Rework/Eliminate Unbreakable (stop allowing slugging)
I’m well aware every killer main will disagree with me on this, so I just want you all to know as well that you won’t ever change my mind about it.
Basically, you shouldn’t need a special perk, or even one of your teammates, to fully recover from the dying state. Being slugged because the killer is trying that ridiculously hard for the 4K is beyond annoying and repetitive at this point.
”hurr durr learn how to counter it and run Unbreakable.” Wow. Okay, cool. I got up one time by myself, managed to stay away from the killer for a little bit, but then they inevitably found me again and downed me. To no surprise at all, they don’t pick me up and instead continue to desperately search for the last survivor (who is probably urban-blendetting around the map). Unbreakable is useless to me now. So, really, what was the point of even using it?
I know I sound whiny as hell and I genuinely do not care. The literal in-game manual for the killer says you should “Chase, injure, and catch survivors” and “Carry survivors to a sacrificial hook and hang them...”
It doesn’t say you have to kill every survivor or the Entity will be displeased or some crap like that. So, there’s absolutely no reason for slugging to be a viable option for the killer because at that point they’re just trying to fuel their own ego so they can say they got the 4K, while still earning points. Meanwhile, the survivor is left to bleed out for a few minutes, wasting their time completely because they know they’re not going to be saved.
tl;dr: Slugging is a weak, annoying, and unnecessary tactic that needs to be eliminated completely. The need for a specific perk equipped, or for another survivor to come to your aid, to recover from the dying state should be eliminated as well and if not, then rework Unbreakable so that it can be used as many times as needed
(don’t any of you dare comment on this telling me to run No Mither, alright?)