Why is Freddy's dream snare better than Clown bottles?
Seriously, This thing is amazing. It's pretty much a guaranteed hit if you placed it correctly and run it properly. There's no getting away once you step on those blood landmines unless you have Dead hard of course.
As long as its structure where you run around in a circle, Freddy would win every time.Anyone know what's the movement speed reduction in comparison to Clowns?
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I know a secret: Drop the pallet. Boom!
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Dropping it early is pretty god tactic for the team actually.
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It is. Against snare freddy you can drop the pallet when you see him placing one. The counterplay is similar to the clown. Against pallet freddy? Just wake up 4head.
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Damn didn't know you can wake up after getting hit, The self care Gods must have blessed you with a skill check.
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Speed reduction is 15%, just like Clown, if I remember correctly
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You see the area around you, when you are awake. He hits you, some pallets appear, they are blood pallets, don't loop em. Seems logical for me.
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Snares are way better for 3 simple reasons:
- No cooldown, no reload time, you can just spam them infinitely without losing time
- They stay on the ground forever
- You have 10 of them without any additional addons
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You only have 8 snares, but the other points still stand.
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Never mind you conveniently put the discussion into talking about dream pallets.
No one is talking about dream pallets, mate.
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They're also good information tool.
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Freddy should get the Demo treatment where he can’t place snares back down once they are all used up. That stops the Freddy players who can put three snares at one loop and not be punished for it since they get them right back shortly after.
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Clown was released at a different time. He was the 4th in a string of really weak killer releases (Leatherface, Freddy, Pig, Clown). Really 5 out of 6 weak killers if you go back to Doctor
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