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A spirit nerf is not what people want
Not many people actually want to “nerf” the spirit. There’s a difference between making counterplay possible and nerfing. What a lot of people don’t understand is that a nerf isn’t the best route. There are things that need to be done to make her fun for both sides. Sure it might be fun to play as spirit. But playing against her is literally the worst time you can have in this game since the old legion. There is no counterplay, you are just guessing every 10 seconds or so and hoping you are right. They need to make it so the spirit is just as strong, but while also making counterplay possible. The nurse is still the strongest killer in the game, but I would rather play against 100 nurses in a row instead of 100 spirits. With the nurse you can see what is going on. There is counterplay. With spirit, there is no counterplay. People say “just use iron will”. You should not be forced to use one of like 50 perks to counter one of like 13 killers. They need to balance her. An example that they could do would be to make it so survivors have some general idea of where she is when phasing by literally any consistent means, but make it so that she can use her phase much more frequently. It’s not even a multi-player game when you play as the Survivors are just making random choices and hoping they’re right. They might as well be bots. It’s not good for the game when there is no counterplay. Just fix the spirit. There are so many ways she can track survivors and absolutely no ways survivors can figure out where she is when shifting.
Comments
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1) I feel that a lot of people want Spirit to get nerfed, not changed.
2) Using perk slots to counter bad/imbalanced game mechanics is the killer's daily bread.
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Ah yes..go back to the pallet camping meta vs spirit..then the spirit will have literally no counter play and will lose every tile..terrific..no that's a terrible idea
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The problem is that this "guessing" aspect of her power is inherent to what she is meant to do. Pretty much every "solution" proposed boils down to "tell me she is phase walking" which completely defeats the purpose of her power. You can't do this and NOT completely gut her at the same time. It's the reason she was weak when he animation was bugged, because you knew with certainty she was phase walking and it made it really easy to play against her. It's also the reason she was weak on PTB because you knew where she was while phasing due to direction wooshing.
No the solution to this issue has to be something intuitive. Doing anything that gives concrete information about anything she does is a flat out nerf, and a big one. Her entire power is MEANT to be confusing. That's the point. Remove that and she basically has no power.
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Why don't we nerf all the killers? Or even better, why do we need killers in this game?
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Title: People don't want spirit nerfs
"Why don't we nerf all killers?"
I really think that you are trolling at times
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This^
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A nerf to Nurse's base kit power isn't what people wanted either. But we all know how the devs do things.
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She does have counter play though, I can do it and so can a lot of really good survivors.
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Whoops. I didn't see that "not" in the title
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People did actually want a nerf to the nurse, and it really wasn’t that significant of one. They just fixed omega blink and 4 blink nerf. Most people thought it was unfair, so they fixed it. It’s what the devs are supposed to do
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And yet they went beyond that didnt they?
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I know its a bit of a meme to nerf everything good but...at least give the spirit a vault animation and some visual cue of phasing.
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If they nerf Legion again, the problems will go away
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You cant make Spirit counterable without nerfing her. If by some miracle they can successfully change her to make counterplay possible but keep her at her current viability the nerf threads wont stop
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You’re right, I don’t want her nerfed.
I want her deleted.
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So, one time, when I went up against the Spirit, I swear I heard breathy sound when she was nearby. Idk if that was a bug or not, cuz I only ever remember it being that one match.
Honestly, though, there's another killer that turns invisible. They determined that the Wraith's bell wasn't enough to balance him, so they added a flickering effect. If the spirit did that, too, it would be better. Think about it. She already has the ability to snap out of invisibility instantly, which is a leg up on the Wraith's invisibility. Why not give her a similar flickering effect?
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Hit it straight in the kisser, sister.
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If someone doesn't have counterplay, and you change the killer to give them counterplay, that is by definition a Nerf. You are making them less viable. That isn't a bad thing though, spirit definitely needs it imo
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Just make her footsteps louder and it wont be a guessing game.
Is she phasing?
1 - you hear footsteps while she stands still - she is.
2 - you dont hear footsteps - she isn't.
Thus it rewards a survivor if he/she pays attention for that.
Boom 1 simple thing without having to nerf her kit or addons and its a indirect nerf to beads too.
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Honestly, this is such a simple change but it would make things a lot better. She needs small adjustments like this, not just straight up big nerfs or anything.
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Better than legion gutting nerf most people want...
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OP, by your logic Selfcare wasnt considered nerfed when the basic healing speed was adjusted. But people keep calling it the healing nerf AND the Selfcare nerf. Although only healing time got changed.
Im pretty sure that a high percentage of survivors indeed wants her not only nerfed, but gutted like a legion.
As for the terminology, Im pretty sure many people consider any negative adjustment to weaken X in any game a nerf, even if it was reasonable.
Pony and Fox mightve as well be thread enders here, nothing mich to be added here.
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The Spirit, in her current state, is not healthy for the game.
Allowing the survivor to know when - but not where - she's phasing would not be as bad as people like to make out.
Now her "mindgames" are fair. If she wants to make you vault into her, she can phase in place, but risk you abandoning the loop, or she can phase at you and risk you vaulting the pallet/window.
Obviously, you'd make other adjustments to her power such as recharge rate to compensate for such a change.
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Well people use the word nerf because giving her counterplay is technically nerfing her. People essentially mean she needs to be balanced. The injured noises have to be omnidirectional and she needs a damn vault animation and she would be fine. Also prayer beads is actually unfair because it removes the already small amount of counterplay a survivor has against her
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Thats a terrible idea. You generally already know she's phasing. Foot steps does little to nothing for the survivor. Idk why we really even still talk about this. She's getting changed either way this goes and its probably gonna be a nerf that she can't come back from. I think the survivor needs more information than footstep sounds and even though the best survivors can do counterplay that isnt a good excuse to no change or nerf her. I personally play both sides but have only played a handful of spirit games and in purple ranks and green ranks its the easiest thing to do I 4k or 3k each time and it shouldn't be that easy. In red ranks on survivor the spirit players I've gone against have consistently gotten 4ks. The reality is she's a bit too strong for the general playerbase. Though I feel like any changes they do make to her will probably be close gutting her. Mostly because of how they "reworked" legion and seeing how their powers are almost the same thing.
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How else do you want to see people playing something other than Spirit? Making her harder to play is the way to go. Currently spirit is better than billy, cruise mode ez mode and now when noobs can't play their nurse they moved on another broken killer. This game is going to start dying soon if 8/10 of matches is going to be spirit. Damn boring bruh
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Spirit is fine. JuSt GeT GuD
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They're literally just a spirit shill. It's going to be very satisfying when that stupid character is either gutted, or turned into something respectable.
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I just find this comment hilarious.
That is all. Carry on.
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The spirit is fine as is. The crystals light up when phasing. However, prayer beads need a change. IMO even at rank one, spirit is one of the more fun killers to run against(not including prayer beads) and is still fairly easy to escape against.
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why not just make it to where she leaves like blue scratch Mark's after phasing for more than 3 seconds?
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I think the only thing wrong with her is the prayer Beads, besides that no problem
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The spirit definitely needs a nerf. You shouldn’t have to specifically design a perk build to counter one killer, that goes against everything the game is about. Sure, if she actually required skill people wouldn’t complain. However, when standing still is considered a mind game, and all you have to do is use LT to basically become completely unpredictable to the survivor, then there’s a problem. The biggest change I think Spirit needs is make it actually noticeable when she goes into phasing, and also seeing scratch marks. Without those, she’d maintain her ability to quickly maneuver around the map and pull people off gens, while also not winning every single loop or tile.
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Asides from the crystals not lighting up when she phases which has been literally proven to be false. Also on outfits like schoolgirl there are no visible crystals so even if it was true a lot of spirits run that cosmetic.
I imagine that has some form of paying for an advantage
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If nerf spirit why not nerf all survs item instead? Like key, map,ds..All swf want to play easy games, genrush and go out. Or bully weak killers. I think couse this strong killers must be untouchable.
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She literally doesn’t need a nerf or counter play she has counter play except it’s bugged rn so she needs a bug fix more then anything. If they fix it to where her phasing is heard inside the terror radius you would know if it’s a real phase or a fake one and react properly.
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Never understood why people hate Spirit. She has a learning curve, and it's a guessing game for both sides. The typical meta perk used that defeats her damn near every time is Spine Chill.
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Spine chill counters all killers. Stealth is dead.
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Still waiting for a nerf to happen.
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The guessing game is the psychological terror of this killer, part of her power and role. If she should get a nerf, maybe a longer charge time or another thing. Not the phase itself as it is now.
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are you playing dbd in a alternate dimension or? literally nothing is fun about sprit's mindgames and the survivor barely gets any info to counter the mindgames
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Stop getting so triggered about it. Her addons weren't the problem.
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Remove her sound hearing while phasing and allow her to see scratch marks during so you can actually mind game her. That's all I can think of.
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You're correct, people don't want Spirit nerfed; they want Freddy nerfed.
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DELETE SPIRIT EASY.
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Every killer has counterplay. Some survivors are just one trick ponies.
A mind game killer, like Spirit or Nurse, has to be defended against with mindgames! You can’t just loop everything like you have since you started playing and wonder ######### went wrong. Use your head!
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The only thing that's needed is to either make Iron Will not be affected by Stridor OR not allow Spirit to run it.
If your ONLY counter to a killer is to run a specific perk (Iron Will) and then the killer just run another perk (Stridor) to counter yours, then there is a problem.
Other than that, the Spirit is fine as is. Games without Stridor involved are 50/50 like all matches should be.
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You think using 3 perks to counter her justifies her horribly designed power? Literally no one is going to run Premonition/Spine Chill/Iron Will in hopes they verse a Spirit. That is not counter-play, that is called getting lucky.
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That‘s the point: if a spirit runs stridor there is no counter... you can’t run and leave stretchmarks and you can’t crouch or walk while injured because you are so loud...
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