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This tunneling thing is getting out of control

Volfawott
Volfawott Member Posts: 3,893
edited November 2019 in General Discussions

When I get called a tunnel because somebody just happened to die early it's very frustrating.

Especially when I went out of my way to not chase people for freshly off hook.

Despite the fact I even ignored a bill who just got off the hook despite him constantly trying to body block me to chase his rescuer.


However in their opinion Tapp died too quickly so that means I'm automatically a tunneler.

No had nothing to do with the fact that the Tapp was bad or was just in the wrong place at the wrong time it was definitely tunneling.

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Comments

  • Dryhigh
    Dryhigh Member Posts: 116

    It's been happening to me as well, I just think its salty players. I played a Clown game the other night and a Nea ran up to me looking at the new skin I imagine, so I hit her, chased, hooked, then went elsewhere. after she got unhooked I head back to the area I see a Kate running and go after her to be body blocked by the Nea whos injured, so I'm like okay dummy, hit + hook. She DC's then after game is waiting in chat to say I tunneled her...

    Okay Nea, Okay..

  • Xerge
    Xerge Member Posts: 928
    edited November 2019

    Sadly proxy camping and tunneling is what the average killer has to do in order to at least have a chance against decent survivors if ruin is cleansed too early. It has happened to me and I've also done it. I mean, you can't really expect the killer to do 9 chases when there are only two gens left. The killer is not your team mate, whoever is playing killer will not make it easy on you just like you won't make it easier for the killer.

    In my opinion camping and tunelling could be less of a problem once gen speed is tweaked.

  • Wahara
    Wahara Member Posts: 237

    By the way, for killers that get anxiety about when or when not to leave hook, get infectious fright. It's an amazing perk and catches people hiding waiting for you to leave.

  • 8obot1c
    8obot1c Member Posts: 1,129

    Well for survivors any time you start a chase or hit a survivor is considered tunneling so I can’t help you :/

  • HamdaN
    HamdaN Member Posts: 343

    lmao more like killers blame everything but their skill for losing so all they do is cheese hooks and camp. gen rushing doesnt exist git gud

  • bendermac
    bendermac Member Posts: 772

    If the Survivors unhook in your face, punish them! Down the unhooked one and put them back on the hook. Also why care what they think/say? They don’t care what Killers think if the get constantly blinded/body blocked/ etc.

    Also getting a Survivor out of the playground is a good thing for the Killer.

  • ASAPTurtle
    ASAPTurtle Member Posts: 968

    Wouldn't punishing them mean going after the hooked person. To show that they shouldn't unhook when it's not safe? Because the unhooked survivor can't tell the others when they should be unhooked, that's the others decision.

  • Entity_Burger
    Entity_Burger Member Posts: 126

    Rofl. Typical Survivor reply 'Nothing a Survivor does is bad. git gud. Also, stop cheesing hooks'

    Sorry, Killers are not here to hold your hand and give you free wins. Git gud.

  • Monlyth
    Monlyth Member Posts: 982

    I love to tunnel people who use OoO. They get so mad about it. The perk is the equivalent of holding up a giant sign that says "Kill me" all game, and it can be a refreshing change of pace to just facecamp them to death and not give a crap about winning, then watch them rage about it, even though they brought it on themselves.

  • HamdaN
    HamdaN Member Posts: 343

    face camping and insta tunneling doesnt make you good. youre exploiting bad game design then acting all high and mighty. git gud

  • HamdaN
    HamdaN Member Posts: 343

    what if someone was doing adept...? this sounds like a you problem and its gross

  • Entity_Burger
    Entity_Burger Member Posts: 126

    Says a Survivor who probably uses 4 get away free perks plus ran a medkit with pink addons before they got nerfed.

    If I down you and hook you; I played good. Whining that it's 'bad design!' that I can do my objective while you teabag at safety pallets makes you a hypocrite.

  • Mr_K
    Mr_K Member Posts: 9,286

    Especially when I went out of my way to not chase people for freshly off hook.

    Didn't work out there did it?

    If you're going to get blamed for tunneling, might as well earn it.

  • Entity_Burger
    Entity_Burger Member Posts: 126

    I had a Survivor yesterday call me a tunneler because I ran into him twice while trying to follow his friend's scratchmarks after said friend unhooked him.

    I did not attack the unhooked guy, but apparently even accedently bumping into Survivors is now 'tunneling'.

  • HamdaN
    HamdaN Member Posts: 343

    if you think waiting out iframes or instantly chasing someone off hook in a dead zone is skill youre laughable. i cant see you having more than 100 hours in the game

  • Lost_in_the_Fog
    Lost_in_the_Fog Member Posts: 452

    I would try to not let those post game chat comments get to you. They're just being poor sports. It says a lot more about their character than it does about yours.

  • Lost_in_the_Fog
    Lost_in_the_Fog Member Posts: 452

    If someone is doing an adept and the killer keeps hunting them down they should stop looking at the killer so much.

  • Mr_K
    Mr_K Member Posts: 9,286

    So... bad plays by survivors should be ignored? Some responsibility does lie with the survivor unhooking.

  • Entity_Burger
    Entity_Burger Member Posts: 126


    It's okay; you're clearly one of those people who always makes up some excuse as to why you lost.

    The Killer camped. The Killer tunneled. The Killer was OP. His perks were OP. He did a cheap play. Your teammates got in your way. There was a bug. There was lag.

    You're clearly the kind of guy who screams at your teammates and them claims 'I actually have a 20 match win streak because none of my losses were my fault'

  • VexTheHex
    VexTheHex Member Posts: 1,009


    This doesn't even remotely make sense. Increasing Gen time or game length in merely a BUFF to camping and tunneling. I can't believe people actually try to pretend increasing Gen Time will decrease camping and tunneling when the only counter to camping and tunneling is to "Gen Rush" and anyone deciding to try for the saves basically screws the entire team over. But yes, let's increase how long Survivors have to sit on Gen so even a face camping Leatherface has enough time to do it to everyone.

  • Entity_Burger
    Entity_Burger Member Posts: 126

    A Killer's GOAL is to remove players form the match.

    Are people saying it's unfair for a Killer to be as efficient as possible, so the game should punish a Killer for being good?

    Is it unfair for a Survivor to use a toolbox or gang up to pop gens as efficiently as possible?

    Of course not; it's only wrong if a KILLER is efficient. it's not fair if a KILLER does his NAMED JOB and KILLS PEOPLE!

  • Xerge
    Xerge Member Posts: 928


    I may be wrong, but I talk from my own experience playing as survivor - I've noticed that at purple and red ranks some killers only start to proxy camp and tunnel when ruin is cleansed too early. So my guess is that if they knew they still have time for 12 chases they'd probably go for them. I know that in the current state of the game it doesn't matter if the killer is decent and I bet the killers know this too, he is going to get genrushed and lose if ruin doesn't last more than 30 seconds unless he proxy camps and tunnels someone to death.

  • VexTheHex
    VexTheHex Member Posts: 1,009

    You're pretending that remotely even a fraction of this community cares to play somewhat sportsman like. If Gen/Game time is increased... camping and tunneling will be easy 4Ks. They are already strong as hell, because even 1 person trying to go for the save puts the team behind.

  • Xerge
    Xerge Member Posts: 928

    Maybe we've just had different experiences playing as survivor, because most of the time camping and tunneling are rare at red and purple ranks, unless ruin doesn't last more than 30 seconds, like I said before. Maybe things are different at lower ranks, but I can barely remember what or what did not trigger camping and tunneling at lower ranks and to be honest I wasn't even paying attention because I was still new to the game and trying to figure out how to play.

  • VexTheHex
    VexTheHex Member Posts: 1,009

    Spirit, Hillbilly, and Nurse typically have the map coverage to not rely on camping as much with Chili. They typically chain their downs and if the new prey is looking too spicy for them, they double back to the hook with their map mobility for the tunnel. Especially Spirit. You see her chasing someone, get unhooked. WOOOSH VACCUM NOISES INBOUND. Freddy and Demo can use this as well with their teleport though aren't quite as easy to use.

    Sadly most Hags rely on the 4 or more traps at a hook with Make Your Choice so that both the unhooker or hooked victim are easy downs when she wobbles her way back. As a Hag main, I hate most Hags cause they play like that. I'd place a trap there to slow/cause fear during the rescue, but I typically never ported back there cause I was already setting up a new web or at gens.

  • Volfawott
    Volfawott Member Posts: 3,893

    Well I don't agree with just going going hardcore tunneling a survivor to death completely.

    However

    If you happen to run into me after you recently got unhooked then that's not my problem you're going down and getting hooked.

    If your rescuer dips and when I come back I only see you you you're the one I'm going to chase and down.

    Even if you didn't run into me and I just happened to stumble across you may be run off and hear that I haven't just go in that direction if I can't see anyone else I'm going after you.

    I will not exclusively hunt down a survivor who's recently been unhooked however that does not grant you immunity to do whatever the hell you want or being whatever compromising position you're in


    Same thing with people with reverse bear traps you're not a high priority but you're still a priority.

  • thrawn3054
    thrawn3054 Member Posts: 5,897

    The only tunneling that is cheap. At least in my opinion is tunneling someone off the hook. I always go for the rescuer. If all I can find is the injured person I'll slug them. Assuming it's been a reasonable amount of time then I'll hook them.

  • Monlyth
    Monlyth Member Posts: 982

    If they're doing adept, then they're the wounded prey. All the more reason to tunnel them.

  • Nicholas
    Nicholas Member Posts: 1,955

    I think a lot of these topics are only trying to undermine what is truly tunneling. I've been tunnel, I've been unhooked and the killer will specifically and exclusively chase me down even when there are other people trying to direct his attention away. So yeah there are people who will be accused of tunneling even when it's not but there are still very real situations when Killers unnecessarily tunnel.

  • Entity_Burger
    Entity_Burger Member Posts: 126


    You're wounded AND you've already been hooked once. You're the easier prey. You're the quicker kill.

    This is literally what a Killer's goal is; TO KILL.

    If genrushing is fine, then Survivor-Rushing (Tunneling) is fine. It's the Killer's objective. People need to stop complaining that the Killer is being efficient.

  • Nicholas
    Nicholas Member Posts: 1,955

    That goes without saying but there's a term for it, and it's called tunneling. The point I was making is that OP situation is not tunneling, and I think some Killers like to pretend that that's really tunneling. Like why some survivors accused the killer of tunneling even when it's not. And LOL, Gen rushing is not Survivor tunneling. Survivors have to complete generators, if not they regress and then all of that progress is lost. If you don't tunnel a Survivor, it isn't like their previous Hook is undone.

  • MeatBycicle
    MeatBycicle Member Posts: 756
  • Entity_Burger
    Entity_Burger Member Posts: 126


    I don't actually tunnel that much, unless they are healing under the hook. That is THEIR FAULT and I don't have to let the people get away. But of course, if Survivors don't get to escape and heal for free, it's tunneling.

    Nono. TUNNELING is 'Survivor-rushing' since it's the Genrush equivalent for killers; It's doing your objective as fast as possible, which means attacking the wounded person.


    And again; so many Survivors stomp onto the forums 'I was clearing my 3rd gen in 20 seconds and the Killer hooked me and tunneled me! It's SO UNFAIR that the Killer can play efficiently! They should be punished for not ignoring the wounded Survivor! I deserve free healing after an unhook!'

  • MeatBycicle
    MeatBycicle Member Posts: 756

    The difference is you are literally going out of your way to be a dick to a player and basically tell them after waiting in queue for so long you dont get to play the game.

    You don't have a reason to tunnel other than you are upset and think you are "teaching" them a lesson.

  • Entity_Burger
    Entity_Burger Member Posts: 126

    Waiting in queue for so long?

    Ok, how about being a Killer and waiting 11+ minutes for a queue, logging in, and having 3 gens pop in the first chase?

    Oh, but that's fine, because it's Killer. No one cares about the Killer's fun.


    I'm not going out of my way to be a dick. I'M PLAYING THE GAME EFFICIENTLY, the EXACT same as genrush Survivors. I don't HAVE to let Survivors walk away. I don't HAVE to ignore the wounded Survivor because 'boo-hoo, Killer mean!' and it's a god damned JOKE that Survivors keep thinking it's fine to genrush as Survivor, but mean to tunnel as Killer.


    There's a reason I call 'Tunneling' 'Survivor-Rush'; it's to make people realize THEY ARE THE SAME THING.

    Genrush = Doing gens as quickly and efficiently as possible. Ending the match quick for the poor Killer who waited 11 minutes to get into one.

    Tunneling (Survivor-Rushing) = Killing Survivors as quickly and efficiently as possible. ending the match quick for the poor Survivor.


    Do people freaking GET IT now!? If tunneling is unfair, so is genrushing.

    Of course, no Survivor will EVER agree, because they want matches to end FASTER. They whine about NoED & 'doing bones takes time!' while also whining that 'Tunneling (Literally the killer equivalent to a genrush) is unfaiiiir! Punish theeeemmmm! Whaaaaa!'

  • MeatBycicle
    MeatBycicle Member Posts: 756

    First off before you have to take your blood pressure medication I never said anything about gen rushing. This topic is about tunneling, YOU are bringing up gen rushing, YOU are assuming everyone is a survivor main.

    I play 80% killer, 20% survivor. Outside of highly coordinated SWF 4 man groups "Gen Rushing" doesn't happen. Unless YOU as the killer do not apply any pressure on the map and cannot find anyone.

    It really sounds to me like you are very new at the game, and have to make up excuses as to why you have to play the way you do to get kills. When in reality its probably because you dont have the right perks, or are playing inefficiently.

  • Entity_Burger
    Entity_Burger Member Posts: 126

    Of course I'm playing inefficiently; if I play efficiently, it's called 'Tunneling' and Survivors blast me in endgame chat and here on the forums.

    Efficient means going after the dude who will go down in ONE HIT instead of chasing the dude who will take two hits; it saves time!

    Efficient means hooking the already hooked Survivor, because he will die faster, which gives the Survivor team one less pair of hands to work on Gens, which buys me more time to kill.

    Efficient = Tunneling. The exact thing Survivors ######### and whine should be punished, or illegal, or remove BP from the Killer for doing because they can't handle losing in a PvP game.

  • MeatBycicle
    MeatBycicle Member Posts: 756

    But you are right, you can play however you want, tunnel, camp, slug etc. However just expect to get a lot of hate towards yourself if you do. It's not an "us" vs "them" thing, its a, no one likes to play like that in any game that has ever existed thing.

  • Raccoon
    Raccoon Member Posts: 7,747

    Imagine telling someone else how to play a game that they own.

    Sensible and effective, I'm sure, just like assuming that the vast majority of the playerbase cares about feelies and made up rules.

  • FancyMrB
    FancyMrB Member Posts: 1,250

    People who go out of there way to send salty messages crying 'camper' and 'tunnler' are a sad type... but also highly entertaining. You can always turn messages off but I personally enjoy pushing their buttons.

    Never have I had killer message me whining about gen rush or looping. If anything I get a gg from killers. Different mind sets.

    Don't worry too much about the salty survivors. You have every right to use any strategy you like (yes camping and tunneling are strategies and yes they can be abused by toxic killers). Just do your best to kill as many as possible... its your duty as killer ^^

  • wannabeuk
    wannabeuk Member Posts: 135

    id say 50% of my games i get called a tunneler or camper even tho i do neither. I make a point of avoiding the hook unless another survivor i'm chasing runs me to it, it is happens to be near one of the final gens while i patrol them.

    Hell i get called a camper for defending the last 3 gens rather than aimlessly chasing the teabagging, flashlight clicking moron in the distance, apparently killers are supposed to walk to the empty side of the map and afk until the final gen is done so the survivor can have their teabag party at the exit

  • DarKStaR350z
    DarKStaR350z Member Posts: 765
    edited November 2019

    If they increased gen times to give killers more time to play fairly, I would be happy for them to increase the time it takes a survivor to move through each stage of dying on the hook.

    This would then only punish killers who wait at the hook and give extra time to survivors to do gens as they do now.

    I don’t think these would be bad changes for either side unless there’s something I haven’t thought of?

    I think they should maybe give a survivor being camped on hook ‘distraction’ bloodpoints, it would encourage people to hang on rather than suicide and reward you for giving your team time to finish the gens.

    I would be smiling the whole time I was on hook if I knew the killer was wasting time while everyone is miles away on gens and I’m getting bloodpoints for a lazy killer standing there watching me and it shouldn’t affect those moments where the killer does feel the need to be close to the hook.


    Edited for spelling :)

  • Nicholas
    Nicholas Member Posts: 1,955

    I understand what you're so desperately trying to say, but it doesn't make sense. The difference is that The Killer has the power to regress your progress. That's the only reason why Survivors commit to protecting their investment by completing a Generator. Survivors do not possess the power to nullify a Hook state. A Killer can achieve a 4K without tunneling; it's not a prequiste to "winning" the Trial. Players that never tunnel get all four all the time, but you won't hear of Survivors escaping by abandoning Generators. 

    With that said, I think Killers should be able to tunnel without getting banned. Just own it and stop trying to justify it with silly comparisons. Tunnel away!

  • Entity_Burger
    Entity_Burger Member Posts: 126


    Regressing is a joke. It takes 3 seconds to start a regression and less than half a second to stop a regressing generator.

    And Survivors can temperarily remove hooks, thereby nullifying a hook attempt.


    And Killer's can't be banned for tunneling, but if a survivor so much as THINKS a Killer is tunneling, even if it was just dumb luck, they DC. Or abuse the Killer in endgame chat. Or come onto the forums and demand punishments and rules be made up to force everyone to play their way, fair or not.


    I want to be able to play efficiently (which sometimes means tunneling) without Survivors pitching a 3-year-old level hissy fit in chat afterwards.

  • Nicholas
    Nicholas Member Posts: 1,955

    Yes but progress is regressed, and there's always PGTW, Overcharge, etc. Survivors sabo is also wasting their time but it doesn't regress your Hooks in the same way a kick regresses Generator progress. Why do you care so much? Imho you seem to either have to and/or love to tunnel but are bothered by the fact that you are being called what you are. Just ignore people and move on. No one cares how you justify it, especially if you think completing a Generator is a worthy excuse to tunnel someone lol I personally never tunnel but it is probably bc I know how unfun and painful it is as a Survivor.

This discussion has been closed.