Tired of getting farmed? Use Slippery Meat
Comments
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You just got very lucky the base chance is 4% and slippery meat adds 3 more attempts.
Honestly i used that with up the ante and didnt manage to get off the hook in 5 games.
Don't recommend RNG builds since its just pure LUCK2 -
4%x5 = 20%chance escaping hook. Hmm I guess you're right but escaping hook is like WHOOOOOOOAAAAAAAHHHH it inspires me for the rest of the game. Plus the killer thinks im a god2
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@switch said:
You just got very lucky the base chance is 4% and slippery meat adds 3 more attempts.
Honestly i used that with up the ante and didnt manage to get off the hook in 5 games.
Don't recommend RNG builds since its just pure LUCKThe odds of getting off with 3 chances (default) is 11.5%, give or take.
The odds of getting off with 6 chances is 21.7%, give or take.It makes a big difference.
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Slippery meat is not a possible solution for getting farmed. If you didn't use slippery meat, you would still not get farmed in those matches as well. How?
If one of your teammates wait for you to get hooked and farming you, There is nothing you can do about it. Slippery meat wouldn't work. You need something that doesn't allow your teammate to unhook you when there is a killer. You were able to unhook yourself because there was no killer. If you waited for one of your teammates to come and save you, without rng you still would be able to get unhooked.
For me that perk exists for the end game. The doors are open, nobody is coming for you and the only chance you have is your kobe.
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It's a nice big middle finger to those who want to get WGLF stack by all means.1
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@Orion said:
@switch said:
You just got very lucky the base chance is 4% and slippery meat adds 3 more attempts.
Honestly i used that with up the ante and didnt manage to get off the hook in 5 games.
Don't recommend RNG builds since its just pure LUCKThe odds of getting off with 3 chances (default) is 11.5%, give or take.
The odds of getting off with 6 chances is 21.7%, give or take.It makes a big difference.
from where did you get those numbers ?
Slippery meat does not affect the hook odds it just for 3 more attempts.
The base % of escaping from the hook by yourself is 4.
Again this is pure RANDOM NUMBER GENERATED aka luck.
You can escape without slippery meat 100 times, or you can die with slippery meat 100 times.
I'm confused on how did you get those numbers.0 -
@switch said:
@Orion said:
@switch said:
You just got very lucky the base chance is 4% and slippery meat adds 3 more attempts.
Honestly i used that with up the ante and didnt manage to get off the hook in 5 games.
Don't recommend RNG builds since its just pure LUCKThe odds of getting off with 3 chances (default) is 11.5%, give or take.
The odds of getting off with 6 chances is 21.7%, give or take.It makes a big difference.
from where did you get those numbers ? your mind ?
Slippery meat does not affect the hook odds it just for 3 more attempts.
The base % of escaping from the hook by yourself is 4.
Again thos is pure RANDOM NUMBER GENERATED aka luck.
You can escape without slippery meat 100 times, or you can die with slippery meat 100 times.
I'm confused on how did you get those numbers.Binomial distribution with a 0.04 (4%) chance of success. 3 trials for the first number, 6 for the second number, solving for P(X≥x). Used Stat Trek's Binomial Probability Calculator here: https://stattrek.com/online-calculator/binomial.aspx for quick results.
In short, I pulled them out of my knowledge of statistics, instead of your ignorance of them.
Post edited by Orion on2 -
@AshleyWB said:
4%x5 = 20%chance escaping hook. Hmm I guess you're right but escaping hook is like WHOOOOOOOAAAAAAAHHHH it inspires me for the rest of the game. Plus the killer thinks im a godIt's 4% each time, not 20%. Every time, you have 4 possibilities of succeeding and 96 of not succeeding.
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@Orion said:
@switch said:
@Orion said:
@switch said:
You just got very lucky the base chance is 4% and slippery meat adds 3 more attempts.
Honestly i used that with up the ante and didnt manage to get off the hook in 5 games.
Don't recommend RNG builds since its just pure LUCKThe odds of getting off with 3 chances (default) is 11.5%, give or take.
The odds of getting off with 6 chances is 21.7%, give or take.It makes a big difference.
from where did you get those numbers ? your mind ?
Slippery meat does not affect the hook odds it just for 3 more attempts.
The base % of escaping from the hook by yourself is 4.
Again thos is pure RANDOM NUMBER GENERATED aka luck.
You can escape without slippery meat 100 times, or you can die with slippery meat 100 times.
I'm confused on how did you get those numbers.Binomial distribution with a 0.04 (4%) chance of success. 3 trials for the first number, 6 for the second number. Used Stat Trek's Binomial Probability Calculator here: https://stattrek.com/online-calculator/binomial.aspx for quick results.
In short, I pulled them out of my knowledge of statistics, instead of your ignorance of them.
Again im going to say this. it doesn't change the fact that its all based on LUCK.
Even with 21% chace you can still die 100 times out of 100.
I was telling to the OP that he just got lucky, instead of relying on RNG you're better off runing normal perks.
I ignore everything that is based on luck since for someone could work 100% of the times and for others could work 0% of the time.1 -
@switch said:
@Orion said:
@switch said:
You just got very lucky the base chance is 4% and slippery meat adds 3 more attempts.
Honestly i used that with up the ante and didnt manage to get off the hook in 5 games.
Don't recommend RNG builds since its just pure LUCKThe odds of getting off with 3 chances (default) is 11.5%, give or take.
The odds of getting off with 6 chances is 21.7%, give or take.It makes a big difference.
from where did you get those numbers ?
Slippery meat does not affect the hook odds it just for 3 more attempts.
The base % of escaping from the hook by yourself is 4.
Again this is pure RANDOM NUMBER GENERATED aka luck.
You can escape without slippery meat 100 times, or you can die with slippery meat 100 times.
I'm confused on how did you get those numbers.Three chances without slippery meat= (96x96x96)/(100x100x100)= 88,4 100-88,4=11.5
Six chances with slippery meat= (96x96x96x96x96x96)/(100x100x100x100x100x100)=78,27 100-78,27=21.70 -
@switch said:
@Orion said:
@switch said:
@Orion said:
@switch said:
You just got very lucky the base chance is 4% and slippery meat adds 3 more attempts.
Honestly i used that with up the ante and didnt manage to get off the hook in 5 games.
Don't recommend RNG builds since its just pure LUCKThe odds of getting off with 3 chances (default) is 11.5%, give or take.
The odds of getting off with 6 chances is 21.7%, give or take.It makes a big difference.
from where did you get those numbers ? your mind ?
Slippery meat does not affect the hook odds it just for 3 more attempts.
The base % of escaping from the hook by yourself is 4.
Again thos is pure RANDOM NUMBER GENERATED aka luck.
You can escape without slippery meat 100 times, or you can die with slippery meat 100 times.
I'm confused on how did you get those numbers.Binomial distribution with a 0.04 (4%) chance of success. 3 trials for the first number, 6 for the second number. Used Stat Trek's Binomial Probability Calculator here: https://stattrek.com/online-calculator/binomial.aspx for quick results.
In short, I pulled them out of my knowledge of statistics, instead of your ignorance of them.
Again im going to say this. it doesn't change the fact that its all based on LUCK.
Even with 21% chace you can still die 100 times out of 100.
I was telling to the OP that he just got lucky, instead of relying on RNG you're better off runing normal perks.
I ignore everything that is based on luck since for someone could work 100% of the times and for others could work 0% of the time.On average, it'll work 21.7% of the time, if you use all 6 attempts. The question is, is the payoff good enough for it to be worth the risk? If you're getting hooked a lot, it might be.
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@Orion said:
@switch said:
@Orion said:
@switch said:
@Orion said:
@switch said:
You just got very lucky the base chance is 4% and slippery meat adds 3 more attempts.
Honestly i used that with up the ante and didnt manage to get off the hook in 5 games.
Don't recommend RNG builds since its just pure LUCKThe odds of getting off with 3 chances (default) is 11.5%, give or take.
The odds of getting off with 6 chances is 21.7%, give or take.It makes a big difference.
from where did you get those numbers ? your mind ?
Slippery meat does not affect the hook odds it just for 3 more attempts.
The base % of escaping from the hook by yourself is 4.
Again thos is pure RANDOM NUMBER GENERATED aka luck.
You can escape without slippery meat 100 times, or you can die with slippery meat 100 times.
I'm confused on how did you get those numbers.Binomial distribution with a 0.04 (4%) chance of success. 3 trials for the first number, 6 for the second number. Used Stat Trek's Binomial Probability Calculator here: https://stattrek.com/online-calculator/binomial.aspx for quick results.
In short, I pulled them out of my knowledge of statistics, instead of your ignorance of them.
Again im going to say this. it doesn't change the fact that its all based on LUCK.
Even with 21% chace you can still die 100 times out of 100.
I was telling to the OP that he just got lucky, instead of relying on RNG you're better off runing normal perks.
I ignore everything that is based on luck since for someone could work 100% of the times and for others could work 0% of the time.On average, it'll work 21.7% of the time, if you use all 6 attempts. The question is, is the payoff good enough for it to be worth the risk? If you're getting hooked a lot, it might be.
Still low odds, unless you go with up the ante or luck offering, no point in putting you death hook.
Better going for a perk that works 100% instead of luck base sutff.0 -
Can't get farmed if you farm yourself
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@AshleyWB said:
4%x5 = 20%chance escaping hook. Hmm I guess you're right but escaping hook is like WHOOOOOOOAAAAAAAHHHH it inspires me for the rest of the game. Plus the killer thinks im a godyou do realize that the hook escape chances don't get higher with each hook right? If u count that as 20% escape chance then it's 20% escape chance of 500% escape chance xD. It's 4% chance per escape try. Nothing adds up after the try before that.
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What if you use Vigo's Jar of Salty Lips, would it be now 23%
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KillingInstinct said:
@AshleyWB said:
4%x5 = 20%chance escaping hook. Hmm I guess you're right but escaping hook is like WHOOOOOOOAAAAAAAHHHH it inspires me for the rest of the game. Plus the killer thinks im a godyou do realize that the hook escape chances don't get higher with each hook right? If u count that as 20% escape chance then it's 20% escape chance of 500% escape chance xD. It's 4% chance per escape try. Nothing adds up after the try before that.
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AshleyWB said:KillingInstinct said:
@AshleyWB said:
4%x5 = 20%chance escaping hook. Hmm I guess you're right but escaping hook is like WHOOOOOOOAAAAAAAHHHH it inspires me for the rest of the game. Plus the killer thinks im a godyou do realize that the hook escape chances don't get higher with each hook right? If u count that as 20% escape chance then it's 20% escape chance of 500% escape chance xD. It's 4% chance per escape try. Nothing adds up after the try before that.
Brb running to the casino, gonna be so rich.1 -
No guarantees. Sometimes once it goes black there's no going back.1
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Use Slippery Meat, Up the Ante then a luck offering of your choice.
You will almost always Kobe if everyone else is still alive.
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Is everyone gonna ignore how this doesn’t even fix the problem? You’ll still get farmed right after you’re hooked, or he’ll be far enough away so you jump into the killers arms for a faster death. And that’s ignoring all the luck involved as well
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Up The Ante and Slippery Meat really are underrated perks specifically for unhooking yourself. People just look at base unhook chances and discard them, but you have to realize that there's a probability associated with the frequency of events as well. You have to think of it like flipping a coin. Sure, the probability to get heads on any individual coin toss will always be 50%, but the probability of getting that same result 6 times in a row will be far lower. This is because it is unlikely for the same event to occur consecutively over numerous tosses.
With just Slippery Meat, like Orion said, the probability to escape from the hook on at least one of your six attempts will be about 21.7%. This is because of the number of attempts you are given. You can even find this value yourself pretty easily by calculating the chance you'd fail all six escape attempts, then by subtracting that value from 100%. Since the original value you calculated is the chance you failed all attempts, logically whatever remaining % is left out of 100 would be associated with an escape.
Examples:
Normal escape chance - 4% base unhook chance with 3 attempts:
The chance you'll fail all three attempts is: 0.96 x 0.96 x 0.96 = 0.8847 or 88.5%
The chance you'll succeed in at least one unhook attempt is therefore: 100% - 88.5% = 11.5%You can repeat this same pattern, but adjusting the base unhook and attempt values according to the perks and offerings you use.
If anyone's curious, here's a list of the values I calculated when I started running Slippery Meat and Up The Ante for myself on Ace.
Normal escape chance: 11.5%
Up the Ante (3 others alive): 34.1%
Up the Ante (2 others alive): 27.1%
Up the Ante (1 other alive): 19.6%
Slippery Meat: 21.7%
Slippery Meat & Up the Ante (3 others alive): 56.6%
Slippery Meat & Up the Ante (2 others alive): 46.9%
Slippery Meat & Up the Ante (1 other alive): 35.3%Slippery Meat & Up the Ante (3 others alive) & Tremendous Luck Offering: 64.8%
And yeah, it gets even better if other people run Up the Ante too. If everyone ran Up the Ante and Slippery eat, every survivor would have a 95.3% chance to unhook themselves if they used all six of their attempts.
@Jack11803 said:
Is everyone gonna ignore how this doesn’t even fix the problem? You’ll still get farmed right after you’re hooked, or he’ll be far enough away so you jump into the killers arms for a faster death. And that’s ignoring all the luck involved as wellI can confirm this though, their unhooking takes priority over your struggles. If someone wants to farm you (especially before the killer even leaves), they will, and you can't do anything about it. Happened to me a couple times when running the unhook build.
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I wish there was a button that would allow you to hold on to the hook incase anyone tries to farm you. That way you can deny them the BP and maybe they'll get tired of waiting and move on, allowing someone else to save you successfully. (unhook, heal)0