Just Hide Secret Offerings

The only thing that showing secret offerings does is give survivors a reason to disconnect because most of the time the killer is using a mori, and this scares them. Hell, I've had survivors (seemingly) disconnect because I used an "Increase Sacrifice Points" offering.

Killers aren't disconnecting for any survivor offerings.us.

Or better yet, lets show the ones that are applicable to the team. Why hide "survivors start together" from the other survivors? Just show it to them, and don't even let the killer know such an offer was made. If another survivor is using the 'objective boost', I don't care. I don't need to see it. Did they use BP, or a green evenlope? Show me.

Fog? Increase/decrease? Its a total crap shoot if that matters depending on the map/killer combo since there are plenty of killers that benefit from fog and plenty that dont. I don't care. I'd find the game more interesting NOT knowing if there was going to be changes to fog.

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Comments

  • Blueberry
    Blueberry Member Posts: 14,460
    edited October 2019

    Yeah I don't get how this still hasn't been fixed in 3 years, this should have been done on release. None of the secret offerings are really "secret" and it just makes people prematurely DC.

    It either needs to be hidden or we need more secret offerings added to the pool.

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    I would prefer it if the offering screen would get totally removed. But at least remove the "secret" offerings, agreed.

  • BloodyNights
    BloodyNights Member Posts: 526

    Personally I think...that mori's should be looked at. If most survivors want to DC because they see a Mori is being used that's pretty telling on how powerful it is. Doesn't help that most killers who use a mori always seem to bust out the purple and red add-ons, and proxy camp/tunnel the first person they hook to immediately delete someone. It just isn't a fun experience.

    But yeah I guess secret things should be kept an actual secret. Though I'm not 100% keen on the idea of keeping Mori's completely off the table. Survivors gotta play super cautious to not end up in the situation above. Because they are usually get hooked once, deleted, and de-pip and it's just the most obnoxious thing ever.

  • MisterCremaster
    MisterCremaster Member Posts: 614

    I think all the mori's could show up less in the blood web, and I agree that ebony certainly needs some tweaking, but the rest aren't really that big of a deal.

    And I agree with @BloodyNights - even I have succumbed to "mori rage" after a particular bad match where I slap on my prayer beads and an ebony just to totally wreck the next unfortunate group. Which again, is part of another big problem with the game, but we've covered that plenty of times.

    There is just something interesting about the dynamics of DbD that can make a loss on either side feel WAY WAY more frustrating/cheated/toxic than pretty much any other game I've played. Mori's can certainly contribute to that.

  • FancyMrB
    FancyMrB Member Posts: 1,250

    Great idea! Secret offerings should be secret.

    I would also argue that tools for survivors should be hidden from killer, or at the very least, the keys.

    I feel this game would benefit from more mystery/ less spoon feeding of information. However, I know there a lot of people who want all the info so they can decide if the game is winnable for them... which is one if the biggest problems with dbd imo but that could be a whole other discussion.

  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    Move the mori requirements to being after the second hook instead of the first. There is little to be complained about if you are morid instead of hooked for your death. Sure, maybe you saved DS or hoped the ally with the flashlight might get the save, but you can't say you got no chance to play. Unless you were directly tunneled off the hook twice....that sucks.

    For those that relate the keys to moris, just say the purple key requires that the hatch was already closed in order to work. This keeps multiple survivors from escaping the match together with a purple key.

  • Rydog
    Rydog Member Posts: 3,275

    The game is already enough of a roulette as-is, especially for killers. A survivor only has to narrow down which four perks the killer is using, along with add-ons (and the really strong ones are usually obvious). The killer has 16 perks, 4 items, and potentially 8 add-ons to deal with, so making them operate entirely in the dark, with no information on the lobby screen, is a bad and entirely one-sided idea.

    As far as offerings go, hiding "Secret" offerings sounds sensible. But, counterpoint: The Mori is an entirely dumb and anti-fun mechanic for both sides, because it arbitrarily cuts the game short for one survivor, and it also denies points and emblems to the killer.

  • MisterCremaster
    MisterCremaster Member Posts: 614

    I support all of that. Although, in this case, as cool as the animations are, I'd rather they be cut out. The benefit of the mori to the killer at this point should be to not have to waste time dragging someone to the hook. It would become an end-game benefit to start cleaning up, and down/kill survivors who think their friends will pull them off the hook again.

  • malloymk
    malloymk Member Posts: 1,560

    I have great mori ideas. Too many to get into here right now. There are completely unbalanced as they are now. If they don't want to make major changes, the least that they could do is automatically give survivors a safety pip and/or bloodpoint bonus for tolerating them. Until then, people are going to DC in the loading screen. Again, no different than killers dodging flashlights, medkits, keys, tool boxes, survivors loading in at the same time, cosmetics, etc.

    Really the devs need to take a hard look at moris, keys, instaheals, etc. I don't think either side really enjoys playing against those.

  • n000b51
    n000b51 Member Posts: 768
    edited October 2019

    LOL this topic, even LMAO ! Topic opened by and for killers naturally... Stop complain yourself. As far as my understanding from your topic, do you need a mori to make a kill ? And maybe you are so much pretentious because you have no doubt about your own skills, you are convinced you will make enough sacrifices to justify your Sacrifice Offering ?.__

    Deal with DC during loading because technically it wasn't necessarily a DC like survs DCing during games. It could some crashes because these loadings are still heavy, not optimized yet. So deal with it.

    But the good questions will be : "Why do you still use moris ?" as you know, it is a bad offering it should never exist. The killers who they are using it are penalized so much as missing BloodPoints rewards... But they still try to play oit anyway...

    "Why do you use the sacrifices bonus +75% yet ?" if it wasn't for the confirmed kills ? Everyone knows by experience mainly the killers they are using it are trappers trapping 10 times the hook in the shack, camping cannibal in the basement, chainsaw in air, or a myers infinite P3 who he is "securing" his hooks.

    Only excellent gameplays btw... But some of them are not totally naive : the possibility to dodge during the loading works, it is tolerated so don't blame these denies for that.

    So please, take a second to think as and for survivors mh ? maybe isn't the fun game they are looking for ? Start his 1st. game by a mori or a trapper... Rofl .

    Post edited by n000b51 on
  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,962

    Even as survivor, I'd like moris to be actually secret. They'd be more fun as a surprise.

    I mean, I think the animations are so much better than seeing myself die on the hook. Some moris are better than others; I wish they'd update older ones or at least put new ones in the store that killers could purchase with shards. Something.

  • FishFry247
    FishFry247 Member Posts: 696

    Should hide everything except double bp for everyone offerings

  • BunnyTheHutt
    BunnyTheHutt Member Posts: 1,773

    Having secret offering that don't even show up would be complete bs IMO. Imagine you're getting tunneled by a killer, then all of a sudden he mori's you. It would be incredibly unfair and unfun for survivors. They do need too change secret offerings, but this really isn't the solution IMO.

  • Ark_the_Bonsai
    Ark_the_Bonsai Member Posts: 867

    My suggested solution was to just hide all killer offerings from the survs.


    They also need the "All survivors start together" and "All survivors start separated" offerings to trade places. It is far more beneficial for a good group of survivors to start the match split up so they can cover more ground, handle more gens, etc. Grouping them just makes it easier for the killer to disrupt them and separating just makes it harder to apply pressure.

  • Tucking_Friggered
    Tucking_Friggered Member Posts: 636

    No, it's pretty telling how petty, vindictive and unsportsmanlike survivors are.

  • bomb1720
    bomb1720 Member Posts: 428

    not very often this is used. what is your point? big piles of car heaps, killer chases, survivors knocked down? why would killer dissconnect for this offering?

  • MisterCremaster
    MisterCremaster Member Posts: 614

    This is Haddenfield not the Autohaven Wreckers. Its, in a lot of peoples opinions, probably the hardest map for killers. I still can't imagine many killers would disconnect for it though... But again, make it secret who cares. I've seen plenty of survivors disconnect because of a jigsaw piece.

  • altruistic
    altruistic Member Posts: 1,141

    “killers aren’t disconnecting for survivor offerings.”

    Let me introduce you to the Strode Key offering.

    Nice meme.

  • bomb1720
    bomb1720 Member Posts: 428

    whoops! thanks for correcting me. i thought the key was for the petrol station. hahaha! but yeah for map offerings i don't think many killers would dc. so as somebody said there are not any survivor offerings to make killers dc. yes to keeping moris secret.

  • HawkAyeTheNoo
    HawkAyeTheNoo Member Posts: 731
    edited October 2019

    I'd be happy if they hid all offerings for alot of the reasons above but my issue is party streamers, survivors play crazy when they see them.

  • bomb1720
    bomb1720 Member Posts: 428

    thats because people like to partay! and go crazy! hahaha! seriously tho what do you mean? what do they do that is crazy? i don't even know how anybody has them left, same for the gruesome gataux.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,962

    I have a ton of BPS and Gateaux offerings. I never use them; they're bad luck. If I burn them as survivor, I die first with pretty much no points. If I burn them as killer, I get gen rushed like no one's business or I get held hostage. My worst games always happen when I use those things.

    I don't seem to be the only one that's true for; I watch it happen to other people who burn those offerings. You can always tell which survivor burned the offering because the unlucky soul will somehow get tunneled out first.

  • bomb1720
    bomb1720 Member Posts: 428

    i'm glad you have said what you have said. i get what you mean it can bring bad luck. i have noticed this when i take good tool boxes. the better i take with me, the quicker i get hooked. i thought it was just my account that was cursed or something. i will take nothing or just brown items and have a much better game... strange. it's good to know somebody else thinks alike.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,962

    Definitely not just you. I see it happen to myself and others all the time.

    If I take in an item, it's usually just a brown toolbox, to help me complete a gen repair or hook sabo Daily Ritual.

    Oh, god forbid I find a Rainbow Map in a chest. That's an automatic "you're not getting out of this alive, kid."

  • MathiaStef
    MathiaStef Member Posts: 132

    I'm sorry then you might as well drop an ebony to be worth less then 7000 for a different death hook that takes longer

  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    Or, just make a mori worth more BP than a hook death.

  • MathiaStef
    MathiaStef Member Posts: 132

    Still doesn't make that worth even being a purple offering let alone red

  • Yamaoka
    Yamaoka Member Posts: 4,321
    edited October 2019

    Not wanting to waste hard-earned sparetime versing a proxycamping ruin+noed+mori killer is "petty, vindictive and unsportsmanlike". That's gotta be the most hilarious statement I've read on this forum so far.

    Post edited by Yamaoka on
  • Tucking_Friggered
    Tucking_Friggered Member Posts: 636

    Then quit the game. You have no entitlement to more than one hook as no system could be implemented that wouldn't allow a free escape.

  • Mister_xD
    Mister_xD Member Posts: 7,668

    i always feel bad if its a secret offering, everyone assumes its a mori and therefore only focusses on gens, the round ends super fast with a survivor victory, just so it gets revealed the killer was using a splinter.

    it would really just be better if they were not shown at all...

  • Yamaoka
    Yamaoka Member Posts: 4,321
    edited October 2019

    You don't get to tell me what to do. Besides I'm a killer main which you would know if you weren't too busy crying about survivor perks/items 24/7. I'm glad people like you have nothing to say in terms of balance otherwise dbd would be dead by now.

  • Tucking_Friggered
    Tucking_Friggered Member Posts: 636
    edited October 2019

    I'm a survivor main, git gud. See how easy and laughably irrelevant that line of argument is?

    People like me have no say? Good sir i'm the reason Self Care is still a viable skill and the hatch being closed didn't result in a auto loss requiring gens to still be completed solo against killers like Doctor. It was me making the arguments as a killer to protect survivors when 99% of every killer wanted the hatch closed and the survivors left to struggle against painfully unfair odds. It took a killer like me to stand up and state it would be impossible for them to complete. It was me spending hours on the forums against my own interest arguing against depip squad being used as an almost insurmountable point to nerf survivors into the ground because frankly there was not any survivors willing or capable of doing so. You have absolutely no clue how far my posting history goes preceding this forum back to the Steam forums.

    So let me reiterate. You have no entitlements to more than 1 hook. Whatever you get beyond that is entirely based on teamwork, skill, and luck. There is no change that can be made to that unfortunate circumstance that does not allow an outright auto win for every survivor every single game. If there is a protection then there is the option to exploit it after the gates are powered ensuring an escape. The idea that you don't like that so should be free to DC and waste everyone's time with no punishment is sad.

    Post edited by Tucking_Friggered on
  • oxygen
    oxygen Member Posts: 3,382
    edited October 2019

    Just hide all offerings that aren't BP offerings.

    "Dodging" on the offering screen is probably going to be counted as a DC when the timeout punishment system is implemented anyway, so not like it changes much other than making things more surprising. No more "wahhhh a mori :(" or "wahhh a map offering I don't like :((".

    Sure people could still DC in match but that will also actually make it way more inconvenient to play if done a lot as they'd get escalating timeouts.

  • BloodyNights
    BloodyNights Member Posts: 526

    Killers dodge lobbies all the time, survivors spawn in the lobby too close to another, they got too many medkits/keys/toolboxes? Dodge. Only difference is moris can't be seen until the offering screen is shown. No one wants to deal with nonsense regardless of which side you are on.

  • Irvin
    Irvin Member Posts: 130
    edited October 2019

    I think the best "balance" for moris would be to make them require 2 hooks instead of 1. This would prevent a lot of DC's

  • Tucking_Friggered
    Tucking_Friggered Member Posts: 636

    You don't lose items/offerings when a killer leaves a lobby. You also have no idea why the killer Is leaving. I have to leave games quite often because a 700 ping survivor will not leave and if I start the game it will inevitably leave 3 to finish the game.

    Anyone is free to leave a game consequence free before it starts. Not afterwards.

    Your argument has no merit and no equivalency.

  • WickedKatz
    WickedKatz Member Posts: 238

    Honestly, that is the shittiest idea ever. Moris shouldn't even be a thing, and bloodpoint offerings aren't secret, so you are lying.

  • BloodyNights
    BloodyNights Member Posts: 526

    Did you completely forget that when a survivor DC's at the offering screen, no one loses items, add-ons, or offerings?

    When a killer loads up a lobby, they see when survivors come spilling in which usually indicates SWF. They also have the knowledge of see keys, toolboxes, medkits, flashlights, and maps. Maybe they don't always dodge for this reason, but there are tons that do.

    Survivors have no information about who the killer, is, or their add-ons. 9 times out of 10 if it's an offering it's a mori. Mori's are commonly used with the killers best add-ons.

    My argument is, neither want to have a crappy time, both sides dodge, just survivors dodge later because Killers are privileged with more information. Neither side loses anything except precious time.

    Both Survivors, and killers who DC after a match has started are just scummy.

  • MisterCremaster
    MisterCremaster Member Posts: 614

    Read. Blood points offerings aren't secret, and I wish they were too, because I've had survivors DC when they see that I use a bonus to sacrifice BP one or survivor soup. I don't even use those offerings anymore.

  • blue4zion
    blue4zion Member Posts: 2,773

    Yeah secret offerings are a joke, not to mention splitting up all survivors at the start is a horrible idea, that's leads to a more likely chance of multiple gens being worked on at once, which at the start is more effective than multiple people on one gen.

    Anyways either more offerings should be made secret, or they should just not show up at all. Absolutely pointless once you gain some knowledge on offerings.

  • WickedKatz
    WickedKatz Member Posts: 238

    There is not a single survivor who does that, it is just ######### conection