AFRAID OF THE DARK Chapter
In this chapter there will be a new map, one new Killer, and two new Survivors.
The map is a rundown mansion that has bodies of bodyguards, butlers, maids and cooks littered in each room according to their jobs, cooks in the kitchen, bodyguards in the rooms, maids and butlers thrown about the mansion.
The Killer would be called The Shadow. It was created from childrens' nightmares, 7 feet tall and skinny, with hanging arms almost touching the floor, claws protruding out from its fingers, and is black like a shadow with red beady eyes.
The Shadow's perks would be:
Shadow's Home: is able to see Survivors in lockers from 12, 24 36, etc.
Hex: Darkness: When the Survivor is injured, the Mist gets significantly thicker, making it difficult for them to see.
Hex: Shadows Follow: When a Survivor has completed a generator, They will be Slown down for 5, 10, 15 seconds.
Darkness Within: When a Survivor is hit, they will be revealed for 5, 10, 15 seconds to the Killer.
The Shadow's ability would be to teleport to a nearby locker, has a cooldown of 15 seconds.
AFRAID OF THE DARK Chapter's backstory is:
"Mike was always scared of the closet. He always thought something would pop out and try to eat him.
One night, he had trouble sleeping and rolled over to see blood red, glistening eyes staring back at him. When he screamed, it retreated into the closet. His parents asked what was wrong and he responded with The Shadow monster.
A few nights later, his parents burst into his room after he screamed louder than thought possible. What they saw appalled them.
A tall and skinny creature stood at the foot of the bed, eating something. The parents sprinted down the stairs and opened the front door to find that the Entity had brought them into another realm for a deadly game."
The new Survivors would be 6 ft adults, one male, one female. Their names would be Jason and Daisy Herd.
Jason is a healthy man but had the face of constant labor. He had black hair and had a goatee of a villain.
Daisy was a kind and energetic woman with blonde hair going down to her shoulders.
Jason's perks would be:
Fatherly Love: when healing a survivor, decrease chances of a skill check by 10%, 18%, 25%, but slows healing speed by 7%, 10%, 13%.
Hard Working: increases generator repair speed by 10%, 13%, 17%, but decreases great skill check success zone by 5%, 8%, 11%.
Power Nap: Exhausted status effect can be shortened by hiding in a locker, has a cooldown of 30, 20, 10
Old Habits Die Hard: Because of mechanical knowledge, when you miss a skill check, you will be prompted with a faster skill check, has a cooldown of 15 seconds
Daisy's perks will be:
Daily Jog: When running, will gain Haste status effect for 6, 8, 12 seconds, but will gain Exhausted status effect after Haste wears off.
Mother's Pride: After healing another Survivor, gains Endurance status effect for 5, 7, 10 seconds, has a cooldown of 20 seconds.
Daisy's Perfume: The Scent of Daisy's Perfume opens other Survivors' aura reading ability, allowing them to see the Survivor using Daisy's Perfume from 16, 24, 32.
Motherly Care: Increases healing speed by 15%
The Teachable Perks and their unlock level:
The Shadow's Teachables
Shadow's Home: 30
Hex: Shadows Follow: 35
Darkness Within: 40
Jason's Teachables:
Fatherly Love: 30
Hard Working: 35
Old Habits Die Hard: 40
Daisy's Teachables:
Motherly Care: 30
Daily Jog: 35
Mother's Pride: 40
Comments
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Shadow's Home is cool, but definitely needs a decrease in range. 6/12/18 meters I think would work.
Hex:Darkness is weak. Even if the shroud only effects the Survivor hit, it does nothing. Lack of ability to see doesn't matter since they can still see the Killer's red stain. Maybe injured Survivors can't see dropped/undropped pallets unless they are within 16/14/12 meters of the pallet (but they can still see the broken parts of a pallet if it were broken.)
Hex: Shadows Follow is just as weak as Hex: Darkness. Maybe for 12/18/24 seconds, Survivors just exiting a chase still hear the chase music? Or maybe if a Survivor stops sprinting during a chase, they are slowed by 12/16/20%?
Darkness Within needs to be for 1/2/3 seconds. Other than that, pretty good perk.
The power is incredibly weak, and I think too simple and not really like a shadow. I don't really know another power it could have, though.
I won't comment on the Survivors, since I'm more of a killer main.
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Thanks for your input, it's really just an idea, I have no clue if the dbd devs will actually see this, and even if they do, they might not even consider it.
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Also I used up about 50 brain cells for this, so if they don't, it would've been in vain
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They most likely won't. It is great to get your ideas on somewhere for feedback, though.
My reason for posting my ideas is for feedback, so I can make something better. Eventually, logic would dictate that your idea would be seen by Behavior eventually.
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I will possibly repost this soon to keep it recent
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I like your idea its nice
Let me ask
the power The Shadow's ability is this the power? Or it is just a active ability?
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It's the power.
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