We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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Noed and Dead hard

This perk needs a nerf.

In some cases it is impossible to clear all totems due to map pressure.

As a solo survivor this perk is very op and makes the game boring because it gives the killer a reward he didn't deserve to have.

It's unfair for a killer to gain more speed, it's simply a perk that rewards people for being bad, and has the ability to give the killer a ridiculously easy endgame.

Imagine a perk that gives the survivor more speed at the end of the game on a permanent basis. wouldn't it be unfair?


About dead hard this perk is disappointing. It does not work in many cases and this is very frustrating. In cases of:

You take a hit and even with the dead harde and exhaustion is activated.

So this perk is a pretty annoying problem

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