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Okay.... leatherface... let's discuss

Bravo0413
Bravo0413 Member Posts: 3,647
edited November 2019 in General Discussions

I'm sitting here trying to think of what could be good for leatherface I've thought of ideas such as.

1.) Him being able to alternate between 2 handing and 1 handing his chainsaw. 2 handing would be the same charge and 1 handing would be a faster charge time but just 1 swing of the chainsaw.. this would also have a slightly longer recovery time if he misses the attack, since hes 1 handing it makes sense.

2.) Throwing the chainsaw. It would be a slightly longer charge time, ofcourse it would be a 1 shot. The punishment if he misses though is he'd have to go pick up the chainsaw.. this idea would accompany the charge he has now.

My final idea to help out Bubba. The iconic grab.

09faa43951af87511b95401623733c83694802d3_00.jpg

So he'd have 2 powers, chainsaw charge and the grab. Both insta downs... idea is Bubba will begin to sprint (im thinking pig ambush distance/duration) with both arms open wanting nothing but a hug <3 and if caught the survivors will need to start struggling... maybe there can be a sort grunting or something when he starts sprinting..

Thoughts, concerns?... let's discuss!

Comments

  • Star99er
    Star99er Member Posts: 1,545

    Buff him so that he’s more effective in a chase and make him less of a hook camper.

  • PigMainClaudette
    PigMainClaudette Member Posts: 3,842

    You want him to charge his chainsaw faster when all Leatherfaces ever do is lovingly caress my inner thigh with the chain before swinging? Are you mad?

    Also, the throw and the dash attacks are basically I-Heads from Huntress and Exposed Pig Ambush, both of which would seemingly require MORE WORK to pull off. Not to mention the use of Black Wards or near infinite Bloodweb grinding for the Huntress.

    I've said before in my own discussion thread about how I don't like base instant downs within kits, especially when 15/17 killers have to run specific perks, add-ons or use certain powers in particular ways. Too many Hillbillies and Bubbas just wait until their within basic attack range, and use their chainsaw as their only attack and I hate it.

  • PigMainClaudette
    PigMainClaudette Member Posts: 3,842

    Just to clarify my above comment though, it's not that Leatherface is in a bad place, it's mainly the people who play him for me.

  • Bravo0413
    Bravo0413 Member Posts: 3,647

    For the 1 handed chainsaw yes with a miss he'd be punished harder and if he runs into something itd be the same punishment...

    Hes throwing his chainsaw not his hammer, if he threw his hammer he'd be a huntress on steroids. Throwing his chainsaw he'd have to go pick it up... and for the bear hug grab itd need work... 9x out of 10 things always need tweaking...

    Itd make 0 sense if ya get hit by a chainsaw and not go down...

  • Bravo0413
    Bravo0413 Member Posts: 3,647

    I feel hes in a spot for some tlc... updating for sure, especially addons... you can make good plays with him but I guess hes just not my cup of tea.

  • PigMainClaudette
    PigMainClaudette Member Posts: 3,842

    Speed Limiter is a thing and what I was saying was throwing the Chainsaw for an instant down is basically the Iridescent Head from Huntress, without the downside of a 20m Terror Radius, directionalised humming and having to go and scour lockers.

    And it literally being an add-on over base kit.

    But overall, my main problem is with the players who use him constantly. I've just been chainsawed too many times when they could have just hit me with the hammer. It's just not fun to go down in one hit.

  • Yamaoka
    Yamaoka Member Posts: 4,321

    No offence but that's entirely a "you-problem". Not only does Leatherface trade map pressure, gen stall potential, mobility and stealth for one single attribute (lethality) but his only attribute even has numerous counters which can quickly turn him into a killer with absolutely NO power at all if you know what you're doing as survivor.


    I've looped Leatherfaces at rank 1 for 5 gens myself despite being a killer main/Bubba main myself (video with post game screen on my YT channel in case you don't believe me) and merely ended up getting downed with the hammer AFTER said 5 gen chases.


    Bubba's chainsaw (default) creates a death zone of a lousy 15 meters with a starting speed of 86.25% and a top speed of 126.5% during the chainsaw end-animation which can NOT even down a survivor. It is beyond me how someone could possibly complain about this.


    It's the most "fair" instadown in the game BY FAR. Not only do you have to be inside said death zone in the first place which can be avoided by using strctures, vaults, pallets etc. but you also have to STAY inside said death zone for several seconds for Bubba to get a CHANCE to hit you with the chainsaw. Every second is 4 meters in survivor speed. Therefore you get more than enough chances to drop a pallet, vault a window or run around objects allowing you to even outrun his lousy 15 meters death zone in many cases due to the fact Bubba has to keep some distance to said object as a result of the chainsaw hitbox.

  • PigMainClaudette
    PigMainClaudette Member Posts: 3,842

    Ok, so every time that I've been physically caught on terrain that Bubba's chainsaw conveniently ignores, every insta-saw build, every since bloodlusted chase into a body rub-chainsaw combo is a ME-problem.

    I'm NoT gOoD eNoUgH!

    And map pressure? You have a goddam AoE attack! And a speed boost while using it!

    You know how people complain about Nurse overpopulating high ranks? Yeah, well on Xbox for me, ever since I've hit rank 10, it's been chainsaws all round with one Michael and one Demagorgon. Not to mention the absolute oppression Bubba applies at the lower green ranks. Just because PC red ranks don't use him, doesn't mean he isn't a problem for other players.

  • Monlyth
    Monlyth Member Posts: 1,099
    edited November 2019

    I think the biggest thing Leatherface needs is a good reason to pick him over Hillbilly. Something that really sets him apart from Billy's mobility and insta-downs. Right now, if you know how to use him, Hillbilly can basically do what Leatherface does, but better.

  • oh_0k
    oh_0k Member Posts: 712

    He needs to be a stealth killer to fit how he comes out of nowhere in the films

  • Cardgrey
    Cardgrey Member Posts: 1,456

    @Yamaoka

    yo link the vid I’ll watch it!

  • Monlyth
    Monlyth Member Posts: 1,099

    @Yamaoka Well, if that doesn't demonstrate why Leatherface is a weak killer, nothing will.

  • thrawn3054
    thrawn3054 Member Posts: 6,368

    I suppose they could just give him a slightly weaker version of the Hillbilly sprint. As a secondary use for his chainsaw. He'd sprint in a similar fashion to Hillbilly. But he swingings the chainsaw in the wild manner he does in the movies. It could be slower and a bit harder to control than Billy's version. But I feel that would be a fair trade off for his multi down potential.

  • Rin_is_my_waifu
    Rin_is_my_waifu Member Posts: 963
    edited November 2019

    Are you suggesting that they should buff a killer who is over performing?

    He really needs a nerf. The fact that can skip one health state is too op for me 😂

  • MegaWaffle
    MegaWaffle Member Posts: 4,172

    Leatherface - New passive ability

    All hooks become their own separate basements.

    Done I fixed him.

  • Xerge
    Xerge Member Posts: 928

    I think leatherface is fine. The main problem with this game when you reach red ranks is bad map design; too many safe pallets, ridiculuos loops that are basicaly safe zones designed to waste the killer's time, maps that are too big and don't allow low mobility killers to apply pressure.

    That's what the devs should look into in my opinion. I still don't understand why they haven't removed that window at the Ironworks of Misery yet.

  • Bubba is most definitely in a very bad place. Literally all he is good for is hard camping some scumbag survivor.

  • katoptris
    katoptris Member Posts: 3,341
    chain-saw.jpg

    I want him to grab survivors like this to reduce the chance of losing them.

  • PigMainClaudette
    PigMainClaudette Member Posts: 3,842

    "Some scumbag survivor" and the other 3 good people on their team. I've gone against too many Leatherfaces who rely on cheesing chainsaws to have an overly positive opinion on the character.

    The devs won't do anything to him yet because he's still gonna get results, and he'll continue to get results as long as people chainsaw too close and camp.