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After The DS Nerf...

Sally55
Sally55 Member Posts: 368
edited July 2018 in General Discussions

Insta-heals will be next on the chopping block hopefully .

Comments

  • Master
    Master Member Posts: 10,200
    Hopefully
  • Sally55
    Sally55 Member Posts: 368

    @Master said:
    Hopefully

    I hope so too....

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  • Sally55
    Sally55 Member Posts: 368

    @Hillbilly420 said:
    I'm hoping they nerf both at the same time. Just remove Instant Heal. It doesn't need to be in the game.

    Agreed. It will be much better for the game if they were either removed or nerfed into oblivion.

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  • Sally55
    Sally55 Member Posts: 368

    @jiminie said:
    Oh poor sally, still complaining and asking for nerfs, so cute, don't worry, they'll come and maybe, just maybe your hurt killer soul will be pleased, don't lose hope

    So you think i'm complaining huh? I'm only stating that after the ds nerfs happen, insta heals should be addressed next. Surely even you can see how powerful they are?

  • switch
    switch Member Posts: 489

    I hope they nerf dstrike and insta heals in the upcoming chapter patch, really not fun to verse tryhard survivors

  • jiminie
    jiminie Member Posts: 200

    @Sally55 said:

    @jiminie said:
    Oh poor sally, still complaining and asking for nerfs, so cute, don't worry, they'll come and maybe, just maybe your hurt killer soul will be pleased, don't lose hope

    So you think i'm complaining huh? I'm only stating that after the ds nerfs happen, insta heals should be addressed next. Surely even you can see how powerful they are?

    They are indeed, but it's common sense to stop posting this kind of threads when you know it's goin' to happen because as you already know, there are survivors (including me) who are fed up with 'nerf this, nerf that' kind of threads, in the last days i've seen numerous threads trying to flame the survivors, not gonna list them, but you can look them up, there's plenty of' em

  • Vietfox
    Vietfox Member Posts: 3,823
    Haha, good one Salty55
  • brokedownpalace
    brokedownpalace Member Posts: 8,813
    switch said:

    I hope they nerf dstrike and insta heals in the upcoming chapter patch, really not fun to verse tryhard survivors

    I hope you don't use MYC, or NOED, or insta down hatchets, or insta down killers, or Tombstone or, or..
  • Vietfox
    Vietfox Member Posts: 3,823
    What's gonna be your next nerf suggestion? Survivors shouldn't be able to run?
  • SovererignKing
    SovererignKing Member Posts: 1,273
    Get rid of Syptic Agent but leave Anti-hemorrhagic Syringe. I think an Ultra Rare for a double full insta-heal is fair. 
  • Sally55
    Sally55 Member Posts: 368
    edited July 2018

    @SovererignKing said:
    Get rid of Syptic Agent but leave Anti-hemorrhagic Syringe. I think an Ultra Rare for a double full insta-heal is fair. 

    I think it's a great idea. Maybe have it only heal up to 50% When used as well? And have it not use up the whole medkit after use like the current way bnp's don't use up the entire toolbox?

  • HeroLives
    HeroLives Member Posts: 1,985
    Sally55 said:

    @SovererignKing said:
    Get rid of Syptic Agent but leave Anti-hemorrhagic Syringe. I think an Ultra Rare for a double full insta-heal is fair. 

    I think it's a great idea. Maybe have it only heal up to 50% When used as well? And have it not use up the whole medkit after use like the current way bnp's don't use up the entire toolbox




    No

  • HeroLives
    HeroLives Member Posts: 1,985
    Get rid of Syptic Agent but leave Anti-hemorrhagic Syringe. I think an Ultra Rare for a double full insta-heal is fair. 
    That’s for sure fair
  • Milo
    Milo Member Posts: 7,383

    Instadown = An action that would put healthy survivor into dying state
    Instaheal = An action that heals a survivor one or two health states.... as if you want nerf to it. Make it 2 kinda hard skill checks

  • lyric
    lyric Member Posts: 611
    Sally55 said:

    @SovererignKing said:
    Get rid of Syptic Agent but leave Anti-hemorrhagic Syringe. I think an Ultra Rare for a double full insta-heal is fair. 

    I think it's a great idea. Maybe have it only heal up to 50% When used as well? And have it not use up the whole medkit after use like the current way bnp's don't use up the entire toolbox?

    Get rid of all insta down add ons and it’s fair, you can’t call one cheap without the other,  it’s just as BS as a Insta heal 
  • KillingInstinct
    KillingInstinct Member Posts: 272

    @jiminie said:

    @Sally55 said:

    @jiminie said:
    Oh poor sally, still complaining and asking for nerfs, so cute, don't worry, they'll come and maybe, just maybe your hurt killer soul will be pleased, don't lose hope

    So you think i'm complaining huh? I'm only stating that after the ds nerfs happen, insta heals should be addressed next. Surely even you can see how powerful they are?

    They are indeed, but it's common sense to stop posting this kind of threads when you know it's goin' to happen because as you already know, there are survivors (including me) who are fed up with 'nerf this, nerf that' kind of threads, in the last days i've seen numerous threads trying to flame the survivors, not gonna list them, but you can look them up, there's plenty of' em

    There's plenty of them for a reason tho. I don't know how long you've been around but survivors have gotten their way all this time and finally, killers are getting a few buffs. Survivors are the reason Freddy is in the dump because they were too lazy to adapt! Like they have always been.

    Myers used to be able to stack the evil within gathering when there were multiple people in front of him and his stalking range was like 2x or 3x the current range. But adapting is very hard for survivors so I get it. Let killers adapt instead right?

  • Might_Oakk
    Might_Oakk Member Posts: 1,243

    Pretty much get rid of all insta downs and insta heals.

    Stupid how heavily a match can be dictated by add ons.

  • benzos
    benzos Member Posts: 178

    @Might_Oakk said:
    Pretty much get rid of all insta downs and insta heals.

    Stupid how heavily a match can be dictated by add ons.

    Exactly

  • Mr_Grumpy
    Mr_Grumpy Member Posts: 76
    edited July 2018

    insta heal is not that broken i think, for me the problem is self care, change self care so you can't heal you everytime you want and insta heal should not be a problem, give it a short animation to delay the heal a tiny bit and it should be ok, or you can't use it while running... something in that direction.
    that's what i think.

  • Dragon_of_Fantasy
    Dragon_of_Fantasy Member Posts: 50
    edited July 2018
    If instaheals are that big of an issue, why isn't Franklin's demise meta? Seems like most of you guys don't like ultra rare or rare addons even though killers have these type of addons to. Might as well just say that survivors shouldn't use the best addons at any rank. 

    Now if the issue is there are too many people using these addons, I'm fine with having a limit on how many items or addons a team of survivors can have in a match. Just have to balance on how big the limit should be. 
  • Might_Oakk
    Might_Oakk Member Posts: 1,243
    edited July 2018

    @Mr_Grumpy said:
    insta heal is not that broken i think, for me the problem is self care, change self care so you can't heal you everytime you want and insta heal should not be a problem, give it a short animation to delay the heal a tiny bit and it should be ok, or you can't use it while running... something in that direction.
    that's what i think.

    People using it to self heal speeds up the game a tiny bit and is no big deal imo.

    To me the biggest problem with insta heal is it's extremely effective for swf groups.

    Common scenario - chase survivor 45sec and down them. You see claudette sprinting at you with a flashlight. You're like sweeeeet I'll chase Claudette. Having 1 slugged, 1 chased, 1 coming to heal slug, max 1 doing gens, life is good. Then the slug gets syringed and you have lost all pressure and have 3 people doing gens while you are doing another 45sec chase.

    Game literally changes from a win to a loss just like that.

  • Lowbei
    Lowbei Member Posts: 2,637
    edited July 2018
    insta heals will be changed to have a BNP style skillcheck timer
  • switch
    switch Member Posts: 489

    @brokedownpalace said:
    switch said:

    I hope they nerf dstrike and insta heals in the upcoming chapter patch, really not fun to verse tryhard survivors

    I hope you don't use MYC, or NOED, or insta down hatchets, or insta down killers, or Tombstone or, or..

    Actually i dont use very rare/ultra rare addons.
    I play every killer besides huntress and wraith, you probably dont trust me but who gives a damn.
    BTW all of the ultra rare addons and i mean all of them have some HUGE PENALTIES ( less hatchets, more time to stalk) really dont see the complaint against masive penalties on addons.
    MYC is a decent perk worth on some weak killers, unfortunetly ruin and bbq are a lock in atm for killers, and NOED has a counter unlike Decisive strike and insta heals.

  • KingArthanal
    KingArthanal Member Posts: 91

    @Might_Oakk said:

    @Mr_Grumpy said:
    insta heal is not that broken i think, for me the problem is self care, change self care so you can't heal you everytime you want and insta heal should not be a problem, give it a short animation to delay the heal a tiny bit and it should be ok, or you can't use it while running... something in that direction.
    that's what i think.

    People using it to self heal speeds up the game a tiny bit and is no big deal imo.

    To me the biggest problem with insta heal is it's extremely effective for swf groups.

    Common scenario - chase survivor 45sec and down them. You see claudette sprinting at you with a flashlight. You're like sweeeeet I'll chase Claudette. Having 1 slugged, 1 chased, 1 coming to heal slug, max 1 doing gens, life is good. Then the slug gets syringed and you have lost all pressure and have 3 people doing gens while you are doing another 45sec chase.

    Game literally changes from a win to a loss just like that.

    good that a ultra rare mori compared to a syringe is much less op.

  • Might_Oakk
    Might_Oakk Member Posts: 1,243

    @KingArthanal said:

    @Might_Oakk said:

    @Mr_Grumpy said:
    insta heal is not that broken i think, for me the problem is self care, change self care so you can't heal you everytime you want and insta heal should not be a problem, give it a short animation to delay the heal a tiny bit and it should be ok, or you can't use it while running... something in that direction.
    that's what i think.

    People using it to self heal speeds up the game a tiny bit and is no big deal imo.

    To me the biggest problem with insta heal is it's extremely effective for swf groups.

    Common scenario - chase survivor 45sec and down them. You see claudette sprinting at you with a flashlight. You're like sweeeeet I'll chase Claudette. Having 1 slugged, 1 chased, 1 coming to heal slug, max 1 doing gens, life is good. Then the slug gets syringed and you have lost all pressure and have 3 people doing gens while you are doing another 45sec chase.

    Game literally changes from a win to a loss just like that.

    good that a ultra rare mori compared to a syringe is much less op.

    People are just so dumb on this forum...

  • Bravo0413
    Bravo0413 Member Posts: 3,647
    At first use 50% of healing is complete instantly hit difficult skill check to complete 1 health state 
    For ultra samething only 2 skill checks to complete 2health states miss one lose addon keep medkit