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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Noed and Dead hard

This perk needs a nerf.

In some cases it is impossible to clear all totems due to map pressure.

As a solo survivor this perk is very op and makes the game boring because it gives the killer a reward he didn't deserve to have.

It's unfair for a killer to gain more speed, it's simply a perk that rewards people for being bad, and has the ability to give the killer a ridiculously easy endgame.

Imagine a perk that gives the survivor more speed at the end of the game on a permanent basis. wouldn't it be unfair?


About dead hard this perk is disappointing. It does not work in many cases and this is very frustrating. In cases of:

You take a hit and even with the dead harde and exhaustion is activated.

So this perk is a pretty annoying problem

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