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Regarding the Struggle Mechanic

ad19970
ad19970 Member Posts: 6,814

So I've been thinking a bit, and honestly, I just can't think of any reason why struggling by button mashing hasn't been changed yet. Like it's such an awful mechanic and yet it's still here after 3 years. Would it take so much work to change struggling on the hook? Or do the majority like the struggling mechanic and want it to be kept the way it is?

Just had a really fun match against the Demogorgon that ended early because for some reason I didn't press the button fast enough. Really a shame because it was a really fun match and it was really close, and my whole team probably lost because of that. I just don't get what good the struggle mechanic is in this game.

Comments

  • gaydavidking
    gaydavidking Member Posts: 158

    I agree. It's annoying to people I'm playing in the same room as, not to mention killer on my keyboard. I wish they'd make it more interactive, like Doc's snap out of it skill checks, or just press and hold, anything besides the frenzied button mashing.

  • Rivyn
    Rivyn Member Posts: 3,033

    The worst is when you miss a tap for some random reason, and die from it.

  • Freudentrauma
    Freudentrauma Member Posts: 1,086

    From what I understand Devs reasoned the mechanic for quite some time as beeing "immersive" and if I remember correctly they only mentioned during a Q&A around the time of the second anniversary they might consider it or are more open about changing. Problem probably is, that there is and was so much stuff to change and focus on since then and that they might not have come to a proper decision to what they have to change it.

    But yeah. Getting it's long time overdue to get rid of it. Button smashing is a bad game mechanic and probaply even costs new players.

  • ColonGlock
    ColonGlock Member Posts: 1,224

    Do yourselves a favor and bind this action to your mouse wheel. Big QOL change.

  • TAG
    TAG Member Posts: 12,874

    It's about as immersive as games loaded with Quick Time Events.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,962

    The problem is console players like me do not have this option.

  • HellCatJane
    HellCatJane Member Posts: 698

    Hate it as well. Fully agree. Please change it. Thanks!

  • Gravnos
    Gravnos Member Posts: 105

    I quit playing Survivor because of it, especially after carpal tunnel surgery. :(

  • Dejavubestperk
    Dejavubestperk Member Posts: 1

    I think some skillcheck based system might be better where if you miss a skillcheck your struggle meter goes down a bit, while hitting a great skillcheck will pause the entities progress momentarily.

  • CrowFoxy
    CrowFoxy Member Posts: 1,310

    Just use a macro, devs don't wanna fix a ######### mechanic.

  • MisterCremaster
    MisterCremaster Member Posts: 614

    Or don't force it at all. It's silly and letting yourself die is a benefit to the other survivors often. Your character should just struggle in the second phase automatically and the only way to die early is to DC and forfeit your BP.

  • premiumRICE
    premiumRICE Member Posts: 798

    Its not about speed its about keeping a steady pace.

    Btw I dislike this mechanic too.

  • UlvenDagoth
    UlvenDagoth Member Posts: 3,535

    Yeah you dont HAVE to slam that button (like the Like Button) but you do have too keep a pace. Don't push it to max right off

  • ASAPTurtle
    ASAPTurtle Member Posts: 968

    I've died on second hook dozens of times because the killer was laggy and even though I was mashing spacebar the game has a hiccup and removes me from the game.

  • Gibberish
    Gibberish Member Posts: 1,132

    Yeah, I hate the struggle state. Its annoying, plus it gives Survivors a way to "disconnect" without disconnecting, screwing over the other players.

  • PotEtU
    PotEtU Member Posts: 44

    Its called the struggle mechanic, you have to struggle, in this case struggling with spamming a button

  • C3Tooth
    C3Tooth Member Posts: 8,266
    edited October 2019

    I do think struggle should have a skill check for every 1/3 bar (at 40sec left and 20sec left). If you miss skill check, you're dead

    I also do think this will force a player to stay in a match longer. Because if you plan to suicide on 2nd hook, at least you will have to wait for 20sec to miss the skill check. And there will be a chance that a mate will unhook you before that.

    image.png

    Of course the skill check is easy as Gen.

  • edgarpoop
    edgarpoop Member Posts: 8,776

    It's a terrible mechanic that the industry largely abandoned for a reason. It's immersive the first few times and annoying every time after that. It gets harder for me as the weather gets colder and my arthritis gets worse. Just change it. It's not drawing anyone to the game who otherwise wouldn't try it. But plenty of people are playing survivor in spite of it or not playing survivor because of it. It's so asinine that there is a near unanimous consensus about it on these forums. Think about that.