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Survivors should be able to jump

Vietfox
Vietfox Member Posts: 3,823
If i see a trap blocking my way, why can't i just jump over it. Not asking for something unrealistic tbh.

Comments

  • Paddy4583
    Paddy4583 Member Posts: 864
    Noooo then killers will as for the ability to jump pallets 
  • Vietfox
    Vietfox Member Posts: 3,823
    Paddy4583 said:
    Noooo then killers will as for the ability to jump pallets 
    But killers are heavy and faster, survivors are lighter and more agile, that's why they can vault windows faster than killers, and that's why i think they should be able to jump as well.
  • Vietfox
    Vietfox Member Posts: 3,823

    @Vietfox said:
    If i see a trap blocking my way, why can't i just jump over it. Not asking for something unrealistic tbh.

    Yes, it's called using Dead Hard over a trap. Next.

    Same way you can heal by using a medkit, SC or both. Next.
  • Vietfox
    Vietfox Member Posts: 3,823

    @Vietfox said:
    TheXenoborg said:

    @Vietfox said:

    If i see a trap blocking my way, why can't i just jump over it. Not asking for something unrealistic tbh.

    Yes, it's called using Dead Hard over a trap. Next.

    Same way you can heal by using a medkit, SC or both. Next.

    You made 0 sense. You wanted to jump over traps, DH allows you that. Not sure what role medkits and SC play in jumping over traps. You sure you even own the game?

    I meant that just because there's a way to do something doesn't mean there can't be another way. You sure you even read?
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  • Unknown
    edited July 2018
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  • popoles
    popoles Member Posts: 831
    Vietfox said:
    Paddy4583 said:
    Noooo then killers will as for the ability to jump pallets 
    But killers are heavy and faster, survivors are lighter and more agile, that's why they can vault windows faster than killers, and that's why i think they should be able to jump as well.
    What about the Pig? Or Hag? They are small and light. And Wraith? He is large, but still not so heavy as the Trapper.
  • Vietfox
    Vietfox Member Posts: 3,823

    @Vietfox said:
    TheXenoborg said:

    @Vietfox said:

    TheXenoborg said:

    @Vietfox said:
    
    TheXenoborg said:
    

    @Vietfox said: If i see a trap blocking my way, why can't i just jump over it. Not asking for something unrealistic tbh. Yes, it's called using Dead Hard over a trap. Next.

    Same way you can heal by using a medkit, SC or both. Next.
    
    
    
    You made 0 sense. You wanted to jump over traps, DH allows you that. Not sure what role medkits and SC play in jumping over traps. You sure you even own the game?
    

    I meant that just because there's a way to do something doesn't mean there can't be another way. You sure you even read?

    Oh so you want DH by default. Nice try, survivor main. xD

    Jump wouldn't avoid taking damage from a hit, but nice try, killer main xD

    If you think DH wouldn't work on traps it just means you don't own the game. It's on sale I heard. Buy it before trying to pretend you know what you're talking about.

    Pls quote when i said DH wouldn't work on traps, i'll wait
  • Vietfox
    Vietfox Member Posts: 3,823
    popoles said:
    Vietfox said:
    Paddy4583 said:
    Noooo then killers will as for the ability to jump pallets 
    But killers are heavy and faster, survivors are lighter and more agile, that's why they can vault windows faster than killers, and that's why i think they should be able to jump as well.
    What about the Pig? Or Hag? They are small and light. And Wraith? He is large, but still not so heavy as the Trapper.
    Sure, i wouldnt mind. They are based on strenght though.
  • Sally55
    Sally55 Member Posts: 368

    @popoles said:
    Vietfox said:


    Paddy4583 said:

    Noooo then killers will as for the ability to jump pallets 

    But killers are heavy and faster, survivors are lighter and more agile, that's why they can vault windows faster than killers, and that's why i think they should be able to jump as well.

    What about the Pig? Or Hag? They are small and light. And Wraith? He is large, but still not so heavy as the Trapper.

    Plus the nurse just floats so.....

  • EnititysServant
    EnititysServant Member Posts: 17
    Because it would f*ck the complete gameplay up, mostl the Trapper
  • Vietfox
    Vietfox Member Posts: 3,823
    Because it would f*ck the complete gameplay up, mostl the Trapper
    Not if you hide the trap well or right after a corner for instance.
  • brokedownpalace
    brokedownpalace Member Posts: 8,804

    @Vietfox said:
    TheXenoborg said:

    @Vietfox said:

    TheXenoborg said:

    @Vietfox said:
    
    TheXenoborg said:
    

    @Vietfox said: If i see a trap blocking my way, why can't i just jump over it. Not asking for something unrealistic tbh. Yes, it's called using Dead Hard over a trap. Next.

    Same way you can heal by using a medkit, SC or both. Next.
    
    
    
    You made 0 sense. You wanted to jump over traps, DH allows you that. Not sure what role medkits and SC play in jumping over traps. You sure you even own the game?
    

    I meant that just because there's a way to do something doesn't mean there can't be another way. You sure you even read?

    Oh so you want DH by default. Nice try, survivor main. xD

    Jump wouldn't avoid taking damage from a hit, but nice try, killer main xD

    If you think DH wouldn't work on traps it just means you don't own the game. It's on sale I heard. Buy it before trying to pretend you know what you're talking about.

    You've misunderstood like three of his comments now. Stop and read before replying, please.
  • Dragonredking
    Dragonredking Member Posts: 874

    yeah let's make the trapper traps even more irellevant that they currently are.
    And don't get me started on the fact it will be used to find exploit like the one where survivor can climb a rock to be unreachable for any killer that isn't the huntress.

  • Vietfox
    Vietfox Member Posts: 3,823

    yeah let's make the trapper traps even more irellevant that they currently are.
    And don't get me started on the fact it will be used to find exploit like the one where survivor can climb a rock to be unreachable for any killer that isn't the huntress.

    Devs would just need to make invisible walls around rocks and stuff
  • Dragonredking
    Dragonredking Member Posts: 874

    @Vietfox said:
    Dragonredking said:

    yeah let's make the trapper traps even more irellevant that they currently are.

    And don't get me started on the fact it will be used to find exploit like the one where survivor can climb a rock to be unreachable for any killer that isn't the huntress.

    Devs would just need to make invisible walls around rocks and stuff

    And then the huntress won't be able to throw hatchet over say stuff great idea.

  • Vietfox
    Vietfox Member Posts: 3,823

    @Vietfox said:
    Dragonredking said:

    yeah let's make the trapper traps even more irellevant that they currently are.

    And don't get me started on the fact it will be used to find exploit like the one where survivor can climb a rock to be unreachable for any killer that isn't the huntress.

    Devs would just need to make invisible walls around rocks and stuff

    And then the huntress won't be able to throw hatchet over say stuff great idea.

    Not affected by projectiles maybe? Thought you would get it
  • Dragonredking
    Dragonredking Member Posts: 874

    @Vietfox said:
    Dragonredking said:

    @Vietfox said:

    Dragonredking said:

    yeah let's make the trapper traps even more irellevant that they currently are.
    
    And don't get me started on the fact it will be used to find exploit like the one where survivor can climb a rock to be unreachable for any killer that isn't the huntress.
    

    Devs would just need to make invisible walls around rocks and stuff

    And then the huntress won't be able to throw hatchet over say stuff great idea.

    Not affected by projectiles maybe? Thought you would get it

    Why do you think when they fixed the fact that people use DH to get on top of cars on Haddonfield or on top of generator in the Iron Work of Misery instead of putting invisible wall they make it so the speed of DH wasn't keep will failling?

  • HeroLives
    HeroLives Member Posts: 1,985
    I’d like the ability to jump for no reason other than being able to jump around Bc it sounds like fun
  • Dr_doom_j2
    Dr_doom_j2 Member Posts: 869
    So because the trapper and hag got a buff, you want an inbuilt counter? Lol you survivor mains man. This is why no one takes your complaints seriously, because while a killer main will ask for a balanced hatch (and get ######### on for it) survivors want to counter whole killers without using a perk smh..
  • Vietfox
    Vietfox Member Posts: 3,823
    So because the trapper and hag got a buff, you want an inbuilt counter? Lol you survivor mains man. This is why no one takes your complaints seriously, because while a killer main will ask for a balanced hatch (and get ######### on for it) survivors want to counter whole killers without using a perk smh..
    To jump it's been a default thing almost in every game, not asking for magic either...
  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    Vietfox said:
    So because the trapper and hag got a buff, you want an inbuilt counter? Lol you survivor mains man. This is why no one takes your complaints seriously, because while a killer main will ask for a balanced hatch (and get ######### on for it) survivors want to counter whole killers without using a perk smh..
    To jump it's been a default thing almost in every game, not asking for magic either...
    Yes it is, but at the same time you don't want Killers, even those who are actually more agile than survivors like Pig and Freddy, not to jump through windows and pallets.

    We all know you got destroyed by a Trapper, just deal with it and get better instead of asking the Devs for a counter that holds your hand.
  • Vietfox
    Vietfox Member Posts: 3,823
    Vietfox said:
    So because the trapper and hag got a buff, you want an inbuilt counter? Lol you survivor mains man. This is why no one takes your complaints seriously, because while a killer main will ask for a balanced hatch (and get ######### on for it) survivors want to counter whole killers without using a perk smh..
    To jump it's been a default thing almost in every game, not asking for magic either...
    Yes it is, but at the same time you don't want Killers, even those who are actually more agile than survivors like Pig and Freddy, not to jump through windows and pallets.

    We all know you got destroyed by a Trapper, just deal with it and get better instead of asking the Devs for a counter that holds your hand.
    I wasn't destroyed by a trapper, came up with the idea whe i saw another discussion talking about traps' size.
  • Nick
    Nick Member Posts: 1,237

    Might aswell make killers fly then

  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    edited July 2018
    Vietfox said:
    Vietfox said:
    So because the trapper and hag got a buff, you want an inbuilt counter? Lol you survivor mains man. This is why no one takes your complaints seriously, because while a killer main will ask for a balanced hatch (and get ######### on for it) survivors want to counter whole killers without using a perk smh..
    To jump it's been a default thing almost in every game, not asking for magic either...
    Yes it is, but at the same time you don't want Killers, even those who are actually more agile than survivors like Pig and Freddy, not to jump through windows and pallets.

    We all know you got destroyed by a Trapper, just deal with it and get better instead of asking the Devs for a counter that holds your hand.
    I wasn't destroyed by a trapper, came up with the idea whe i saw another discussion talking about traps' size.
    I never saw any complaint that they were to big, only that the hitbox is to small, so the first thought you had was like "Hey, that sucks, how can i make the problem even worse for Trapper?"


  • Dr_doom_j2
    Dr_doom_j2 Member Posts: 869
    Vietfox said:
    Vietfox said:
    So because the trapper and hag got a buff, you want an inbuilt counter? Lol you survivor mains man. This is why no one takes your complaints seriously, because while a killer main will ask for a balanced hatch (and get ######### on for it) survivors want to counter whole killers without using a perk smh..
    To jump it's been a default thing almost in every game, not asking for magic either...
    Yes it is, but at the same time you don't want Killers, even those who are actually more agile than survivors like Pig and Freddy, not to jump through windows and pallets.

    We all know you got destroyed by a Trapper, just deal with it and get better instead of asking the Devs for a counter that holds your hand.
    I wasn't destroyed by a trapper, came up with the idea whe i saw another discussion talking about traps' size.
    Oh, thanks for reminding us how small the traps are, another reason a counter specific to the trapper is unnecessary. So not only is there the advantage of running around the trappers anemic traps, but you want a vertical advantage too?
  • popoles
    popoles Member Posts: 831
    If survivors could jump, then I want killers to be able to grab survivors when running and killing them instantly without having to hook them and offering a mori.
    Also a realistic addition to the game. 
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  • Vietfox
    Vietfox Member Posts: 3,823

    @TheXenoborg said:
    Love how your thread backfired. Thanks for waiting.

    You said, "Jump wouldn't avoid taking damage from a hit" which seems like something along the lines of, "DH will not prevent injury when using over a trap."

    You said jumping over traps shouldn't necessarily be a feature provided by a perk. So you mean jumping should be a feature provided by an item? Like a pogo stick? Or you want survivors to jump by default? If you want the latter, it means you want DH by default which isn't happening.

    As someone already said, you misunderstood what you read. Read well before replying, thx.

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  • Vietfox
    Vietfox Member Posts: 3,823
    popoles said:
    Vietfox said:
    Paddy4583 said:
    Noooo then killers will as for the ability to jump pallets 
    But killers are heavy and faster, survivors are lighter and more agile, that's why they can vault windows faster than killers, and that's why i think they should be able to jump as well.
    What about the Pig? Or Hag? They are small and light. And Wraith? He is large, but still not so heavy as the Trapper.
    Sure, i wouldnt mind. They are based on strenght though.
  • HeroLives
    HeroLives Member Posts: 1,985
    I just want the ability to jump up and down like a fool. Not over traps, or through windows. Just jump up and down.
  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    Vietfox said:
    popoles said:
    Vietfox said:
    Paddy4583 said:
    Noooo then killers will as for the ability to jump pallets 
    But killers are heavy and faster, survivors are lighter and more agile, that's why they can vault windows faster than killers, and that's why i think they should be able to jump as well.
    What about the Pig? Or Hag? They are small and light. And Wraith? He is large, but still not so heavy as the Trapper.
    Sure, i wouldnt mind. They are based on strenght though.
    Are you nuts? If Wraith, Pig and Freddy would be able to jump through pallets and windows they would be so broken the nurse would look harmless in comparison simce they would keep their powers and the ability to bypass defenses.
  • Beardedragon
    Beardedragon Member Posts: 425

    @Vietfox said:
    Paddy4583 said:

    Noooo then killers will as for the ability to jump pallets 

    But killers are heavy and faster, survivors are lighter and more agile, that's why they can vault windows faster than killers, and that's why i think they should be able to jump as well.

    survivors are still humans though. or most are. why shouldnt they be able to jump too?

  • BottledWater
    BottledWater Member Posts: 248

    @Vietfox said:
    EnititysServant said:

    Because it would f*ck the complete gameplay up, mostl the Trapper

    Not if you hide the trap well or right after a corner for instance.

    The Trapper is allready fairly weak so why make him weaker? There has to be a fine line between realism and balance and that definetly goes over that line

  • Baphomett
    Baphomett Member Posts: 394

    survivors are still humans though. or most are. why shouldnt they be able to jump too?

    For the same reason that being hacked up with a chainsaw and having a hook as big around as your arm shoved through thier chest doesn't kill them.  Game mechanics.
  • Beardedragon
    Beardedragon Member Posts: 425

    @Baphomett said:
    survivors are still humans though. or most are. why shouldnt they be able to jump too?

    For the same reason that being hacked up with a chainsaw and having a hook as big around as your arm shoved through thier chest doesn't kill them.  Game mechanics.

    you dont say. but OP wanted survivors to be able to jump out of realism. so i asked why killers shouldnt be able to as well.

    gameplay mechanics is the obvious answer.