General Discussions

General Discussions

How long until the devs start removing survivor items?

Member Posts: 236
edited October 2019 in General Discussions

Flashlights have been nerfed

Insta heals have been nerfed

Medkits are a touchy subject

Toolboxes are useless

Sabotaging is useless

And what are we left with?

Keys so how long until this magnificent godsent item gets nerfed?

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Comments

  • Member Posts: 1,347
    edited October 2019

    until killer will have no survivors left to kill ;p

  • Member Posts: 1,224

    I really wish flashlights were useless but as a Hag main I object to that assertion. 😥

    Toolboxes save lives but many times ensure survivors barely black pip because the gens went so quick.

  • Member Posts: 2,886
    edited October 2019

    Toolboxes aren't useless.

    And for the record, I have saved many teammates with sabo.

  • Member Posts: 2,768

    Toolboxes and Medkits are useless. Sure m8 lol.

  • Member Posts: 2,238

    Do you know what things were like before those items were nerfed?

    Flashlights could instantly blind a killer who was just walking at you.

    Insta-heals picked up a dying survivors to full (two health states). You were probably around for this one, but it was OP nonetheless.

    A toolbox could instantly finish a gen with BNP.

    Sabotaging permanently removed hooks, forcing the Killer to try to make it to the basement.

    Keys let you escape for free, and bring your friends with you. In the event that you do end up dying, no worries because there's an add-on that lets you keep it. You don't need to worry about using it when you don't need to, either, because another add-on lets you keep it after using it.

    So what will we have left after keys get nerfed (and hopefully Moris, since they're the Killer version of keys)? A more balanced game.

  • Member Posts: 899

    My feeling on sabotaging is the time spent doing it could be better spent. Also when someone drops one of my hooks while I've got a survivor on my shoulder, it's on, I'll throw the match to tunnel the saboteur

  • Member Posts: 2,886

    What you are saying isn't wrong, but I'm tired of genrushing. Doing hook saves is a lot more fun and fulfilling.

  • Member Posts: 415

    hahahahahaha

  • Member Posts: 2,886

    I actually would prefer they removed flashlights from the game at this point, to be honest.

  • Member Posts: 1,861

    dont worry, safe pallets and vaults are already being nerfed first.

  • Member Posts: 8,342

    We're left with keys, which I can't see ever getting fully removed honestly, and maps. Rainbow Maps are my favourite item in the game, and they're criminally underrated. They give so much life-saving information and several thousand extra bloodpoints if you use them right.

    Also, as many others have pointed out, toolboxes are far from useless and sabotaging, while a bit gimmicky and a waste of time in general, has the potential to save lives if done right. The nerfs to flashlights, BNPs and arguably instaheals were necessary to maintain the health of the game. It's not a conspiracy, the devs aren't trying to kill the survivor experience. They're trying to make the game fun and fair for both sides.

  • Member Posts: 229

    Bait?

  • Member Posts: 2,886

    Rianbow maps are the bomb. Especially with a crystal or glass bead.

    I love dropping pillars of light for no real reason.

  • Member Posts: 13,037

    This post is very biased


    Toolboxes are annoying to face

    Purple instaheal actually got buffed

    Sabotaging is wasting your time

    Flashlights still work

  • Member Posts: 82

    Nah, the one use powerful addon didn't deserve to be nerfed, by that logic all insta-down addons that are unbalanced for the game and are a mai ncause of people DCing need to be nerfed.

  • Member Posts: 82

    how does that relate to what i said? I'm stating they didnt deserve to be nerfed.

  • Member Posts: 369

    I wish they would.

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