Could someone please tell me why everyone so salty about Nurse Change?
I'm so confused, Why is everyone so mad about the Nurse change? I think she fine
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Devs said "mostly add-ons and a slight tweak to base power."
It was NOT a slight tweak.
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Some people think base kit Nurse is balanced and should not be nerfed.
Some people think the Nurse base kit nerfs are excessive.
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Because now you can't just rely on her lack of downtime to carry you to red ranks.
People who are actually good with the Nurse will still do well with her, and she'll still be top tier. Not on a tier of her own as it is right now probably, but she'll still be very ######### good.
People who just got carried by her to red ranks will struggle, and I'm fine with that. When some people put into the time and effort to get so good with her you don't miss a single attack most of the time, those are the players the killer needs to be balanced around. Not your everyday scrub who picks her up and thinks they're hot ######### because they can get to red ranks with her, as if that means something in her current state.
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People seem to be forgetting its a PTB, im sure the devs will take feedback before it goes live. People need to chill a bit. Test her and then give your feedback.
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Could be her "loss" of map pressure from the base kit changes. However there isn't really much change here beside's not having a 2nd blink in your pocket at all times.
There's a good chance people aren't happy with the add-on changes either. Alot of nurse's tended to use the range add-on's alot.
But no one will know till the ptb. My only concern is the muscle memory and how long it will take to adjust.
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Because people don't want any challange and want easy 4ks every match
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She's going to still be on the S-Tier level. Probably on the same level of Spirit, but slightly higher than the Blueberry Grill.
The changes are going to make her a more higher risk/higher reward type killer. Her skill ceiling is going to be on the more higher end now more than just muscle memory now that you can't spam blinks with no consequences.
Her add-ons are more on the fun side than just straight up buffs to basekit. People who love experimenting with different combos will love these add-on changes.
But like many people say it's PTB, we test thingies for reasons. But these changes seem pretty promising to me.
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Because people for a long time have seen Nurse as the baseline for SWF groups, it was always teased Nurse would be nerfed, but the expectation was that other killers would be brought up to a better level, and maps reworked before this.
If they had hit us with this nerf after the map reworks (more numerous but unsafe pallets making things not so much a nightmare for m1 killers) then it feels bad considering they were quite clear about trying to calm the playerbase saying it was just the op addons.
I don't really care, I don't play much Nurse, and long term it makes sense. Dropping it at the same time as insta-removal is intresting for the meta though.
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People fear any change to the game and become very vocal about it. Most changes on both sides have saw the same responses on the forum and over time once the players adapted many turn out to be no where near as bad as they initially thought.
While I Personally thought she was fine at base that doesn't mean my opinion is what is best for the game. I would rather wait to test changes and give feedback on them.
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Because there are not only PC users in this game.
There are also ps4 and xbox users in this game.
Imagine what this patch would feel like for the Nurse users in the console.
Developers have always ignored console users in balance patches. Are we non-existent users?
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Nurse is dead that’s why. They lied to us that’s why. “Small tweak” has to be the most ignorant lie I’ve ever heard. She’s garbage tier now
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Imagine being so bad on Nurse that these nerfs will make her unplayable to you
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Imagine being that ignorant thinking 1 of the 3 viable killers getting destroyed is balanced
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One of 3 viable killers lul
Destroyed lul
Thanks for letting me know so quickly you can't be taken seriously
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Hhh now I definitely know you’re a newcomer
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There are many reasons. You'll find most of them doing a quick search for "Nurse" on this forum. None of them hold any water yet, though, because no one outside of the dev team has actually seen the changes in effect.
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This is my biggest issue. There are a multitude of balance issues in game right now, the least of which was Nurse honestly. She was only strong with people who mastered her and they were generally in r1 anyways, where the devs claim they don't balance towards (yet SWF remains unchanged and we're nerfing a killer who was only good in red ranks anyways.)
If they had fixed a lot of issues and brought a lot of weak killers up then this wouldn't be a huge problem. But right now? Who are you going to play when Nurse gets tbagged by SWF? Your only other options are now Billy and Spirit and who knows how long before they're nerfed while maps are still torturous and SWF toxic squads remain unpunished.
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I'm not salty.
As a No-Skill Survivor Main I'm pretty happy with the change.
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Meh, and I wanted that EZ Rank 1 Killer achievement, now I must play with more effort to get it.
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Because survivor mains managed to defeat us again with this nerf
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People are mad because they lied about what is now Nurse getting Legion'ed.
It was originally pitched to the forums as an addon rework with slight changes to base kit.
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To be honest, playing both MOBAs and fighting games (two genres with overwhelmingly more balance changes than DBD has) I can't imagine how miserable I'd be if I got so salty every time a character I play gets nerfed. Ya'll making the DBD community look real soft
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1. BHVR promised slight tweaks to her power if they exist at all. The change to her base power is anything but slight.
2. Her add-ons were the issue, base kit was fine.
3. She's the hardest killer in the game, she should be the most powerful.
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the ones who are salty are probably sad they can't be carried by extra blinks and range and need to git gud at nurse properly
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1. Huntress is harder to play well 2. being hard doesn't give you the right to be op
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1. No she isn't. Huntress can brute Force a chase. Nurse needs her power or she loses. This is how I know you don't play Nurse.
2. Being the hardest killer gives you every right to be the best. Base Nurse was balanced. The add-on changes are anywhere from meh to "I can't believe BHVR thinks this was a good idea" but Nurse didn't need add-ons previously. Now she's gonna rely on her add-ons that recover her blinks faster to resemble addon-less Nurse right now, which is balanced.
Meaning she's gonna need add-ons to be balanced.
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Huntress can brute force a chase, yes, if you wanna throw the game.
I'm not even gonna address the first point too much because it's entirely subjective.
HOWEVER, your logic on the second point is extremely flawed. Even if base Nurse was balanced (which I don't agree with), what you're saying implies that balance is a binary, yes/no switch, and it isn't. Post-rework Nurse can still be balanced, even if base Nurse is balanced right now. Balance is a spectrum.
And NO, being hard to play doesn't mean the character gets to be OP. No serious game balances things out like this. Playing a hard character should be a choice because you enjoy the character, not because you want something OP.
Most fighting game characters are 10x harder to execute than anything on DBD and they're obviously not all OP. A lot of MOBA characters are hard to execute and the devs still balance them.
In fact, for anyone who thinks Nurse is hard to learn, I recommend you to play literally any high execution fighting game. Spoiler: nothing is hard to play on DBD.
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Because Nurse mains now have to get gud.
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I really recommend you play Nurse and see how wrong you are. But I implore you to play her now while she's still good.
And sweetheart I play High execution fighting games almost every day. I have an MK11 addiction. Nurse is the only real skill based killer in this game and BHVR just gave us all the middle finger.
Being the best and being OP are not the same thing. Base Nurse was perfectly fine. She became problematic when add-ons entered the equation.
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I am a pretty mediocre Nurse who can still 4k in red ranks 3/4s of the time with no add-ons, which is obviously not fine. Hence why I think she should be nerfed.
People who are actually good with her are unbeatable, or close to it.
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I don't believe you for 2 seconds. Bc you apparently think Huntress is way easier and a Nurse can brute Force chases just fine while Huntress is throwing if she tries.
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I never said Nurse can brute force chases, she still has to use her power.
That doesn't mean I've ever watched a good Nurse player lose a game without messing up horribly, multiple times.
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Good. This game is 4v1. It should be on Surviviors to outplay the killer, not the other way around. Nurse was the only killer that forced Surviviors to play a different game, to play HER game. That's how every killer should be. Instead Nurse is now in the pile of killers who play the Surviviors game.
You know I'd have been fine with Spirit and Billy getting adjusted if this Nurse rework wasn't gonna dumpster her. But it's pretty clear that it is, so Spirit at least Should be ignored. She's the only killer that comes anywhere close to making Surviviors play Her game anymore.
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When survivors who have played this game at a high level for literal years can't counter those killers, I'm gonna say "their game" is unhealthy.
All other good killers make you adapt in healthier ways. Billy can curve around loops and punishes you in open spaces. Freddy punishes you for greeding pallets. Demogorgon demolishes jungle gyms and shack. Huntress punishes you between tiles and in short loops. Hag controls small areas better than everyone else. THOSE are healthy ways to make survivors play your game, and there's nothing wrong with that. And those killers should be the balance standard for the game, not Nurse or Spirit.
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Then every single one of those killers need buffed to Spirit level. Bc every killer should be viable at red ranks. And if Nurse isn't gonna be their standard bearer then Spirit needs to be.
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Those killers are already viable at red ranks, minus Huntress on some maps. If you can't pull them off, I'm sorry, but you're the problem.
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The only way to reach the conclusion that only Nurse and Spirit are red ranks viable is if your idea of viability = ez 4ks
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No viability is the ability to compete with hardcore players. You need to sweat your balls off as anything less than the current top 3 to hope to win in red ranks even against less coordinated Surviviors.
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Why do you act like it is impossible to win with any other killer other than the top 3? You are going to have a hard time against really good survivors but it isn't impossible. Many people play other killers at rank 1 and they still win a lot. Those 4 man swfs with top players everyone keeps mentioning are a very small part of the entire playerbase
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Wow, you need to play well and hard to win? Who'd have thought
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In the power role position, they need to outplay you, not the other way around like it is for the other kiklers
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Do you just not remember how all the previous PTBs mostly went?
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In my situation, I never played plague in rank 20-10 I’m always in red and purple ranks so when I’m attempting her adept it’s pretty much impossible since I don’t have practice with her and I have to sweat out every game to even have a chance and not learn anything from it because I’m sweating it out. I regularly play mobas and fighting games ranked. And facing against the best survivors is way harder than those with fighting games just memorize combos very easy in mk dragon ball fighterz tekken 7 and sf5. EXTREMELY EASY and mobas is a team based game and if you have competent teammates mobas are pretty easy as well just don’t mess up. Pointing at mostly league and smite. Killers nowadays do have to play around the survivors game. While the only killer in the game that actually changed survivors play style is nurse. She made survivors run repair and heal differently. People have learned spirit most people just run iron will with their 3 other op perks prob DS BT and dead hard. Spirit USED to control the survivors but even green ranks can counter spirit pretty easily. I play mostly killer but I’m usually always red rank on survivor as well and can confirm the simplicity of the spirit I mean I hate ussylus but just watch how he makes spirits look like jokes. The nurse though if this change is significant enough it will overall change a lot of the dbd community. I haven’t tried her yet and I will when I get home, but yeah her add ones needed to go but her base kit easily could’ve just been (added 0.5 sec to each blink fatigue) I mean that’s pretty simple so after 1 blink instead of 1 sec it would be 1.5 seconds and etc with 2 and 3 blinks. We will see though. Overall we need individual killer ranks and more killer favored maps. When half of the maps are survivor favored that’s a problem it’d be understandable if 3 or 4 were (actual killer number) but the rest should be either balanced or killer favored. This is the biggest problem in the game not swf not gen speed its the maps. Which I’m glad their plan is to fix them with the next map rework being either haddonfield or the swamp maps, it’ll take 1 survivor map out and replace with a balanced or killer favor that’s what we need. But anyways I went off topic, but nurse shouldn’t have been nerfed THIS tremendously in THIS meta. Or if she would they should’ve told us. I don’t think anyone thinks this is a slight tweak. They should’ve said a major tweak or a power tweak one of the two.
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