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The Shape / Michael Myers - Recommendation to prioritize Judith's Tombstone over other actions.

When you have Evil Within III active with Judith's Tombstone you should be able to kill surviviors that are working on generators, or that are opening the gate, or hiding in the closets, or laying on the ground injured.
A survivior can "escape" death by performing one of the above actions, because they will simply be "picked-up" which will nullifying the ultra-rare addon.

Surviviors that are grabbed while going over pallets/windows/hatch, should be grabbed and insta-killed while this add-on is active vs. picking them up.

If there are 2 surviviors in range, one standing and the other working on a gen, for some reason you will always grab the person working on the gen, instead of the instant kill. (at least that's the way the mechanics seem to work for me).
I'd rather have the insta-kill.

Comments

  • CptainPotato
    CptainPotato Member Posts: 31

    The issue with that is to prevent people from lunge-hitting survivors and then killing them, it's way easier to do thath, that to simply hit a survivor without lunge to mori them instantly.
    For the gen and such, I still agree, you should be able to kill them instead of just putting them on your back.

  • Zarathos
    Zarathos Member Posts: 1,911

    @CptainPotato said:
    The issue with that is to prevent people from lunge-hitting survivors and then killing them, it's way easier to do thath, that to simply hit a survivor without lunge to mori them instantly.
    For the gen and such, I still agree, you should be able to kill them instead of just putting them on your back.

    I mean you still have to build up the EW to access tier 3 so is it that unreasonable. To allow for a lunge hit + mori. I mean you get a god damn movement penalty as well so how is it unreasonable to mori someone on the god damn ground.