Haunted grounds is one use only?
quoting the dbd wiki
"When one of the two trapped Hex Totems is cleansed by a Survivor
, all Survivors suffer from the Exposed Status Effect for 40/50/60 seconds.
The remaining trapped Hex Totem immediately becomes a Dull Totem."
That third line, excuse me but why? Haunted grounds is the decoy perk, why not let it have its full potential? You may argue it would be overpowered if that happens. To that I say maybe lower the exposed time just a little?
Comments
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That's why I don't think it's worth running. It really should let you have both totems.
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The 2 Hex thing is just to increase its likelihood of procing.
It's still a solid perk.
60s is a HUGE amount of game time.
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Although 2 makes it easier to recognize
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60s is huge yet people thinks DS has a fair timer...
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I would be cool with it working twice if they reduced the timer to 40-45 seconds each.
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