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To the survivors complaining about camping/tunneling

There are counters to camping that survivors may not know about. If you see a survivor being camped in the hook with no signs of it stopping, leave him. He ded. What you need to do is do gens and progress towards end game. If you want to go and save him at the LAST second, don’t unless the killer is diverted away. If he isn’t, the guy will get sacraficed and then the killer will IMMEDIATELY put you on a hook, making the situation worse.
If you find yourself being camped: Stall. Don’t try and unhook yourself, or stop struggling. Stall for as long as possible to allow your teammates to do as many gens as possible. 

I dont know why people complain about BBQ & Chili. It literally promotes anti-camping. If a killer hooks a survivor and immediatly finds another survivor, there’s a good chance they have BBQ & Chili. To counter BBQ is simple: get within 40m of a hooked survivor the INSTANT they are put on a hook. Not after. Stay out of sight and unhook the survivor when safe. You can also put yourself in between a generator and the hook itself. The killer will be unable to see you if you are completely behind a generator. If you can’t do either of these things, he’s gonna see you. 

There IS a counter to camping, called Kindred. At level 3, it reveals the killers aura when standing within 8m from the hook. Does not work with Freddy or Tier 1 Myers. Use this to give your team a heads up of the killers location to allow them to work on gens without leaving them.

If you find yourself being tunneled, do the same thing. Stall for as long as possible to allow teammates to work on gens. Perks like Dead Hard and Adrenaline work well. 
Dead Hard grants a brief moment of Invincibility and a very slight burst of movement. This works VERY well with the right usage. 
Adrenaline only works if you manage to get to end game. The INSTANT end game is triggered, you are granted an instant heal state and a 5 sec sprint burst. 

Comments

  • GT_Legend2
    GT_Legend2 Member Posts: 845
    Camping and tunneling SUCKS, but sometimes it’s the only thing killers can do. If they want even one sacrafice and the gens are going too fast, they’ll need to tunnel.
    If the exit gates are open, dying light is present or they’re just getting sweet sweet revenge on a toxic player, they’re gonna do it. 
  • mcNuggets
    mcNuggets Member Posts: 767

    If the game wouldnt benefit the killer for killing one entirely off the game, this wouldn't be a problem.

  • Master
    Master Member Posts: 10,200

    @mcNuggets said:
    If the game wouldnt benefit the killer for killing one entirely off the game, this wouldn't be a problem.

    Maybe you should look for another game if thats a problem

  • mcNuggets
    mcNuggets Member Posts: 767

    @Orion said:

    @mcNuggets said:
    If the game wouldnt benefit the killer for killing one entirely off the game, this wouldn't be a problem.

    Gen rushing wouldn't be a problem if the game wouldn't benefit the Survivors for completing generators.

    That's how dumb your statement sounds.

    Lol I am talking about hurting the team with a death that hard, if the survivor is supposed to have 3 lifes by the game.

    Just decrease the gen times for each death would fix the issue regarding this.
    Increase it for higher player counts etc.

  • Orion
    Orion Member Posts: 21,675

    @mcNuggets said:

    @Orion said:

    @mcNuggets said:
    If the game wouldnt benefit the killer for killing one entirely off the game, this wouldn't be a problem.

    Gen rushing wouldn't be a problem if the game wouldn't benefit the Survivors for completing generators.

    That's how dumb your statement sounds.

    Lol I am talking about hurting the team with a death that hard, if the survivor is supposed to have 3 lifes by the game.

    Just decrease the gen times for each death would fix the issue regarding this.
    Increase it for higher player counts etc.

    The Survivor is not supposed to take 3 hooks to kill, but even if they were, they already get a minimum of 3 chances before being put on a hook. They failed at stealth, then failed at losing the chase twice.

  • Khroalthemadbomber
    Khroalthemadbomber Member Posts: 1,073

    One of the few recent survivor matches I was in I went against a Leatherface. Within the time he finally downed someone and camped them the entire time we had finished 3 generators, almost 4, and had broken his Ruin totem.

    Yes being camped sucks but the worst things you can do in that circumstance are 1.) dc, 2.) Struggle, and 3.) attempt to rescue the person being camped.

    If you truly wish to stick it to the person camping, don't go for the rescue, be as malicious and sadistic as you can on the hook by making that bastard wait the entire length of time with you on the hook.

    I say this as a killer main who generally will not camp unless I'm near an open door or it's one of those "special" survivors who's bent on making your life hell.

  • mcNuggets
    mcNuggets Member Posts: 767

    @VexTheHex said:
    Camping/Tunneling = GenRush/Looping. They all feed off each other and cause constant salt.

    "Survivors are BROKEN, Gen rush is real. DEVS FIX IT."
    "Well we Gen rushed cause you camped Dwight.There was nothing stopping us."
    "Well he looped me. Am I supposed to want to chase him around again?"
    "Maybe he played against you before and knew you'd camp him no matter what? Campers suck."
    "I only Camp cause bad Survivors always gen rush."
    "But we Gen Rushed cause you camped."

    It's a lovely cycle. That being said, only bad Survivors loop and only bad Killers camp/tunnel unless it's needed in the situation... like if they are being tunneled/camped or gen rushed/looped. None can be fixed without the others being fixed to... so it probably will never happen.

    Then rank 1-5 is full of bad players.

  • thesuicidefox
    thesuicidefox Member Posts: 8,223
    edited August 2018

    The problem is that the so called "counters" to camping/tunneling only benefit the ones not getting camped/tunneled. If that's you on the hook there is nothing that can be done and that's the part about it that's complete BS. Also the fact that camping/tunneling takes no skill and is so easy a ######### armless weasel could do it. It's way WAY too rewarding for a killer and way WAY too simple. If it was either less rewarding or more difficult then there wouldn't be an issue.

  • DocFabron
    DocFabron Member Posts: 2,410
    I can understand a survivor's frustration at being camped and tunnelled, it IS pretty boring. However, that doesn't warrant harassing killers. Its just a game. They need to get over it or quit playing.
  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    @Doc_W__HOLLIDAY said:
    I can understand a survivor's frustration at being camped and tunnelled, it IS pretty boring. However, that doesn't warrant harassing killers. Its just a game. They need to get over it or quit playing.

    And survivors doing survivor things doesn't warrant a facecamp because the killer was salty. I've seen too many killers say they camped/tunneled someone for destroying their totem, or flashlighting them, or breaking a single hook, or doing pretty much anything that's good for survs and bad for killers. Killers can be just as harassing and salty as survivors. Just sayin'.

  • M4I3X
    M4I3X Member Posts: 25

    @VexTheHex said:
    Camping/Tunneling = GenRush/Looping. They all feed off each other and cause constant salt.

    "Survivors are BROKEN, Gen rush is real. DEVS FIX IT."
    "Well we Gen rushed cause you camped Dwight.There was nothing stopping us."
    "Well he looped me. Am I supposed to want to chase him around again?"
    "Maybe he played against you before and knew you'd camp him no matter what? Campers suck."
    "I only Camp cause bad Survivors always gen rush."
    "But we Gen Rushed cause you camped."

    It's a lovely cycle. That being said, only bad Survivors loop and only bad Killers camp/tunnel unless it's needed in the situation... like if they are being tunneled/camped or gen rushed/looped. None can be fixed without the others being fixed to... so it probably will never happen.

    LUL man .. there is almost no "Gen Rushing" in the game except the survivors want it to happen.
    A lot of people dont get it in there head what "Gen Rushing" is, "Gen Rushing" is NOT "survivors doing gens while the killer is chasing another survivor" .. "Gen Rushing" is "Survivors that use items to have a better/faster progress on gens AND doing that effectively".

    Survivors are not gen rushing if they are just doing there thing .. that what they are supposed to do if they are not chased by the killer. The killers task is not only to chase survivors and kill them, it is also his task to prevent survivors from doing generators.

    Camping can be easily outplayed by survivors .. just important for the survivor on the hook that he don't kill himself with trying to get the 4% or not struggleing in stage 2 and if the killer does camp at the end of a game and it isnt a leatherface its also easy to get him of the hook with borrow time.

    Topic: Looping

    Also kind of easy to outplay as killer, don't do dumb things like direction changes what will prevent yourself from getting looped 2 minutes at one pallet. Use the survivor as a "Pallet Destroy Machine" ^^ and let him waste as much pallets as possible(and important: Be smarter as the survivor, do mindgames etc.)

    The biggest problem in Dead by Daylight is the rank system, killers that are not that good reach high ranks to easy and they have ways to boost the rank again with a perk like NOED.

    Just imagine a killer without NOED is playing at rank 8 and can play without problems .. he get solid results at the end of the game and as soon as he reaches rank 5 he gets more and more problems with catching survivors because he is not that good.
    If he now use NOED or starts playing nurse he can boost himself on rank 1 .. the problem i see here is that a lot of players think they belong at rank 1 and use everything they have to reach rank 1 but they will just have more and more problems with the survivors at rank 1.
    To make it clear the exact same problems also exist for survivors but just a little bit different.

    There are a lot of more things that need to mentioned but i will do that in a different thread.

  • Envees
    Envees Member Posts: 370

    @thesuicidefox said:
    The problem is that the so called "counters" to camping/tunneling only benefit the ones not getting camped/tunneled. If that's you on the hook there is nothing that can be done and that's the part about it that's complete BS. Also the fact that camping/tunneling takes no skill and is so easy a ######### armless weasel could do it. It's way WAY too rewarding for a killer and way WAY too simple. If it was either less rewarding or more difficult then there wouldn't be an issue.

    You have no idea what it takes sometimes to catch people. If you think it is so easy then show us your rank 1 achieve on an open profile. Not some photoshopped POS.

    To me you are a surv main when you say ######### like that. You know what is easy?

    Playing surv. Easier than playing killer.