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new scp killer concept

Radiostar9969
Radiostar9969 Member Posts: 10
edited October 2019 in Creations

new killer scp096 aka the screamer

ability

camera shy

when a survivor sees you their aura is revealed to you for 10s

if looked at in a chase you gain a masive speed buff moving

at 5m/s for 2s when you hit someone you aply the starrer effect on them

using your hidden sight move you can see the auras of the surviviors effected by

starrer effect within 18m

stats

terror radius 8m

movement speed 4.5m/s

height tall

perks

sight for sore eyes

gens touched by you are displeasing

for survivors when you kick a gen repair speed on that gen is halved

up to 3 gens can be effected

my favorite

you become obsesed with a gen that gen is highlited white

when you kick it all other gens explode if currently worked on

and are aplied with 10% regresion going up with each kick

up to 5=50% if the obsessed gen is repaired another gen with a small amount of progress

(small not none) will be chosen as an obsession

sore souls

for each gen repaired gen speed is slown by 20%

addons

common

the feeling

slightly increases aura exposure time

prolonged fit

slightly increases fit duration

stronger senses

slightly increases aura reading range

in hidden sight

infected claw

surviviors hit during the fit have the mangled effect for 60s

uncommon

strong feeling

moderatly increases aura exposure time

extended fit

moderatly increases fit duration

wheigty senses

moderatly increases aura reading range

driping claw

surviviors hit during the fit have the exhausted effect for 30s

tranquliszing poison

when hit during the fit you cant peform rushed actions until healed

rare

extreme feeling

considerabaly increases aura exposure time

extreme fit

considerabaly increases fit duration

best senses

considerabaly increases aura reading range

pusy claw

survivors hit during a fit have the mangled effect for 2m

moist claw

surviviors hit during a fit have the exhausted effect for 60s

very rare

aura reader

considerabaly increases aura reading range

considerabaly increases aura exposure time

extended claws

considerabaly increases fit duration

fit attacks aply the exhausted effect for 10s

glowing scars

fit attacks expose surviviors aura for 10s

deafening slashes

fit attacks apply the oblivious effect until healed

ultra rare

iridescent claws

fit attacks send survivors to the dying state

mind peircer

attacks in fit cause doctor ilusions for 2m

Post edited by Radiostar9969 on

Comments

  • Raven014
    Raven014 Member Posts: 4,188

    Hm...

    I'll go over perks first:

    Sight For Sore Eyes: Very powerful on a three gen build, but not too over the top.

    My Favorite: A good detection perk, but I think the gen their obsessed over should change after being hit. That way if it's done, then the perk won't be useless.

    Hex: Sore Souls: Don't make this a hex perk. Or if it is one, make it work like TOTH, but without the ability to be completely cleansed. Per totem, gen speed is reduced by... I think you get it.

    Killer Kit: VERY WEAK.

    How I'd improve it: Well, based off of what I know of the Shy Guy... the only thing I can think of is something where they are weak at the beginning, and depending if a survivor sees them, they get a massive boost for how long their viewed... kind of like the opposite of a GF/Myers combo. I'd make their TR way smaller than most so that Survivors have to look for them.

    The aura seeing part is cool, but I'd only recommend that for a T1 of the ability I put above... or maybe T2, if there's a counterplay to it...

    I'd also make it so the last person that views them becomes the obsession, kind of how the SCP operates.

    They don't have much pressure, but I'm not sure how to add any to him...


    Iridescent Claws: I guess make them down survivors with one attack at T3? IDK.


    You've got a good concept, and you can take or leave my feedback, but those are my quick suggestions/feedback. I want you to really take in the perk feedback though, especially with Sore Souls.

  • Radiostar9969
    Radiostar9969 Member Posts: 10
    edited October 2019

    ive taken most of your feedback into account and have made changes to the following

    perks

    my favorite

    you become obsesed with a gen that gen is highlited white

    when you kick it all other gens explode if currently worked on

    and are aplied with 10% regresion going up with each kick

    up to 5=50% if the obsessed gen is repaired another gen with a small amount of progress

    (small not none) will be chosen as an obsession

    sore souls

    for each gen repaired gen speed is slown by 20%

    addons

    iridescent claws

    fit attack send survivors to the dying state

    stats

    terror radius

    8m

    id appreciate if you could give me feedback on this

    https://forum.deadbydaylight.com/en/discussion/95481/new-us-killer-concept#latest