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If Monstrous Shrine was reworked...

CL4P_TRAP_ER
CL4P_TRAP_ER Member Posts: 114

We can all agree Monstrous Shrine is probably one of the weakest perks in the game right now. When you hear the perk name Monstrous Shrine, you think of an intimidating type perk. To be honest, I'm surprised it hasn't been reworked yet. However, if Monstrous Shrine was reworked, which of the following would you prefer?

If Monstrous Shrine was reworked... 28 votes

Only brave venture down in the deep. Survivors receive blindness and exhaustion while in the basement and for an extra 10 / 20 / 30 seconds once they leave. Survivors are notified of this perk once they enter the basement.
21%
CL4P_TRAP_ERDolphin9192ElkOkKiLLerghostface_tryhard69mrmeowskeeen 6 votes
Death only waits below. Survivors who are hooked in the basement receive 10% / 13% / 15% faster entity progression while you are 32 meters away from the basement exit. (Previous was 3% / 6% / 9%)
0%
Insert another corny perk description. Survivors are exposed while in the basement. Survivors who are hooked in the basement become broken after being unhooked for 20 / 25 / 30 seconds. Survivors who enter the basement while you are in the basement are not effected by this perk.
53%
Ark_the_BonsaiPandomkodiakyRainbowPatooieGrootDudeTheEdgeGamerBoosted_DwightNullSp3cRicardiBacardiDicklayciaRansterDarootLeafstormChiTenshiPhoenix_WrightActionjacksn 15 votes
Entering the basement becomes more treacherous. Each time you hook a survivor in the basement, you receive a token. For each token, the entity's progression is 5% / 7% / 9% faster for all hooks. Max tokens is 5.
25%
Gibberishzacmangaming0h_DoctorLeonardo1itaozu1ErshRin_is_my_waifu 7 votes

Comments

  • Elk
    Elk Member Posts: 2,267
    Only brave venture down in the deep. Survivors receive blindness and exhaustion while in the basement and for an extra 10 / 20 / 30 seconds once they leave. Survivors are notified of this perk once they enter the basement.

    I do like the exposed status one too.

  • GrootDude
    GrootDude Member Posts: 14,110
    Insert another corny perk description. Survivors are exposed while in the basement. Survivors who are hooked in the basement become broken after being unhooked for 20 / 25 / 30 seconds. Survivors who enter the basement while you are in the basement are not effected by this perk.

    😈😈

  • NullSp3c
    NullSp3c Member Posts: 765
    Insert another corny perk description. Survivors are exposed while in the basement. Survivors who are hooked in the basement become broken after being unhooked for 20 / 25 / 30 seconds. Survivors who enter the basement while you are in the basement are not effected by this perk.

    BUT ONLY if they rework insidious too.

  • TheEdgeGamer
    TheEdgeGamer Member Posts: 26
    Insert another corny perk description. Survivors are exposed while in the basement. Survivors who are hooked in the basement become broken after being unhooked for 20 / 25 / 30 seconds. Survivors who enter the basement while you are in the basement are not effected by this perk.

    As long as it's not a basement camping perk, then I would definitely use the exposed one. Make the basement feared again.

  • Phoenix_Wright
    Phoenix_Wright Member Posts: 23
    Insert another corny perk description. Survivors are exposed while in the basement. Survivors who are hooked in the basement become broken after being unhooked for 20 / 25 / 30 seconds. Survivors who enter the basement while you are in the basement are not effected by this perk.

    Mainly chose this because the beginning part made me laugh. lol. But also because this would make sense as a viable perk.