demogorgon's pounce needs fixing
If you land a pounce attack they don't fall down because of NOED or Devour, don't get me wrong, I know it isn't a regular attack which implies it shouldn't down survivors in one hit, the problem here is that when you land a pounce everybody gets the notification that you have NOED or Devour and THAT IS BS, it's as if a huntress hatchet landed and it said you have NOED, or as if a survivor got caught in a trap (trapper) and the game notified everyone you have NOED. It is a well known strategy for end game builds to down someone with secondary hability and then use NOED against the rescuers without them knowing you had it activated. And I quote: "Exposed: The Survivor is in peril and can be downed with a single hit applied through the Killer's Basic Attack.". The pounce is not a basic attack, why do they get the notification that you have NOED?
EDIT: Am I wrong here? Why doesn't the traper's trap notify the NOED or Devour activation but this does?
Can this get fixed please? Example: Go to 22:00
Comments
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It actually notified me that a huntress had noed the other day after she hit me with a hatchet
it’s probably a bug
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You still get the notification from NOED if you are hit by a Huntresses hatchet.
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It shouldn't right? I mean, NOED activates by BASIC ATTACKS only, why doesn't the trapper trigger it then?
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I think you'll live. Its not that big of a deal. That and why are you using his ability if you have NOED? Kinda counter productive.
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How about against injured survivors? hook them, go away, come back, down 2 new guys cause they thought you didn't have NOED and fell for that mind game trying to take a hit for the team, that would be amazing to do
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Still isn't that big of a deal though. If you have a perk that is very significant to killing survivors they should know, like how when you down someone with Devour Hope ( 3 stacks ) the game tells you they have that perk rather than just making them infer you do.
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There are certain loops that the pounce will help you end where you wouldn't get a regular hit. If you use it again from a distance after the first hit, then it's worth it over trying to run a loop like the God pallet hoping for a NOED hit.
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Yes duh, but hitting them pounce gives them a chance to get away, and with other survivors in the game they could easily get a gate open, in the first 20 seconds after the last gen pops.
With NOED you just use your speed boost to catch up with the survivor, so you can insta-down.
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Now, i dont want to talk about NOED ans everything related because everyone knows how this topic goes, but what kind of "mind game" is to one shot someone without indications?
And before someone decide to write "just do totems" I am not saying no counterplay, but no indications. Is like if make your choice doesnt notify you of being exposed.
This game is mostly about decision making, and to make a good decision you need informations. More informations = better decision potential (and thats what makes SWF strong, but again. another topic). The problem comes when you doesnt give any information to make decisions about.
Endgame, survivor hooked and the killer is lets say a demogorgon. He down with pounce (also really easy to do, so making this play isnt even an "risk-rewars" thing) and survivors doesnt get notified about NOED.
Well their decision power is really low and poor. I can save him and we both die, or i can let him die and escape but the killer could not have NOED, or maybe the hooked guy cleansed all totems but i dont know about it so i let him die even tought we countered already the perk. This is not a "mind game" anymore. This is a 50%-50%. That's kinda the reason people hate spirit a lot too.
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Doesn't devour hope trigger AFTER you hit someone and instadown that survivor? Cause that's my point right there, and I play remember me, Blood Warden, NOED and Rancor, tell me why mess with my endgame build?
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The problem here is that both Devour hope and NOED trigger the notification on the hit, so, there are survivors who will think that if it didn't notify them about noed with the pounce they are safe to go for the rescue and take hits for the team (body block and stuff), and that's where the mind game is.
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Yes but the difference is that one is during the pretty much the end of the game and the other can trigger whenever, and noed is a lot harder to prevent.
Its also not really fair to get insta-downed because you can't tell the difference between the killer using his M1 or M2 to down a survivor you can't see.
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I don't know if it was fixed in the hotfix today but over the weekend I got hit with shred at full health and noed still activated & one-hit downed me. On PS4.
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imo the entire Hex warning thing is BS.
it eigther gives away completely useless information, or it completely screws a perk over.
i mean, i can see the skillchecks are red, i KNOW he has ruin, you dont need to tell me!
on the other side, if an injured player goes down and then "exposed - Devour Hope" pops up on everyones screen, thats just too much information and could screw the perk over very easily, as everyone's gonna be totem hunting now.
they need to rework / remove this system imo.
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You really ought to stop using totems if this is your problem with them, because I will be hunting those bones down with small game while my team gen rushes you (or hides or runs in circles, which happens too).
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Yea i think they should fix it since your not actually using noed but lets be honest noed should work on ms piggy's ambush.
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I think the problem here is that we, as killers, could use the non revealed Hexes by hitting with our second hability instead of basic hit to have more "mind games" content that could upgrade the experience.
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How long have you been playing? I'm asking because not one single killer, Demo included, has their special ability work with NOED.
As a killer I'm telling you it's OP af an not needed.
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You didn't read or I didn't make myself clear and I'm sorry for that... I've been playing since launch btw... The point is not that NOED should work on special hability, the point is that using that hability to down an injured survivor shouldn't trigger the NOED is active notification for the survivors, as NOED is activated by definition by a normal hit.
Example: If you get trapped by the trapper, chainsawed by Billy, etc. (special habilities) it won't notify you that the killer has NOED, but if you get hit by the Demogorgon's pounce it does notify everyone.
What I'm asking is that the devs take out that if you use your special hability to down someone at the endgame it doesn't notify the survivors about NOED cause you didn't fulfill the concept of the perk that actually activates by landing a regular hit.
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It doesn't just do it with NoEd, it does it with devour too
I think this is a bug as it makes Devour less harmful as they know its on the exposure stage when not downing someone
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I didn't know that, thanks for the info, just edited the post adding Devour too.
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Ahhhh I see now... I'm not sure how I feel about it tbh. It is a great question, now that I understand it.
Freddy's been my man since I started playing killer and
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who said i was using them?
like i said, thats the main reason why i dont find them to be worth it xD
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Just get rid of the indication. Survivors also don't have an indicator telling the killer they have DS for example
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I mean, you can struggle them, but yes, that's an argument
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The amount of information is enough as is. Why do killer's know before finding a survivor that someone is running No Mither? And to dispute knowing if a survivor has DS, if you don't have an obsession perk equipped, but the screen is showing an obsession, there's your indicator that DS is in use, and also, 100% DS is active on at least 1 of your survivors in green and purple ranks. It's a nice penalty for tunnelling. First hooked survivors are trying to get points too. But totally understandable when fellow survivors farm them right in front of you instead of waiting for you to find new bait.
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Not to go against what you're saying but the ob could also mean mom or ooo
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I don't tunnel, but if the survivor ran straight towards me after being unhooked he's getting downed, and if DS hits me I'm sorry to tell you that DS just makes me mad and makes me wanna go for the survivor who had it. Just saying
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Actually I faced a Demo 2 days ago with noed his pounce instantly knocked me down so its a bug just like the endgame timer is too
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Just to clarify, ANY offesive action does notify survivors about NOED or Devour hope.
Chainsaw, red vomit, hatchets etcc. As a general rule, if it takes away 1 token from Play With Your Food, it notify about 1 shot perk.
Devs said multiple times that the really want to make a difference between basic attack and special attack. This is why exposed only works on M1 and not on ability like ambush/punce even if these feel like a basic hit.
A little trivia, if you equip speed limiter add-on on both billy or leatherface, their chainsaw will one shot when NOED or devour or any exposed effect is active.
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