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explain this emblem
Can someone explain to me, how did I find ONE survivor, but won 24 chases? For the record, the match was a three sacrifice one + 1 disconnect. Only safety pip. I don't understand what I shouldve done differently. I cannot control whether or not the survivors go for rescues or not? (in this case, not).
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But the main thing that bugs me is this "only one survivor found but three sacrificed (and fourth one disconnected after I downed them second time). How does this make sense?
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Those are not actually listed as number of chases. While the Survivors Found is indeed the number, the Survivors Hit and Chases Won is a Percentile. Showing how much of the bar for the emblems is attributed to those actions.
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Emblem system is bad.
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Well, why don't they write that its a percentile..
I obviously found more than one since I sacrificed THREE of them and downed the the fourth so they disconnected intentionally..
Here is the screenshot of the player screen of the same match:
In this match, I found only one survivor? What da heck?
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The numbers are percents, not how often you did something
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Finding one percent of survivors makes no sense either. Not to mention it is factually wrong, as I found all survivors and downed them all on pretty much first chase.
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Cause finding a survivor doesn't really matter, so you get less points.
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Ive got no idea what you are saying here. Did you even read the topic post?
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Yes, you don't get much progress on the chaser emblem because finding a survivor isnt important, that's why you got 1%.
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With the latest patch they removed the "%" sign from the emblems. And seriously I don't know why.
And that the emblems are broken is also well known. Insta down killers get lesser points on the chaser emblem, because there is one hit missing. That is on Myers and plague for example. The more often you tier up with Myers, the less chances you have for a golden chaser.
And also, the percentages are quite... dumb. On survivors lightbringer for example, you get 7% for a dull totem! and 15% for a hex! There are five totems in the game. But only two gates. Opening a gate, which is the ultimate objective which survivors want to achieve, gives 3%
And another joke: the first 2 times a survivor gets hooked, you get -% on the benevolent emblem, which you can revert by unhooking them. Meaning, if a survivor gets on the next hook stage without being unhooked, you cannot revert the -%. But same for the killer, because he is denied a hook action for the second emblem, less injuries on the third emblem and less chases and hits on the chaser emblem.
lol
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