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So if we are reworking killers for game health.
When is the object of obsession rework coming, a very unfun perk that is abuse able in voice communications to give out constant positioning information and has zero counterplay except "tunnel this person to death"
It's not fun for me as the killer, every time I see this perk I just get very very annoyed.
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What is wrong with "Tunnel this person to death?" He's asking for it. This is like, the only time survivors will sanction hate-infested tunneling!
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I usually leave that person for last since they tend to look towards the killer when the last person go down. Revealing their location.
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To some extent the implementation of Undetectable to more stealth killers will help, but it's obviously a potentially annoying perk to go against as other killers too (especially trap killers).
I certainly wouldn't mind seeing it reworked in some way. I won't pretend I have any good ideas on how to do so. I would like to see the intended risk/reward aspect to be kept though as it fits the perk thematically.
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It just takes an insane amount of guesswork and positioning out of the game, you can reveal who the killer is at the start of the match without having to come into contact with it and there is no way to avoid having your positioning being called out without the help of a status effect?
It is just insanely abuse'able but because you don't see it every game...
it just has been left to fester for a long time.
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I mean sure, but then every time you would try to chase others there is the potential they give away where you are and everyone just runs to the nearest window/pallet loop or stays on the generator because they have no fear since they know they arent being chased.
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Well I usually run the Hag to prevent looping and pallets since it is hyper toxic atm.
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it's more than this perk that needs reworked on survivors.
borrowed time, adrenawin, pleb hard, crutch strike all need reworked or outright removed from the game.
but they won'e do that they are to busy nerfing the only viable killers in the game.
terrified devs are terrified and thus are being bullied by Survivor mains into "balancing" the game around them.
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Yes but those perks are seen all the time, this is about a very abuse'able perk that is seen a lot less but is very unfun to play against.
The purpose of this thread is to discuss a perk that is not as commonly ran, but with the right team coordination or half a brain can just ruin a whole match.
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Just DC if anyone has OoO. That's what I will do from now on.
This perk should be at the top of the list for a rework.
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Using a perk as intended is not abuse.
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If you have unnatural hair color I will tunnel you. I will mori you. I will camp you. I will make sure you have a bad time.
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I never do that unless I see the pink blue green hair nea feng etc. they’re asking for it.
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Why? How are they asking for it by using a cosmetic they like?
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Because not only is it an attention seeker and they’re the most noticeable they’re the most likely to BM or the most likely to be good at looping. They all deserve it. And I will never stop my rampage of making all of them have a bad time. Until they switch their cosmetic.
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Plus it’s ugly. Anything unnatural is ugly.
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You are basically looking for reasons to justify your camping.
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please no every once in awhile I use object to get tunneled to test my skills I either die instantly or get chased for 3 or 4 gens
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Undetectable is their response for OoO problem. So I highly doubt this perk will ever get a rework.
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I never camp. How am I red rank if I camp? It’s impossible. If your character has an unnatural hair color I will go out of my way of winning the game to make sure they have a bad time.
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They should've just reworked OoO in the first place and not made this new status effect that now unnecessarily nerfed a bunch of survivor perks that were mediocre to begin with.
And OoO is still a problem on every other killer who don't have the status effect😒
Especially Freddy when a survivor is in the dream world
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