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The New Purple Septic Bottle
In the PTB, could you use it while you are uninjured? So it will prevent instadowns?
Or can you still use it only for injured self / other survivors, which means its almost entirely useless most of the time (for the borrowed time new Septic bottle)?
Comments
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I believe you can't use medkits when healthy so you can't. That's what someone on here said.
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I think none of the old instaheals could be used against instadowns. So the purple one basically remaines the same in chases and is actually better against plague.
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Wait
Wait, did you read my post?
I am talking about the new Septic purple thing, which gives you borrowed time.
Can I use it on myself when I'm healthy to prevent instadown, or not and it works the same as now - i.e. I need to be injured to use it, and then its like mostly useless?
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You need to be injured to use it. And it's far from useless.
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For both new Syptic Agent and Needle you have to be injured in order to heal yourself and use M2 (Or R1 on controllers)
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Huh? It's space for me.
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What ever secondary action it is then you have it set to when using a medkit with Syptic Agent just press it while healing yourself and you will active the effect
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OK, so on what situations it is not useless?
First of all, you can't use it for instadowns, if you are healthy.
Second of all, it only gives you a 15 seconds grace, you basically PREDICT you are going to get downed during those 15 seconds.
It's only good on far out situations where, like, you get unhooked in the basement and you know you have nowhere to run.
So please do tell me, how is it far from useless?
You can no longer effectively use it on other people, since you know, they have to be standing still and if the killer is around, the chances a random dude will just stand still is like... non existent.
I mean really, please do tell me how to make good use of it?
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Take another hit in a chase? Only one example. And yeah you have to predict it. Imagine. Predicting. Things killers do all day. And it wasn't meant as a buff so you can't use it against instadowns.
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Previously, it would heal you a health state which could quickly be taken away with an instadown. Now, it prevents any kind of downs for those 15 seconds.
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But if you are injured, any hit would instadown you anyway, so it's really not good against "instadowns" in particular.
The new version is really quite lame and very situational in comparison to the old version.
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"The new version is really quite lame and very situational in comparison to the old version."
That's not surprising, considering the power behind the old one.
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The old one made it so if you were injured and used it, an insta down would still down you. Basically denying you your heal. This version can be used against any insta down attack.
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So it's better in extremely situational cases that almost never happen?
Gotcha. So it's just much worse overall.
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It's like Mettle of Man except without needing to meet any prerequisites or taking up a perk slot. The old purple bottle made it so you wouldn't go down after a normal hit but it didn't help against an instadown; the new one means you won't go down from a normal hit or an instadown.
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But its only for 15 seconds and you need to apply it which wastes time too
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So someone is complaining something broken got nerfed? Weird. you never see that.
I, for one, will be happy anything utterly broken gets nerfed oneither side as long as it is needed. A dev was quoted saying the instaheals took no skill and were way too much, so i trust those with the real data.
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sorry double post, no idea why it happened.
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I, for one, will be happy anything utterly broken gets nerfed oneither side as long as it is needed. A dev was quoted saying the instaheals took no skill and were way too much, so i trust those with the real data.
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Well I can kinda agree it was very powerful. The new iteration kinda feels... lackluster. As someone that plays both survivor and killer... I can't say I'm too fond of the change, though I understand it's reasons.
Post edited by Satsui on1 -
It's good against Plague because it doesn't heal you, it simply allows you to take an extra hit. The old styptic was useless while under the influence of the broken status effect, this one isn't.
But yes, it is worse overall. That is the nature of a nerf.
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This is where you are wrong buddy... you cannot apply the Septic to yourself since you are broken and you can't use your Medkit to apply it.
Correct me if I'm wrong please, or explain yourself further please.
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honestly with the Nerf to the insta-heals they shouldnt use up the medkit anymore because the Purple heal would be useless if the killer saw you using it meaning hey lets ignore this guy for a measly 15 seconds.
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The killer has no idea if the survivor used a purple bottle for 15 seconds of Borrowed Time or if the survivor used a pink syringe that'll heal them. The pink syringe heals quicker than the purple bottle runs out, so if they gamble that it's a bottle and are wrong then the survivor gets healed a health state.
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They nerfed syringes, but buffed styptic. Lmao.
Anyways, you can't use a medkit when you're healthy. Neither when broken so no insta heal vs plague still.
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There isn't... It was so rarely used though so not sure how much it's gonna change things. I RARELY saw them used... Most run borrowed, wmi and self care...
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They nerfed Septic one to the ground, what you on about?
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