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Whats the point of Nurse fatigue if she's going to have a 6 second cooldown on her power now?

rukt
rukt Member Posts: 13
edited October 2019 in General Discussions

The whole point of her fatigue was to give survivors a way to break LOS and make distance. Now when Nurse fatigues survivors get the same distance, chance to break LOS and then some while Nurse has to wait 3.5 seconds for her to get her 2nd blink back. By then, the survivor has made enough distance that the Nurse couldn't even catch them with the 2 blinks she waited for to come back.

And don't give me that BS of "wait and try it out!" Nurse will be B rank at best at rank 1. She will still stomp lower ranks because survivors can't use their hands.

If you want to go through with this change and add a cooldown to her power remove fatigue. If not, just add 1 second base to her fatigue for her first blink. Then its a 3 second fatigue plus .5 for her 2nd. This is 1 second longer then current Nurse. This is a lot better then having to walk around for 3.5 seconds after you hit a survivor and hope they didn't run to far.


This along with no more extra blinks means she will be still top tier but survivors have more of a chance to run away while not knee capping Nurse like the current changes are.

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