Kill Switch update: Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

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Freddy buff ideas

Sally55
Sally55 Member Posts: 368

Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.

Comments

  • DocFabron
    DocFabron Member Posts: 2,410
    What would happen if there was only one totem left and you had both NOED and Blood Warden?
  • Sally55
    Sally55 Member Posts: 368

    @Doc_W__HOLLIDAY said:
    What would happen if there was only one totem left and you had both NOED and Blood Warden?

    Only be able to activate one or another

  • Sally55
    Sally55 Member Posts: 368
    edited July 2018

    @Sally55 said:

    @Doc_W__HOLLIDAY said:
    What would happen if there was only one totem left and you had both NOED and Blood Warden?

    Only be able to activate one or the other randomly in that particular situation

  • Mister_xD
    Mister_xD Member Posts: 7,668

    the devs had some ideas too:
    healing skillchecks wont wake you up
    dream transicion phase reduced to 4 seconds
    no more generator process while in dream world
    somehow give freddy the ability to interrupt awake survivors from their actions (like cleansing, healing, repairing, etc.)
    they'll also have to rework his add ons, since 90% of them are horrible.

  • Sally55
    Sally55 Member Posts: 368

    @Mister_xD said:
    the devs had some ideas too:
    healing skillchecks wont wake you up
    dream transicion phase reduced to 4 seconds
    no more generator process while in dream world
    somehow give freddy the ability to interrupt awake survivors from their actions (like cleansing, healing, repairing, etc.)
    they'll also have to rework his add ons, since 90% of them are horrible.

    Or don't allow the sleeping survivor to make any healing, repair,or cleansing actions while asleep?

  • Mister_xD
    Mister_xD Member Posts: 7,668

    @Sally55 said:

    @Mister_xD said:
    the devs had some ideas too:
    healing skillchecks wont wake you up
    dream transicion phase reduced to 4 seconds
    no more generator process while in dream world
    somehow give freddy the ability to interrupt awake survivors from their actions (like cleansing, healing, repairing, etc.)
    they'll also have to rework his add ons, since 90% of them are horrible.

    Or don't allow the sleeping survivor to make any healing, repair,or cleansing actions while asleep?

    too op. what would happen when all 4 were asleep? no one could make any gens and no one could get out of the dream world again.

  • Runiver
    Runiver Member Posts: 2,095

    @Sally55 said:
    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.

    That Bloodwarden idea could be fun, if the killer couldn't stand in the way to cleanse the totem and afk lol.

  • Sally55
    Sally55 Member Posts: 368

    @Runiver said:

    @Sally55 said:
    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.

    That Bloodwarden idea could be fun, if the killer couldn't stand in the way to cleanse the totem and afk lol.

    I'm glad you like my blood warden idea! Blood Warden currently can just be waited out by hiding till it's ove or having the other survivor's unhook you . I also think that while the hex is active that survivors aura's should be revealed to you for 30 seconds after it activates. If not that make it nullify borrowed time since that is part of the issues with Freddy

  • Mister_xD
    Mister_xD Member Posts: 7,668

    @Sally55 said:

    @Runiver said:

    @Sally55 said:
    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.

    That Bloodwarden idea could be fun, if the killer couldn't stand in the way to cleanse the totem and afk lol.

    I'm glad you like my blood warden idea! Blood Warden currently can just be waited out by hiding till it's ove or having the other survivor's unhook you . I also think that while the hex is active that survivors aura's should be revealed to you for 30 seconds after it activates. If not that make it nullify borrowed time since that is part of the issues with Freddy

    i also really like that BW idea. and since someone asked earlier, if noed or BW would affect the last standing totem, why dont keep the point where BW only activates after someone got hooked?

  • Sally55
    Sally55 Member Posts: 368
    edited July 2018

    @Mister_xD said:

    @Sally55 said:

    @Runiver said:

    @Sally55 said:
    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.

    That Bloodwarden idea could be fun, if the killer couldn't stand in the way to cleanse the totem and afk lol.

    I'm glad you like my blood warden idea! Blood Warden currently can just be waited out by hiding till it's ove or having the other survivor's unhook you . I also think that while the hex is active that survivors aura's should be revealed to you for 30 seconds after it activates. If not that make it nullify borrowed time since that is part of the issues with Freddy

    i also really like that BW idea. and since someone asked earlier, if noed or BW would affect the last standing totem, why dont keep the point where BW only activates after someone got hooked?

    I was thinking that even if they're unhooked you still have to get them back to sleep, deal with the borrowed time effect and also have to worry about healthy survivors bodyblocking for the already injured person that in itself wastes precious time and blood warden will be gone by the time you finally catch up to themthey will be fully healed ( assuming they got rid of the noed totem).

  • Runiver
    Runiver Member Posts: 2,095

    @Sally55 said:

    @Runiver said:

    @Sally55 said:
    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.

    That Bloodwarden idea could be fun, if the killer couldn't stand in the way to cleanse the totem and afk lol.

    I'm glad you like my blood warden idea! Blood Warden currently can just be waited out by hiding till it's ove or having the other survivor's unhook you . I also think that while the hex is active that survivors aura's should be revealed to you for 30 seconds after it activates. If not that make it nullify borrowed time since that is part of the issues with Freddy

    I'd actually prefer Bloodwarden to work as followed :
    60s basis. Add 15-20s everytime you hit a survivor. It's "BLOOD"warden, after all.

  • OakLestat
    OakLestat Member Posts: 125

    @Runiver said:

    I'd actually prefer Bloodwarden to work as followed :
    60s basis. Add 15-20s everytime you hit a survivor. It's "BLOOD"warden, after all.

    I like this idea

  • Sally55
    Sally55 Member Posts: 368

    @Runiver said:

    @Sally55 said:

    @Runiver said:

    @Sally55 said:
    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.

    That Bloodwarden idea could be fun, if the killer couldn't stand in the way to cleanse the totem and afk lol.

    I'm glad you like my blood warden idea! Blood Warden currently can just be waited out by hiding till it's ove or having the other survivor's unhook you . I also think that while the hex is active that survivors aura's should be revealed to you for 30 seconds after it activates. If not that make it nullify borrowed time since that is part of the issues with Freddy

    I'd actually prefer Bloodwarden to work as followed :
    60s basis. Add 15-20s everytime you hit a survivor. It's "BLOOD"warden, after all.

    I really like this!

  • Timebomb0800
    Timebomb0800 Member Posts: 80

    @Mister_xD said:
    the devs had some ideas too:
    healing skillchecks wont wake you up
    dream transicion phase reduced to 4 seconds
    no more generator process while in dream world
    somehow give freddy the ability to interrupt awake survivors from their actions (like cleansing, healing, repairing, etc.)
    they'll also have to rework his add ons, since 90% of them are horrible.

    I would be happy if they just made it healing skillchecks from self care don't wake you up, at least, if they wake up from healing skill checks with medkits, it's a finite resource unlike self care. Given how standard using self care is, kinda sucks when every survivors can just exit dream world by healing without any item.

  • Mesme
    Mesme Member Posts: 177

    I say survivors should start off in the dream and should find ways to wake up out of it.

  • PinkEricka
    PinkEricka Member Posts: 1,042
    Mesme said:

    I say survivors should start off in the dream and should find ways to wake up out of it.

     No.
  • Sally55
    Sally55 Member Posts: 368
    edited July 2018

    @PinkEricka said:
    Mesme said:

    I say survivors should start off in the dream and should find ways to wake up out of it.

     No.

    And why not? all you would need to do is find a gen and miss a skill check to wake up. If you aren't going to give constructive answers get out of this thread.

  • Vietfox
    Vietfox Member Posts: 3,823
    Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.

    Right, so killer can camp the hex and survivors would never manage to escape.
    Ur buff ideas are just meant to provide an easy match for the killer.
  • PinkEricka
    PinkEricka Member Posts: 1,042
    Sally55 said:

    @PinkEricka said:
    Mesme said:

    I say survivors should start off in the dream and should find ways to wake up out of it.

     No.

    And why not? all you would need to do is find a gen and miss a skill check to wake up. If you aren't going to give constructive answers get out of this thread.

    Maybe because there’s already an add-on for that? That’s too OP. They’re already buffing him to be as powerful as it should be. LMAO, don’t even talk about constructive criticism when you’re the main one on this forum that is so quick to insult and talk down on somebody the moment they give their opinion. Hypocrisy suits you, my friend. 
  • Sally55
    Sally55 Member Posts: 368

    @Vietfox said:
    Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.

    Right, so killer can camp the hex and survivors would never manage to escape.
    Ur buff ideas are just meant to provide an easy match for the killer.

    If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.

  • Vietfox
    Vietfox Member Posts: 3,823
    Sally55 said:

    @Vietfox said:
    Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.

    Right, so killer can camp the hex and survivors would never manage to escape.
    Ur buff ideas are just meant to provide an easy match for the killer.

    If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?
  • Sally55
    Sally55 Member Posts: 368

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.
    
    
    
    Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer.

    If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.
    
    
    
    Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer.

    If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?

    Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer?

  • Vietfox
    Vietfox Member Posts: 3,823
    Sally55 said:

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.
    
    
    
    Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer.

    If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.
    
    
    
    Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer.

    If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?

    Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer?

    But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.
    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons.
  • Sally55
    Sally55 Member Posts: 368

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.
    
    
    
    If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.
    
    
    
    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?
    
    @Vietfox said:
    

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.
    
    
    
    If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.
    

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?

    Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer?

    But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.
    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons.

    Use small game it's incredibly useful for finding the genral location of dull totems or traps. Also i hit rank 1 on killer yesterday. So how does that make me a "no skill killer"? This is just an idea i had for a buff. It's not like what i proposed is going into thenext ptb or anything.

  • Vortexas
    Vortexas Member Posts: 757

    I'd say add a 20% Movement Speed Decrease while in the Dream transition that ends as soon as they are fully asleep.

    Possibly shorten the Dream time to Six Seconds base, any less would be borderline OP unless the blocks where reworked.

    Remove Freddy's Slow he gets upon initially hitting someone with Dream.

  • Sally55
    Sally55 Member Posts: 368

    @Vortexas said:
    I'd say add a 20% Movement Speed Decrease while in the Dream transition that ends as soon as they are fully asleep.

    Possibly shorten the Dream time to Six Seconds base, any less would be borderline OP unless the blocks where reworked.

    Remove Freddy's Slow he gets upon initially hitting someone with Dream.

    Finally some actual constructive feedback. I like your idea by the way

  • Vortexas
    Vortexas Member Posts: 757

    @Sally55 said:

    @Vortexas said:
    I'd say add a 20% Movement Speed Decrease while in the Dream transition that ends as soon as they are fully asleep.

    Possibly shorten the Dream time to Six Seconds base, any less would be borderline OP unless the blocks where reworked.

    Remove Freddy's Slow he gets upon initially hitting someone with Dream.

    Finally some actual constructive feedback. I like your idea by the way

    Well weak or not, he's my favorite Killer so yea :D

  • Sally55
    Sally55 Member Posts: 368

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.
    
    
    
    If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.
    
    
    
    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?
    
    @Vietfox said:
    

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.
    
    
    
    If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.
    

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?

    Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer?

    But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.
    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons.

    I also doubt you even play killer at all . It's obvious your nothing more than a garbage survivor main.

  • Vietfox
    Vietfox Member Posts: 3,823
    Sally55 said:

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.
    
    
    
    If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.
    
    
    
    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?
    
    @Vietfox said:
    

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.
    
    
    
    If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.
    

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?

    Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer?

    But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.
    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons.

    I also doubt you even play killer at all . It's obvious your nothing more than a garbage survivor main.

    Haha good one
  • Sally55
    Sally55 Member Posts: 368

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    @Vietfox said: Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.        Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer. If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing. Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us? @Vietfox said:

    Sally55 said:
    

    @Vietfox said: Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.        Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer. If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?
    
    
    
    Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer?
    
    
    
    But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.
    

    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons.

    I also doubt you even play killer at all . It's obvious your nothing more than a garbage survivor main.

    Haha good one

    Maybe Next time don't assume i only play killer hmm???.

  • Vietfox
    Vietfox Member Posts: 3,823
    Sally55 said:

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    @Vietfox said: Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.        Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer. If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing. Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us? @Vietfox said:

    Sally55 said:
    

    @Vietfox said: Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.        Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer. If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?
    
    
    
    Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer?
    
    
    
    But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.
    

    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons.

    I also doubt you even play killer at all . It's obvious your nothing more than a garbage survivor main.

    Haha good one

    Maybe Next time don't assume i only play killer hmm???.

    Maybe u should change your name to Salty55? is not nice to call someone garbage, you got exposed by your salty reaction ::chuffed:
  • Sally55
    Sally55 Member Posts: 368

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    @Vietfox said: Sally55 said:

    @Vietfox said:    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.        If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.        Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?    @Vietfox said:
    

    Sally55 said:

    @Vietfox said:    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.        If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.
    

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us? Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer? But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.

    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons.
    
    
    
    I also doubt you even play killer at all . It's obvious your nothing more than a garbage survivor main.
    

    Haha good one

    Maybe Next time don't assume i only play killer hmm???.

    Maybe u should change your name to Salty55? is not nice to call someone garbage, you got exposed by your salty reaction ::chuffed:

    Sweety i don't have to be nice since It's a free country. If you aren't going to give construtive feedback about this thread then by all means GTFO. ;)

  • Vietfox
    Vietfox Member Posts: 3,823
    Sally55 said:

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    @Vietfox said: Sally55 said:

    @Vietfox said:    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.        If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.        Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?    @Vietfox said:
    

    Sally55 said:

    @Vietfox said:    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.        If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.
    

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us? Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer? But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.

    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons.
    
    
    
    I also doubt you even play killer at all . It's obvious your nothing more than a garbage survivor main.
    

    Haha good one

    Maybe Next time don't assume i only play killer hmm???.

    Maybe u should change your name to Salty55? is not nice to call someone garbage, you got exposed by your salty reaction ::chuffed:

    Sweety i don't have to be nice since It's a free country. If you aren't going to give construtive feedback about this thread then by all means GTFO. ;)

    I guess "constructive" means "agree with me" to you. Already said there was a problem when camping the totem, but just looked for excuses. I wont GTFO cause it's a free country ;)
  • Sally55
    Sally55 Member Posts: 368
    edited July 2018

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    @Vietfox said: Sally55 said:

    @Vietfox said:    Sally55 said:
    

    @Vietfox said: Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.        Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer. If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing. Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us? @Vietfox said:

    Sally55 said:
    

    @Vietfox said: Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.        Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer. If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?        Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer?        But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.
    

    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons. I also doubt you even play killer at all . It's obvious your nothing more than a garbage survivor main.

    Haha good one
    
    
    
    Maybe Next time don't assume i only play killer hmm???.
    

    Maybe u should change your name to Salty55? is not nice to call someone garbage, you got exposed by your salty reaction ::chuffed:

    Sweety i don't have to be nice since It's a free country. If you aren't going to give construtive feedback about this thread then by all means GTFO. ;)

    I guess "constructive" means "agree with me" to you. Already said there was a problem when camping the totem, but just looked for excuses. I wont GTFO cause it's a free country ;)

    How will they camp totems if they are all broken? If you as a survivor don't take precautions and actually look for dull totems and break them then you deserve to be punished for it. Like i said before you can either look for totems to prevent NOED from triggering or you don't look for them then face the consequences later.(assuming you haven't gotten wrecked by the killer already)

  • Vietfox
    Vietfox Member Posts: 3,823
    Sally55 said:

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    @Vietfox said: Sally55 said:

    @Vietfox said:    Sally55 said:
    

    @Vietfox said: Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.        Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer. If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing. Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us? @Vietfox said:

    Sally55 said:
    

    @Vietfox said: Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.        Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer. If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?        Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer?        But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.
    

    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons. I also doubt you even play killer at all . It's obvious your nothing more than a garbage survivor main.

    Haha good one
    
    
    
    Maybe Next time don't assume i only play killer hmm???.
    

    Maybe u should change your name to Salty55? is not nice to call someone garbage, you got exposed by your salty reaction ::chuffed:

    Sweety i don't have to be nice since It's a free country. If you aren't going to give construtive feedback about this thread then by all means GTFO. ;)

    I guess "constructive" means "agree with me" to you. Already said there was a problem when camping the totem, but just looked for excuses. I wont GTFO cause it's a free country ;)

    How will they camp totems if they are all broken? If you as a survivor don't take precautions and actually look for dull totems and break them then you deserve to be punished for it. Like i said before you can either look for totems to prevent NOED from triggering or you don't look for them then face the consequences later.(assuming you haven't gotten wrecked by the killer already)

    With noed u get punished but u still can play around the map, look for the hex, escape, etc. What u suggested would be a 4 hours match if killer decides to camp the hex, have fun with that.
    Surprised you haven't seen it yet.
  • Sally55
    Sally55 Member Posts: 368

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    @Vietfox said: Sally55 said:

    @Vietfox said:    Sally55 said:
    

    @Vietfox said: Sally55 said:

    @Vietfox said:    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.        If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.        Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?    @Vietfox said:
    

    Sally55 said:

    @Vietfox said:    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.        If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.
    

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us? Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer? But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.

    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons.        I also doubt you even play killer at all . It's obvious your nothing more than a garbage survivor main.
    

    Haha good one Maybe Next time don't assume i only play killer hmm???.

    Maybe u should change your name to Salty55? is not nice to call someone garbage, you got exposed by your salty reaction ::chuffed:
    
    
    
    Sweety i don't have to be nice since It's a free country. If you aren't going to give construtive feedback about this thread then by all means GTFO. ;)
    

    I guess "constructive" means "agree with me" to you. Already said there was a problem when camping the totem, but just looked for excuses. I wont GTFO cause it's a free country ;)

    How will they camp totems if they are all broken? If you as a survivor don't take precautions and actually look for dull totems and break them then you deserve to be punished for it. Like i said before you can either look for totems to prevent NOED from triggering or you don't look for them then face the consequences later.(assuming you haven't gotten wrecked by the killer already)

    With noed u get punished but u still can play around the map, look for the hex, escape, etc. What u suggested would be a 4 hours match if killer decides to camp the hex, have fun with that.
    Surprised you haven't seen it yet.

    You still aren't listening unfortunately. NOED nor the idea i had about blood warden wouldn't happen if you took the time to break all of the dull totems. If you haven't broken a single dull totem during the match your asking for trouble. I understand that they would probably camp it. Which is why i told @Vortexas i liked his proposal. Did you not read it at all?

  • Vietfox
    Vietfox Member Posts: 3,823
    Sally55 said:

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    @Vietfox said: Sally55 said:

    @Vietfox said:    Sally55 said:
    

    @Vietfox said: Sally55 said:

    @Vietfox said:    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.        If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.        Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?    @Vietfox said:
    

    Sally55 said:

    @Vietfox said:    Sally55 said:
    

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked. Right, so killer can camp the hex and survivors would never manage to escape.

    Ur buff ideas are just meant to provide an easy match for the killer.        If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.
    

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us? Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer? But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.

    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons.        I also doubt you even play killer at all . It's obvious your nothing more than a garbage survivor main.
    

    Haha good one Maybe Next time don't assume i only play killer hmm???.

    Maybe u should change your name to Salty55? is not nice to call someone garbage, you got exposed by your salty reaction ::chuffed:
    
    
    
    Sweety i don't have to be nice since It's a free country. If you aren't going to give construtive feedback about this thread then by all means GTFO. ;)
    

    I guess "constructive" means "agree with me" to you. Already said there was a problem when camping the totem, but just looked for excuses. I wont GTFO cause it's a free country ;)

    How will they camp totems if they are all broken? If you as a survivor don't take precautions and actually look for dull totems and break them then you deserve to be punished for it. Like i said before you can either look for totems to prevent NOED from triggering or you don't look for them then face the consequences later.(assuming you haven't gotten wrecked by the killer already)

    With noed u get punished but u still can play around the map, look for the hex, escape, etc. What u suggested would be a 4 hours match if killer decides to camp the hex, have fun with that.
    Surprised you haven't seen it yet.

    You still aren't listening unfortunately. NOED nor the idea i had about blood warden wouldn't happen if you took the time to break all of the dull totems. If you haven't broken a single dull totem during the match your asking for trouble. I understand that they would probably camp it. Which is why i told @Vortexas i liked his proposal. Did you not read it at all?

    Did i quote that comment? NO
  • Sally55
    Sally55 Member Posts: 368
    edited July 2018

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    @Vietfox said: Sally55 said:

    @Vietfox said:    Sally55 said:
    

    @Vietfox said: Sally55 said:

    @Vietfox said:    Sally55 said:
    

    @Vietfox said: Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.        Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer. If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing. Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us? @Vietfox said:

    Sally55 said:
    

    @Vietfox said: Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.        Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer. If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?        Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer?        But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.
    

    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons. I also doubt you even play killer at all . It's obvious your nothing more than a garbage survivor main.

    Haha good one        Maybe Next time don't assume i only play killer hmm???.
    

    Maybe u should change your name to Salty55? is not nice to call someone garbage, you got exposed by your salty reaction ::chuffed: Sweety i don't have to be nice since It's a free country. If you aren't going to give construtive feedback about this thread then by all means GTFO. ;)

    I guess "constructive" means "agree with me" to you. Already said there was a problem when camping the totem, but just looked for excuses. I wont GTFO cause it's a free country ;)
    
    
    
    How will they camp totems if they are all broken? If you as a survivor don't take precautions and actually look for dull totems and break them then you deserve to be punished for it. Like i said before you can either look for totems to prevent NOED from triggering or you don't look for them then face the consequences later.(assuming you haven't gotten wrecked by the killer already)
    
    
    
    With noed u get punished but u still can play around the map, look for the hex, escape, etc. What u suggested would be a 4 hours match if killer decides to camp the hex, have fun with that.
    

    Surprised you haven't seen it yet.

    You still aren't listening unfortunately. NOED nor the idea i had about blood warden wouldn't happen if you took the time to break all of the dull totems. If you haven't broken a single dull totem during the match your asking for trouble. I understand that they would probably camp it. Which is why i told @Vortexas i liked his proposal. Did you not read it at all?

    Did i quote that comment? NO

    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons.

    You forgot that it's "it's" instead of is. Maybe touch up your posts with proper grammar? As of now i'm going to just ignore you. And maybe we can get idea's that actually benefit Freddy instead of this post devolving into senseless back and forth.

  • Dustin
    Dustin Member Posts: 2,430
    edited July 2018

    @Sally55 said:
    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.

    Initially I think I misunderstood your suggestion for Blood Warden but the main suggestion you are making is if a survivor is hooked when the conditions are met Blood Warden activates like normal except it's permanent and a HEX right? If I misunderstood could you clarify? Although I'm not a fan of HEX perks because most of the time they get cleansed before they get any use. Also here's the thing about making Blood Warden a HEX perk. How do you scale it if the time is infinite regardless? Each current tier of Blood Warden is scaled 30/40/60 seconds. Everything else about the perk is the same.

    Personally my preferred change to Blood Warden would be making it retroactive so that if someone was hooked after the gates were powered the moment one opens it activates once they are between the two pillars near the exit trigger. That way it's not completely obvious and you get to see their aura. So Blood Warden won't proc even if both gates are open unless survivors walk in. So if they were camping the exit gates but not quite far enough in you could save time before activation and run them down.

    I do somewhat agree on Freddy and self-care but I only agree with removing Self-Care (the perk) from the list of failed skillchecks that wake you up. I still believe medkits should wake up survivors and it makes sense with Quentin's Pharmacy perk. That's also easily dealt with using Franklin's Demise.

    I do agree on being healed from dying to injured shouldn't wake you up. I definitely wouldn't want it reverted to Wake Up first then heal but what it is now is stupid and allows survivors to heal someone right in front of you with less risk. Although if Freddy could simply ignore awake survivors healing someone in the dying state and just pick up a dying state survivor ignoring heals that would be most preferred. For clarification on why I don't want the initial set of conditions for healing survivors brought back it was boring knowing all Freddy can do is slug people. I'd rather see him made viable in other ways.

    @Sally55 said:

    Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer?

    To be honest thinking about the idea NOED is actually fair because even if you ignore the totem you have a chance to escape even if it means cutting your losses and leaving other survivors. With Blood Warden you could easily take the game hostage by camping the totem. Which would force survivors to suicide or find hatch if they have key or they are the last survivor alive.

    Gen rushing with the possibility of NOED is something survivors should keep in mind but at least in that situation they have options. With Blood Warden it would be either hope the killer isn't camping the totem or die. Now obviously Blood Warden still has to proc but it still sounds awful to deal with when put in that situation.

  • Vietfox
    Vietfox Member Posts: 3,823
    Sally55 said:

    @Vietfox said:
    Sally55 said:

    @Vietfox said:

    Sally55 said:

    @Vietfox said:
    
    Sally55 said:
    

    @Vietfox said: Sally55 said:

    @Vietfox said:    Sally55 said:
    

    @Vietfox said: Sally55 said:

    @Vietfox said:    Sally55 said:
    

    @Vietfox said: Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.        Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer. If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing. Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us? @Vietfox said:

    Sally55 said:
    

    @Vietfox said: Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.        Right, so killer can camp the hex and survivors would never manage to escape.
    

    Ur buff ideas are just meant to provide an easy match for the killer. If the survivors destroy dull totems there wouldn't even be a chance for it to trigger. Survivors always get so salty when it comes to NOED when they could've just prevented it by not gen rushing.

    Funny when u killers complain about gen rushing. What do you want us to do? Hang around till u catch us?        Can you read? I said you could've prevented NOED from even triggering if you take the time to cleanse dull totems. That's why survivors cry so much about NOED in the first place. It's punishment for gen rushing instead of cleansing totems like they're supposed to do. I know i cleanse every totem i see when i play survivor. Maybe don't assume i only play killer?        But u are obviously a killer main. Your buff ideas are absurdly op and only a non skilled killer would propose them.
    

    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons. I also doubt you even play killer at all . It's obvious your nothing more than a garbage survivor main.

    Haha good one        Maybe Next time don't assume i only play killer hmm???.
    

    Maybe u should change your name to Salty55? is not nice to call someone garbage, you got exposed by your salty reaction ::chuffed: Sweety i don't have to be nice since It's a free country. If you aren't going to give construtive feedback about this thread then by all means GTFO. ;)

    I guess "constructive" means "agree with me" to you. Already said there was a problem when camping the totem, but just looked for excuses. I wont GTFO cause it's a free country ;)
    
    
    
    How will they camp totems if they are all broken? If you as a survivor don't take precautions and actually look for dull totems and break them then you deserve to be punished for it. Like i said before you can either look for totems to prevent NOED from triggering or you don't look for them then face the consequences later.(assuming you haven't gotten wrecked by the killer already)
    
    
    
    With noed u get punished but u still can play around the map, look for the hex, escape, etc. What u suggested would be a 4 hours match if killer decides to camp the hex, have fun with that.
    

    Surprised you haven't seen it yet.

    You still aren't listening unfortunately. NOED nor the idea i had about blood warden wouldn't happen if you took the time to break all of the dull totems. If you haven't broken a single dull totem during the match your asking for trouble. I understand that they would probably camp it. Which is why i told @Vortexas i liked his proposal. Did you not read it at all?

    Did i quote that comment? NO

    In a solo match is difficult to tell when all 5 totems are done, it's not a common thing to run all around the map and destroy them before doing gens for obvious reasons.

    You forgot that it's "it's" instead of is. Maybe touch up your posts with proper grammar? As of now i'm going to just ignore you. And maybe we can get idea's that actually benefit Freddy instead of this post devolving into senseless back and forth.

    Now you are checking all my comments cause u ran out of ideas and need to find a reason to have the last word and sound like u were right all the time? Nice
  • BigBadPiggy
    BigBadPiggy Member Posts: 678

    Freddy doesn't really need a buff, he's already really op especially with the add ons that decrease dream transition.

  • Baphomett
    Baphomett Member Posts: 394

    Freddy doesn't really need a buff, he's already really op especially with the add ons that decrease dream transition.

    Wow.  Just... wow.   You know "Freddy is OP" is literally a meme for stupid survivor quotes, right?
  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    The only change I'd like to see for Blood Warden is an increase on the timers (40/60/80 instead of 30/40/60) and for the perk to show the timer (like other perks do) so you can manage your time better. Right now you are completely in the dark about how much time is left, and the time it gives you is not very much to really do anything. I had a game against a Freddy maybe a week ago, doing adept IIRC. I opened the gate and then my friend got hooked very close, so I just ran and saved him in Freddy's face. Ran to the gate only to see BW (shoulda expected it), and while he did manage to catch me, by the time he did BW wore off and my friend was able to rescue me the same way and we both got out. I think he only had tier 2, but still it ultimately did nothing for him. He got an extra chase/hook on me but we still escaped even though we totally ran into his BW.

  • NMCKE
    NMCKE Member Posts: 8,242
    Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.

    If blood warden was a hex and lasted forever, couldn't the killer camp the hex and hold the game as hostage? Just letting you know in case you didn't think about that! :)
  • Sally55
    Sally55 Member Posts: 368

    @Nickenzie said:
    Sally55 said:

    Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.

    If blood warden was a hex and lasted forever, couldn't the killer camp the hex and hold the game as hostage? Just letting you know in case you didn't think about that! :)

    I like @thesuicidefox idea better than my blood warden idea tbh.