Survivors are over performing
Gens can be done in 3 minutes flat especially when you have a good survivor for chases, and the shack of ending killer careers, I'm speaking as a survivor, 3 minute games are not fun, and I end up having to half sabotage the game to at least give killers a chance by simply not repairing even if killer is on someone else so it at least last 5 minutes and ofcourse much longer cause the killer should have hooked by then, for survivors it's always business as usual, no matter what, spirit and nurse isn't the answer cause 1) they getting nerfed but 2) they are easy to counter if you aren't stupid, their own power is what causes them to lose if a survivor knows how and it really is easy and nurse has been entirely run into the ground now, please, fix the god damn gens, that's all I want, I want longer games not ones that are laughable jokes, and some are asking for Mori nerfs, it's all a killer has to have a chance
TlDR: read it or move on
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Remove the Survivors sight.
Make them unable to run.
Get rid of their arms and hands so they can't do gens/saves.
Make Survivors deaf.
Have them start in dying state.
REMOVE SURVIVORS.
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You said in another thread that you counter nurse by doubling back and spirit by slow vaulting after fast vaulting a window. I can counter your tactic as nurse and most spirit players expect you to vault back.
If both parties aren’t dumb then they aren’t easy to counter.
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I was complaining about it at the same time
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Gens can be done in 400 seconds if the killer doesn't try to prevent suriviors from gen rushing.
If you are a killer that can end chases quickly, a game can go quicker than a surivior gen rushing.
Moreover, Nurse hasn't been ruined at all. The only problem is the dedicated servers which creates bugs using nurse. Other then that, Nurse is fine if you already know how to use her.
Furthermore, killers such as Nurse, Spirit, Demogorgon, Hibilly, Freddy, ghost face and hag are all killers that can win games even if a surivior gen rush them. This is because they can put map pressure to prevent suriviors from doing gens and can end chases quickly.
Look at it like this, for a surivior to play optimal, a killer should also be playing optimital as well. For example, if a surivior can finish gens quickly, then a killer is expected to end chases quickly such as them lasting 20 seconds or less. Killers can also slug to help make a comeback and win games even if they is just one gen left. Gen time is ridiculous, but the speed in which a killer can finish game can be faster than gen time, so what does that say?
Post edited by Zoldyar on11 -
You can end chases relatevly quickly but if you're a killer with no map pressure,you lose.
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I'm just gonna say this once, if the killer manages to win quicker than 3 minutes, those survivors were simple trash, red rank I'm yet to see this happen, yes I'm SFW but we have an chosen runner, and 3 gen rushers, this person that runs can keep it up for 12 minutes average, if killer gets bored we are aware and we get ready to handle it, I can keep a chase for 6 minutes and of my group I'm the worse, spirit we can keep going infinitely, nurse, we can keep going infinitely, the rest is average 6 minutes for me 12 for my runner, worse chase is from hill Billy I average 3 minutes my runner 7 minutes, that's all the time any of us need and it's win
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"Gens can be done in 400 seconds if the killer does make to stop a surivior from gen rushing."
400 seconds? If only one Gen is getting done at a time, by one survivor alone, sure, but this isn't Gen Rush and is not realistic.
"If you are a killer that can end chases quickly, a game can go quicker than a surivior gen rushing."
Yes, obviously, but some Survivors are really good and if they get to a Loop they know well then they can continue it for a long time. After a certain amount of time the Killer needs to leave the chase, otherwise they are wasting time and screwing themselves.
"Furthermore, killers such as Nurse, Spirit, Demogorgon, Hibilly, Freddy, ghost face and hag are all killers that can win games even if a surivior gen rush them. This is because they can put map pressure to prevent suriviors from doing gens and can end chases quickly."
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You do know what "gen rush" is right? You say these Killers can win games when gen rushed by... preventing gen rush. Sure, they can prevent it but you can't prevent something that's already happened.
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And you could get hit by a ds if you are too efficient at ending chases, which forces you to slug or eat a ds. As a killer you can't really rush through kills.
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This forum never ceases to amaze me. 12 minute jukes on average. Where 6 minutes is the average of the worst juker.
Jeez. Pure Comedy Gold. Please "keep it up".
Btw. if you 3 gen rushers "gen rush", why does your "runner" have to juke the killer for 12 minutes on average, if gens can be done in 3 minutes? Just asking for a friend.
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I've been specifically doing killer games recently without Ruin and without something similar, like Thana ect... games are VERY fast unless you have highly under skilled players.
Post edited by KwwB on1 -
In that case shouldnt it be that way?
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Spirit, nurse and good survivors are hard to counter so I’m not sure what your point is.
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Gens can be done in 160 seconds if everyone does a different gen while someone is getting chased
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I'm sorry but there's no way that on average your friends chases last 12 minutes .. even the 6 minutes you can put out on average seems abit farfetched unless you are playing in brown ranks...
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New nurse is still being evaluated though it's looking bleak..spirits future is uncertain, but survivors are only going to be made stronger..as you may guess I have concerns..do you not?
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Nurse still isn’t easy to counter, can’t say how spirit will be and the devs do nerf survivors.
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Why would the killer focus for one person, for a long period of time?
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Why wouldn't the killer always get a 4k?
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When was the last time Devs nerfed survivors? The last time I remember was a survivor perk, which was MoM and that was months ago, but not the survivor itself. The last time a survivor itself was nerfed was when it was to make the game balanced around 2017 and get out the Dark Times, since survivors were the power role.
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It is realistic because if a killer is applying map pressure then you should be expected to have one or two surivior doing gens at a time. Also, gen rushing is when a surivior complete a gen in a fast rate. It doesn't matter how many suriviors they are.
A killer using someone like Hibiily or nurse can be expected to have a chase lasting longer than 20 seconds if used correctly. There really isn't much a surivior can do if a strong killer comes into play.
Do you understand what gen rushing is? So what if it can happens, you are saying it as if it's impossible for a killer to win. It's unrealistic to expect killers to do nothing and let a surivior do gens. Also, like I said before, it's okay for killers to win games quickly, but it isn't for suriviors? At this rate, killer mains would also join surivior mains on making a rule book for each other.
Post edited by Zoldyar on0 -
Insta-heals got nerfed really recently
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So if a surivior beats a killer within 400 seconds (or less), it means the killer is trash, right?
Your chase time is very long, so you should logically no be surprised when expecting gens to be done quickly.
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Yeah I forgot about that, but im talking about the survivor itself, their mechanics, gen times, exhaustion, etc.
I'm not talking about perks, items, or add ons.
So when was the last time the survivor itself got nerf?
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What do you mean by that?
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That is true and I have nothing to argue against it.
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Windowsvaults - 2019
but nice try
and what is the purpose to nerf survivors in general? That’s would be the equivalent of nerfing all killers at once.
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Really need to stop nerfing things and start buffing, more killers need the Freddy treatment and survivors need more to do then just gens.
Keys and moris can go tho.
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Survivors gen rush because it’s the only thing they have to do and because of moris.
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That is still a survivor nerf no matter how you spell it.
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Now they won't look into survivors if they "overperform" Silly Killers :D
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They nerfed the ability to fast vault from angles recently
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Sometimes, you just get goofy killers like this one like I have posted at the end. I can't remember what rank this killer was but I know it wasn't during the broken match making time frame. As for the amount of time the actual game took, I'm going to take a stab at 4 minutes max as I don't think this killer was running ruin either. I only do 2:30 clips and I was going to edit just the DC. Then, I realized that at the start there were 5 gens still left and sympathized with this killer after as I know how frustrating it is when I get gen rushed as a killer. Slugging isn't fun for survivors and I wish Behavior would find a way to make it where getting gen rushed this quickly isn't a possibility so that slugging isn't a necessity for high rank/sweaty 4k killers. I also wish ruin was not a totem and more skill based such as getting x amount of great skill checks to remove the hex (as an example).
https://www.youtube.com/watch?v=iOfLPbzoJuw&feature=youtu.be
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Perfect response
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Hey now, each post is its own thing. You don't refer to what someone said in the past; you're replying to *this post*.
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Well when you say that we have to define what a "long period of time" is. Because it's probably not what you think. Even a minute-long chase is considered a long and game losing chase for killer. Gen speed is outrageous, so when we talk about this game's time, 30 seconds is like 5 real life minutes. The killer's objective: chase survivors, except that makes them lose. See how screwed up this game is?
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See, that's exactly the kind of thing you type of people don't understand. I would not say that survivors have EVER been really "nerfed". Freddy had been nerfed. Nurse has been nerfed. Survivors though? They've just been brought down to normal level. Remember infinite window vaults? Remember the old Decisive Strike? Remember insta-blinds (which still live on as a pink flashlight add-on)? Those changes were made not to make it easier for killers to win, but to make them lose by a slightly smaller landslide.
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I don't get 4k under 3min. Obviously survivors are overpowered
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Respect, bro.
This is the truth to be said. Plain 3 mins if not 2 sometimes is not funny for anybody.
Plus, all that complaining for killers with a different gameplay. Learn it, counter it.
Really appreciate your post, thanks
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While I'm not one to whine about OP survivors or any of that... For most of the cast, it takes significantly longer than 20 seconds to down a healthy survivor if they run at all. If a survivor just holds W, the chase will last longer than 20 seconds, lol.
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Devs: *Nerfing Nurse, Legion (for good reason, terrible execution), spirit, and pig and more
Community: What about buffing underperforming/low tier killers
Devs:
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The SWF group is expert jukers, but really sucks at those skillchecks.
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Lmao hes not wrong tho. Without ruin most games would be like this. Any killer without crazy movement or an instadown can easily get gen rushed.
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You're talking crap I'm afraid. If you have a good team yes, gens can be popped pretty quickly, but for most matches a killer is strong enough to hold themselves and sort the killer shack out. My average game as a survivor is 5-10 minutes, depending on the killers actions. A decent killer can kill everybody off quickly especially with dumb survivors.
The only advice I got for making matches longer is not bringing in items and take your time instead of rushing gens, it's not that hard ?♂️
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That depends on the killer and if the killer doesn't sneak up on them.
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Not really. While Spirit or Huntress might be able to land 2 hits back to back, simply holding W during the speed boost you get from being hit and the killer going into the hit cooldown animation will cause you to get enough distance to make the chase last abit. A 20 second chase is by far NOT the normal, and typically is only caused by the survivor running into the killer.
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Long period of time would be a minute or more if you are playing against an optimal team. To keep up with their speed you must be able to end chases in 34 seconds or less if I'm being honest. That might sound easy to say, but we all know that it isn't and that some can barely be able to finish chases in a minute.
I don't disagree with the gens speed being stupidly fast especially if a surivior brings in a key and the rest have brand new parts on their tool box. That is pretty much an instant win for suriviors.
Then again you must also look at the surivior viewpoint, when a killer brings in a Mori or a broken add on. You must also look at times in which killers beat teams faster than a surivior can do gens.
The game is pretty screwed up in how they balance stuff.
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20 seconds chase when your are an optimal killer is normal. Obviously don't take my words but look at Scott Jund recent spirit video in which towards the end of the video he said the shortest chase was "20 seconds " and the average chase time was "34" seconds because he done multiple chase time with a surivior. Also take into consideration that Scott Jund said the person he was in a chase with is one of the best surivior in the game.
I don't need to do my math to explain why killers such as Nurse, Huntress and e.t.c can finish chase in 20 seconds or less if used correctly. The animation would also take 3 seconds and because the killers are design to hit suriviors at long distance you know what that means.
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Gotta love assumptions based on actual stats and data.
Post edited by White_Owl on0 -
In that same video, scott was saying that that was ridiculous... This is by far not the average or normal. The entire video was to prove the point of Spirit was overperforming, so using his stats that he presented to show that end...as the average chase for any killer...
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I've made tons of arguments for both sides, at least someone gets why, I'll complain both sides cause it's all really unbalanced, the solution is simple, after 2 hooks, have Mori be able to kill IF survivors that are injured or healthy that are too far away and if they are near disable saves killer time still admittedly but a killer is just that, a killer and have the key only work when 1 gen remains instead, but overall, due to gen times, and a strong team, killers don't have the time to even manage a hook, not cause they're bad but cause the maps are tailored to near perfect survivor movements, the shack being a prime example, loops being a good one too, at least the ease of it, especially when windows are involved, especially when there's multiple windows and you just have to switch between the 2 at times, with the pallet around, looking at the scrapyards mostly, putting the killer as they should to not be overpowered is easy, currently due to how overpowered survivors are right now, but here is the thing, when I play killer, red ranks, I normally win on gates or the 3 gen strategy, but for real, before I really get to a second generator, one gets done, the start of any game it's one gen done, nothing else about it, that's the fact, as survivor, I rarely lose, nurse and spirit the easiest, infinite loops, not from the normal way, from other means, but it's infinite, easy
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